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  1. So obvious thing, Wanted to understand why mages got nuked out from planet? By that i mean - zones: nuked tons of top spots mage could farm. Some buffers got mega overpowered while some stayed same. Example: EE - stayed same, SE - oh boy where to start, got exclusive EE clarity, lvl 1 empower gives 55 proc m attack, has two mana gain skills (one is when u lose hp you get mana, so lets take into consideration that hp herbs are dropping crazily than mana ones. So if you mass you are permanent full mana pt). Lets talk about damages too, how come with dual daggers for example you do one hit rotation and do more damage then mage on cast? Like saw people do 200 + 180 crit with dual daggers and not top D ones, low. While mage can dream about that and attack speed is insane too. Want more proof that DD are so much superior considering mages? check top 100 xp statistics, if you see mage in there - well he is aoe farming because other then that he would choke on higher level where to farm because if you are not massing you are barely affording shots while DD in this case can do orc barracks quest which rewards freaking shots ... Overall it's kind a rant because i made mistake and made mage. Party finder is dead, you looks for mass for example orc shaman (for root 20-30 mins nothing), you need mage nothing. The leveling balance between mages and DD is so unfair that if you take mage it's much harder then just taking DD and farming up. Plus balanced out supports because SE looks like million dollars car while BS/EE are mini scooters. If i m missing something let me know.
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