gin99 2 Опубликовано: В воскресенье в 15:56 Рассказать Опубликовано: В воскресенье в 15:56 Hello, I wanted to share a few concerns I have about the current pace of the server’s content progression and to hear how other players feel about it. In the patch notes it was mentioned that S-grade will be released in approximately 2–3 weeks. My concern is that A-grade is currently very expensive to make, specifically because of SA 12. The weapons themselves are not the issue — the real problem is the cost and availability of SA 12. At the moment, SA 12 costs more than a full top A-grade weapon (right now SA 12 is around 1.1k MC), and even more than some mid-A weapons. For regular players this is simply not affordable. It will probably become affordable in 1–2 weeks, but by then S-grade will already be released. From my perspective, there is never a “good” time to invest in a weapon because it gets replaced too quickly by higher-tier gear. I feel discouraged from making weapons relevant to the current phase. The most logical way to play seems to be to always wait — but by the time weapons become reasonably affordable (for me, “affordable” means below 1.2k for both weapon and SA — right now it’s above 2k), the next grade arrives. This is frustrating: I can afford a top A-grade weapon, but knowing it will be outdated within 1–2 weeks makes me feel like I should wait. And constantly waiting is not enjoyable. My main concerns regarding gear progression are: The server progression feels too fast. By the time A-grade weapons become affordable for most players, the next grade is already released. SA 12 is too difficult to obtain. A 1.5% rate to level up SA 12 feels extremely low, and at this stage SA 12 should be more accessible. Having the SA cost more than the weapon itself doesn’t seem right. I also have a concern regarding new leveling zones and the reward structure for party vs. solo gameplay. Right now, the majority of players are leveling in parties (DoE, Disco, etc.). The main gameplay loop is that most people farm on autofarm with an active healer and one player assisting. I tried leveling solo in areas like ABG and Swamp, but the experience gained is significantly lower compared to just staying AFK in a party. It was mentioned that zones were balanced, but personally I don’t feel that balance. Solo leveling spots are empty, which makes playing in those areas feel lonely and disconnected from the rest of the server. It feels strange that active, hands-on solo play is less rewarding than AFK party farming. There is no contesting, no challenge — just passive farming. I understand the idea of appealing to players with limited time, and that intention is good. However, these changes make the game less engaging for players who do want to actively play. My main concern here is: AFK party farming is significantly more rewarding than actively playing solo. This also becomes worse if you want to level buffers, dancers, etc. The current system incentivizes AFK farming instead of actually playing the game, which ultimately feels boring. I’m sharing all this because I want to know if I’m the only one who feels this way or if others have similar experiences. Langren и trickster666 2 Цитата Ссылка на сообщение Поделиться на других сайтах More sharing options...
madpsy 3 Опубликовано: В воскресенье в 16:57 Рассказать Опубликовано: В воскресенье в 16:57 30.11.2025 в 17:56, gin99 сказал: The server progression feels too fast. It's just how you feel. But don't just try to compare yourself with the top clans, no-lifers, etc. Hundreds and thousands of people still have C grade and low B grade, try to experience the game with your progression and lifestyle. If you don't have a mid-to-top A grade right now, it doesn't mean you are late to everyone. You can still find a lot of people at 50+ levels. I have been playing from day one with 3 windows. I don’t have time to play actively for more than 2 hours per day, and mostly all my 3 windows stay on some easy spot on macros. I am level 65-66, and I’m also lagging behind others, but I don’t care. I still see a lot of people and can easily create a full party in all instances. I also still have bad equipment compared to everyone else. My BD is in low B grade, my Spoil uses Low A dual axes, and only today did I buy the BWh, my SE is in Doom robe. My Zaken is only +4. But come on man, it’s just a progression game - you still have tons of fun, and you can easily find people and enjoy this game. It’s all about your feelings and perception. Цитата Ссылка на сообщение Поделиться на других сайтах More sharing options...
trickster666 1 Опубликовано: В воскресенье в 17:06 Рассказать Опубликовано: В воскресенье в 17:06 I agree on everything what you said :) Especially about 12 SA Want to add some feedback also. Fatigue system seems to be fine, but its weird that it also applies on sub classes(i mean orange stripe lvl2, lvl3) its extremely hard to lvl up sub classes to be the same as main. Цитата Ссылка на сообщение Поделиться на других сайтах More sharing options...
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