Restart: Monday, April 14, 2025 at 12:00 server time (GMT +2)
Dear friends,
We present you an update for the united server in the 5th season of MasterWork! This update will be the final one in the Eternal cycle. A new instance in which you can fight the mighty Earth Wyrm Trasken, a significant simplification of the starting levelling and initial bonuses, as well as the reworking of the clan system for the realities of the server will add new opportunities to the daily game.
With the arrival of warm weather, it's time to get out into nature, breathe in some fresh air and bask in the sun. And what kind of vacation would it be without a portion of juicy kebab? The new event will transfer this experience into the world of the game!
Next week we will introduce content that has not yet been seen on the seasonal servers — the Protectors of Eternity quest chain. The final reward will be new unique armor of incredible power.
You can read about all the innovations of the next update of the 5th season of MasterWork in this patch note.🙃
For those who don't have time to read all the details of the Patch Notes, we present a new regular column with a video presentation of the main changes!
But we still recommend that you read the full text version to have up-to-date information about the upcoming stage. Enjoy watching!
Statistics
⚔️ Total for the Season:
PvP: 5,142,774 (+30,274 PvP this week);
PK: 324,284 (+214 PK this week);
Characters: 137,861;
Clans: 720;
Alliances: 156.
Interesting fact:
Over the past seasons, a total of 19,044 game accounts have been blocked. We are actively working to identify violators and fans of unfair play.
For more detailed statistics, we recommend that you take a look at the Rating section in your Personal Account. There you will find a lot of interesting and relevant information about the life and development of the server, as well as a new Raids section with information about the respawn time of Sub and Noble RB.
Please note!
Statistics differ for different servers, so do not forget to select the server you need in your personal account:
Important game events
Technical work on installing updates, respawning Epic Bosses and all important game events are going according to schedule. We try to give players as much information as possible so that you can effectively plan your game session.
Monday
Tuesday
Wednesday
Thursday
Friday
Saturday
Sunday
Monday, April 14:
Technical work on installing the update: 12:00 (GMT+2) (Estimated time 120 minutes);
Beleth: 21:00 ~ 21:15 (GMT+2).
Tuesday, April 15:
Mid-war SoD:
The location is available on Tuesdays at 20:00 — 22:00 (GMT+2);
Available to all players level 78-85 without restrictions.
Freya: 21:00 in (GMT+2):
At 21:00, NPC Glakias will appear at the entrance , after killing him Sirra will be able to teleport players inside the combat zone;
After the first player enters, a 20-minute timer starts, after which Freya will appear and the entrance will be closed.
Wednesday, April 16:
Valakas: 21:00 (GMT+2).
Thursday, April 17:
Baium: 21:00 ~ 21:15 in (GMT+2).
Friday, April 18:
Dent: entrance opens at 21:00 (GMT+2):
Bane is alive immediately after the entrance to the Castle is opened, but is invulnerable for 5 minutes;
Dent appears at 21:15 ~ 21:30 (GMT+2).
Seed of Destruction:
The location is available on Tuesdays at 20:00 — 22:00 (GMT+2);
Available to all players level 78-85 without restrictions.
Saturday, April 19:
Territorial Wars: 20:00 — 22:00 (GMT+2):
9 main flags;
6 MidCompany flags.
Sunday, April 20:
Castle sieges:
Sieges 16:00 — 18:00 in (GMT+2):
Gludio;
Dion;
Schuttgart;
Aden;
Elven;
Dark Elven;
Human.
Sieges 20:00 — 22:00 in (GMT+2):
Giran;
Oren;
Innadril;
Goddard;
Rune;
Orc;
Dwarf;
Gludin.
Experience and SP rates.
MW Club Services.
We have reached the point where the game content has already reached its maximum, and now our goal is to make your path to high-end content as fast and convenient as possible. Now the transition from the moment of character creation to the actual endgame game will take only a few days, and with due persistence — even hours;
Experience and SP rates:
Simplified game (1 — 82);
Main game (83 — 85).
Current Experience rates:
Level
Experience from mobs
Experience with RB
1-40
x10
x7
40-50
from x10 to x8
from x7 to x6
50-60
from x8 to x6
from x6 to x5
60-70
from x6 to x4
from x5 to x4
70-76
from x4 to x3
from x4 to x3
76-80
from x3 to x2
up to x3
81
x1.5
x2.8
82-85
x1
from x2.6 to x2
SP rates:
Monsters, SP Rate:
Equal to Experience Rates, but cannot be lower than x1.
RB, Rate SP:
SP Rate from RB (including Instances) is still x2 from Experience Rate, but now it cannot be lower than x4.00!
Weekend Rates:
On Saturdays and Sundays, automatically:
+50% Experience from Monsters at character levels 1-85;
+100% SP from Monsters at character levels 1-85.
Why level up at all?
In addition to new skills, the threshold and chances of enchanting skills increase with the level, which is a key mechanic at this stage of the game. New weapons, armor, epics, etc. are all important and necessary, but enchanting skills is the way to become noticeably stronger. A mage with +3 skills and +24 skills are very different characters, and the second, even with the worst boost, will kill while the first cannot even penetrate his target. Be sure to enchantyour skills, the higher the better, do this first and you will immediately notice the difference — debuffs will begin to pass, skills will begin to inflict noticeably more damage, closings will hang longer and survivability will increase in general, and your character will reveal itself from a new side;
A detailed guide to enchanting skills is available on our Wikipedia;
Table with the chances of enchantingthe skills of the 3rd class transfer:
Table with the chances of enchantingthe skills of the 2nd class:
MW Club Services:
The list of available buffs has been expanded:
With a Club Card, Prophecies are available with 50% efficiency (details below).
Teleports are available without a Club Card for levels 1-82;
Buff is available without a Club Card for levels 1-82;
Club Buffer Mechanics:
Without Club Card:
At levels 1-82 — standard list of effects:
If you have a Club Card:
At any level — an expanded list of max level effects, combo buffs and prophecies:
Simple Start.
It's never too late to start on MasterWork. We constantly update and improve the starting conditions so that any player can more comfortably go through the initial stages and join the current game already prepared. In this section, we will tell you more about the starting bonuses.
New grade of weapon and armor coupons:
Personal CouponPersonal Item.
Exchange Coupon for a Personal Weapon at NPC MW Premium Store Butler in the "Starter Sets" section. — coupon for S-grade weapon:
Can be exchanged for a personal weapon +4 with SA from the list:
The list of available weapons does not include dual daggers and dual blunts;
Personal weapons cannot be used to create duals;
The SA cannot be removed or inserted into the weapon;
You can insert LS into the weapon, just like into regular weapons;
Can be transformed into a Kamael weapon and back with the appropriate skill;
Along with the weapon, physical and magical shots are additionally issued, as well as arrows or bolts for a bow or crossbow.
Personal CouponPersonal Item.
Exchange Coupon for a Personal Full Armor Set at NPC MW Premium Store Butler in the "Starter Sets" section. — coupon for a set of S-grade armor:
Can be exchanged for a personal set of S-grade armor;
Personal armor can be combined with common or rare parts, while receiving full set bonuses of the set;
Personal armor can be enchanted, and all bonuses for enchantingthe set work the same as for regular armor.
General information about personal Weapons and Armor:
Personal weapons and armor cannot be PvP inserted;
Weapons and armor can be enchanted, but if you fail, you will not receive crystals;
You can insert an attribute into weapons and armor;
Coupons and personal items for them cannot be transferred across accounts;
S-grade coupons cannot be deleted;
All equipment purchased with coupons can be used at the Olympiad.
Starter Sets:
Along with the development of the server, we have updated the contents of the sets, making it more relevant, in keeping with the era:
Unique SetPersonal Unique Set with equipment and all useful items that boost you at the start and grant comfort to Your character! – 150 Master Coin:
Starter SetPersonal Starter Pack with equipment and useful items to boost your character! – 100 Master CoinsOfficial server's currency.
10 Master Coins=1 Dollar.
Thank You for supporting our team and our products.:
Rewards for starting Missions:
Improved rewards for all new characters received during initial development:
Weapon Coupons:
Grade C — Level 17;
B grade — level 30;
Grade A — levels 52 and 60.
Coupons for Armor Set:
Grade C — Level 10;
B grade — level 30;
Grade A — Level 56.
B grade Jewelry Set:
Ring — level 7;
Earrings — 10 and 12 levels;
Necklace — level 15.
PvP Shirt Grade C — Level 15;
More shots of Soul and Spirit of grades C, B and A;
More Health Potions, CP, various Elixirs and other consumables at all levels.
Final awards:
Level 3:
Level 7:
Level 10:
Level 12:
Level 15:
Level 17:
Level 20:
Level 30:
Level 40:
Level 48:
Level 52:
Level 56:
Level 60:
Wearing A-grade items without Penalty from level 1:
Respectively:
D, C, B, A — from level 1;
S / Dynasty — 76;
S80 (Icarus / Moirai) — 80;
S84 (Vesper / Vorpal / Elegia / Eternal) — 82.
Scroll: Recovery (Grade B)This scroll recovers a character's abilities from the effects of death.
At this stage of the MasterWork, this item is useless. You can use A-grade Items from 1 Level.
This scroll cannot be used by chaotic characters., as well as Elixir of Life (B-Grade) / Elixir of Mental Strength (B-Grade)Regenerates 1500 HP.
At this stage of the MasterWork, this item is useless. You can use A-grade Items from 1 Level.
Cooldown: 5 minutes.Regenerates 290 MP.
At this stage of the MasterWork, this item is useless. You can use A-grade Items from 1 Level.
Cooldown: 5 minutes. and Elixir of CP (B-Grade)Regenerates 800 CP.
At this stage of the MasterWork, this item is useless. You can use A-grade Items from 1 Level.
Cooldown: 5 minutes. have been removed from all shops and rewards, since their A-grade counterparts can now be used from level 1 to 75:
B and A grade elixirs have received new descriptions;
The cost of A and S grade elixirs has been reduced:
Grade A:
Elixir of CP (A-Grade)Regenerates 1000 CP.
This item can only be used by a character whose level is between 1 and 75.
Cooldown: 5 minutes. — 1 Master CoinOfficial server's currency.
10 Master Coins=1 Dollar.
Thank You for supporting our team and our products.;
Elixir of Mental Strength (A-Grade)Regenerates 360 MP.
This item can only be used by a character whose level is between 1 and 75.
Cooldown: 5 minutes. — 1 Master CoinOfficial server's currency.
10 Master Coins=1 Dollar.
Thank You for supporting our team and our products.;
Elixir of Life (A-Grade)Regenerates 1900 HP.
This item can only be used by a character whose level is between 1 and 75.
Cooldown: 5 minutes. — 1 Master CoinOfficial server's currency.
10 Master Coins=1 Dollar.
Thank You for supporting our team and our products..
Grade S:
Elixir of CP (S-Grade)Regenerates 1200 CP.
This item can only be used by a character whose level is 76 or higher.
Cooldown: 5 minutes. — 2 Master CoinOfficial server's currency.
10 Master Coins=1 Dollar.
Thank You for supporting our team and our products.;
Elixir of Life (S-Grade)Regenerates 2300 HP.
This item can only be used by a character whose level is 76 or higher.
Cooldown: 5 minutes. — 2 Master CoinsOfficial server's currency.
10 Master Coins=1 Dollar.
Thank You for supporting our team and our products.;
Elixir of Mental Strength (S-Grade)Regenerates 420 MP.
This item can only be used by a character whose level is 76 or higher.
Cooldown: 5 minutes. — 2 Master CoinOfficial server's currency.
10 Master Coins=1 Dollar.
Thank You for supporting our team and our products..
Shots in a regular NPC shop:
Soulshot (D-Grade) The power of a higher-level spirit is bestowed upon a weapon, temporarily increasing power of attack. Used with a D-grade weapon. — from 12 Adena (unchanged);
Soulshot (C-Grade) The power of a higher-level spirit is bestowed upon a weapon, temporarily increasing power of attack. Used with a C-grade weapon. — from 18 Adena (unchanged);
Soulshot (B-Grade) The power of a higher-level spirit is bestowed upon a weapon, temporarily increasing power of attack. Used with a B-grade weapon. — from 30 Adena (added to sale);
Soulshot (A-Grade) — from 36 Adena (added to sale);
Blessed Spiritshot (D-Grade) The power of a higher-level spirit is bestowed upon a weapon, temporarily increasing its magic significantly. Used with D-grade weapons. — from 21 Adena (reduced price);
Blessed Spiritshot (C-Grade) The power of a higher-level spirit is bestowed upon a weapon, temporarily increasing its magic significantly. Used with C-grade weapons. — from 31 Adena (reduced price);
Blessed Spiritshot (B-Grade) The power of a higher-level spirit is bestowed upon a weapon, temporarily increasing its magic significantly. Used with B-grade weapons. — from 187 Adena (added to sale);
Blessed Spiritshot (A-Grade) The power of a higher-level spirit is bestowed upon a weapon, temporarily increasing its magic significantly. Used with a-grade weapons. — from 202 Adena (added to sale);
Prices are excluding Castle tax.
Please note!
Due to the ability to wear A-grade from level 1, these shots have lost their relevance. We know that some classes, such as healers in PVE, still continue to use low-grade weapons, but in general, the market for low-level shots is extremely small, and rather creates inconvenience for players than has practical benefits. If you earned by crafting shots, then we strongly recommend that you shift your focus to S-grade shots, because despite the high competition in this market, the demand for them will never fall, because S-grade shots are used in huge quantities by all players, and are suitable for all types of weapons of S grade and above (Vesper, Icarus, etc.). We recommend you our guide to earning on shots.
Starting equipment:
Depending on the class, all new characters receive improved starting equipment:
Weapon:
MW Samurai Longsword<Soul Crystal Option>
P. Critical Rate +73.;
MW Berserker Blade<Soul Crystal Option>
P. Critical Rate +73.;
MW Great Pata<Soul Crystal Option>
Atk. Spd. +11% when HP < 60%.;
MW Club of Nature<Soul Crystal Option>
Casting Spd. +15%.;
MW Dwarven War Hammer*Dwarven War Hammer
P. Skill Reuse Time +10.00%.
<Soul Crystal Option>
Max HP +25%.;
MW Crystal Dagger*Cursed Dagger<Soul Crystal Option>
P. Critical Rate +77.;
MW Saber Tooth<Soul Crystal Option>
P. Critical Rate +69.
<Exclusive Kamael Weapons>
Weapon Conversion: MW Berserker Blade (Focus)
<Equip Condition>
For Kamael professions.;
MW Admiral's Estoc<Soul Crystal Option>
P. Critical Rate +73.
<Exclusive Kamael Weapons>
Weapon Conversion: MW Samurai Longsword (Focus)
<Special Ability when modified to +4>
With 10% chance MP Consumption when using a P./ M. Skills -100%, P. Atk. +10%, M. Atk. +10%, Incoming Heal Power +10%.
<Equip Condition>
For Kamael professions.;
MW Sword of Whispering Death<Soul Crystal Option>
Casting Spd. +15%..
Armor:
Warriors and Kamaels:
MW Rind Leather Armor;
MW Rind Leather Gaiters;
MW Rind Leather Gloves;
MW Rind Leather Boots.
Mages:
MW Robe of SealOne-piece upper and lower body armor. Additional lower body armor cannot be worn while wearing this.
<Equip Condition>
For all professions, except Kamael.;
MW Gloves of Seal;
MW Boots of Seal.
The Starter Jewelry Set and Shirt have received an update:
MW Seal Necklace;
MW Earring of Seal;
MW Ring of Seal;
Pioneer RingUnique Ring of Pioneers for those who took part in MasterWork Grand Opening.
Exp loss from death -10%
PvE Defense +2%
Inventory Slots +10.
Ring's Escape: Teleports caster to the nearest village. Reuse delay: 10 min.;
Silk Shirt — PvEPersonal Item.
Increases character's P. Def and M. Def. Also increases the character's PvE protection by 4%.
The list of consumables has been significantly expanded and the number of consumables has been increased for all new characters (new items are highlighted in green):
Adventurers Guide.
Club Buffer assortment:
The range of effects available at any level with a Club Card has been expanded to include Level 1 Prophecies, lasting 60 minutes and with 50% efficiency:
Comparison of Prophecy parameters:
Prophecy of Fire
Prophecy of Water
Prophecy of the Wind
Prophecy of the Earth
Max MP
+10%
Max HP
+10%
+10%
HP Regeneration
+20%
MP regeneration
+20%
P. Atk.
+5%
+5%
+5%
+5%
P. Def.
+10%
+10%
+10%
+10%
Atk. Spd.
+10%
+10%
+10%
+10%
P. Crit. Dmg.
+10%
+10%
P. Crit. Rate
+10%
M. Atk.
+10%
+10%
+10%
+10%
M. Def.
+10%
+10%
+10%
+10%
Casting Speed
+10%
+10%
+10%
+10%
M. Crit. Chance
+1
+1
+1
M. Crit. Power
+10%
MP consumption by skills
-5%
Vampiric Rage
+5%
Debuff Resistance
+10%
+10%
+10%
+10%
Accuracy
+2
Speed
-20%
-20%
-20%
-20%
Items.
Change and standardization of PvP insertion costs:
Read more about the PvP insertion system on our Wikipedia;
Weapon:
Fame PointYou acquire fame points as a reward.
Adena
Top-A
7500
1,500,000
S
10,000
2,500,000
Dynasty
15,000
5,000,000
Icarus
20,000
7,500,000
Vesper
30,000
10,000,000
LowS84
35,000
15,000,000
TopS84
40,000
20,000,000
Eternal
50,000
50,000,000
Armor:
Removed the division into Heavy/ Light/ Magic armor when forming prices for inserts;
Fame Point
Adena
Low-B
1000
200,000
Top-B
1500
300,000
Low-A
2000
400,000
Top-A
2500
500,000
S
3500
700,000
Dynasty
5000
1,000,000
Moirai
7500
1,500,000
Vesper
10,000
2,000,000
Vorpal
12,500
2,500,000
Elegy
15,000
3,000,000
Eternal
20,000
4,000,000
Butler & L2Store:
The Butler dialog box has been updated;
Reduced cost of consumables:
Elixirs:
Grade A:
Elixir of CP (A-Grade)Regenerates 1000 CP.
This item can only be used by a character whose level is between 1 and 75.
Cooldown: 5 minutes. — 1 Master CoinOfficial server's currency.
10 Master Coins=1 Dollar.
Thank You for supporting our team and our products.;
Elixir of Mental Strength (A-Grade)Regenerates 360 MP.
This item can only be used by a character whose level is between 1 and 75.
Cooldown: 5 minutes. — 1 Master CoinOfficial server's currency.
10 Master Coins=1 Dollar.
Thank You for supporting our team and our products.;
Elixir of Life (A-Grade)Regenerates 1900 HP.
This item can only be used by a character whose level is between 1 and 75.
Cooldown: 5 minutes. — 1 Master CoinOfficial server's currency.
10 Master Coins=1 Dollar.
Thank You for supporting our team and our products..
Grade S:
Elixir of CP (S-Grade)Regenerates 1200 CP.
This item can only be used by a character whose level is 76 or higher.
Cooldown: 5 minutes. — 2 Master CoinOfficial server's currency.
10 Master Coins=1 Dollar.
Thank You for supporting our team and our products.;
Elixir of Life (S-Grade)Regenerates 2300 HP.
This item can only be used by a character whose level is 76 or higher.
Cooldown: 5 minutes. — 2 Master CoinsOfficial server's currency.
10 Master Coins=1 Dollar.
Thank You for supporting our team and our products.;
Elixir of Mental Strength (S-Grade)Regenerates 420 MP.
This item can only be used by a character whose level is 76 or higher.
Cooldown: 5 minutes. — 2 Master CoinOfficial server's currency.
10 Master Coins=1 Dollar.
Thank You for supporting our team and our products..
Shots (packages with personal shots that have no weight):
For pets:
Beast Soulshot PackIf used, 10000 Beast Soulshots are acquired.
Shots — personal items with zero weight.
Package with Shots is tradable item. (2 x 10,000 shots) – 1 Master CoinOfficial server's currency.
10 Master Coins=1 Dollar.
Thank You for supporting our team and our products.;
Blessed Beast Spiritshot PackIf used, 5000 Blessed Beast Spiritshots are acquired.
Shots — personal items with zero weight.
Package with Shots is tradable item. (5000 shots) — 1 Master CoinOfficial server's currency.
10 Master Coins=1 Dollar.
Thank You for supporting our team and our products..
Physical (5000 per pack):
Soulshot: No Grade for BeginnersA Soulshot: No Grade for use by newbies. — 45,000 Adena;
Soulshot Pack (D-Grade)If used, 5000 Soulshots D-grade are acquired.
Shots — personal items with zero weight.
Package with Shots is tradable item. — 65,000 Adena;
Soulshot Pack (C-Grade)If used, 5000 Soulshots C-grade are acquired.
Shots — personal items with zero weight.
Package with Shots is tradable item. — 100,000 Adena;
Soulshot Pack (B-Grade)If used, 5000 Soulshots B-grade are acquired.
Shots — personal items with zero weight.
Package with Shots is tradable item. — 165,000 Adena;
Soulshot Pack (A-Grade)If used, 5000 Soulshots A-grade are acquired.
Shots — personal items with zero weight.
Package with Shots is tradable item. — 200,000 Adena;
Soulshot Pack (S-Grade)If used, 5000 Soulshots S-grade are acquired.
Shots — personal items with zero weight.
Package with Shots is tradable item. — 1 Master CoinOfficial server's currency.
10 Master Coins=1 Dollar.
Thank You for supporting our team and our products..
Magic (3000 per pack):
Spiritshot: No Grade for BeginnersA Spiritshot: No Grade for use by newbies. — 49,000 Adena;
Blessed Spiritshot Pack (D-Grade)If used, 3000 Blessed Spiritshots D-grade are acquired.
Shots — personal items with zero weight.
Package with Shots is tradable item. — 69,000 Adena;
Blessed Spiritshot Pack (C-Grade)If used, 3000 Blessed Spiritshots C-grade are acquired.
Shots — personal items with zero weight.
Package with Shots is tradable item. — 102,000 Adena;
Blessed Spiritshot Pack (B-Grade)If used, 3000 Blessed Spiritshots B-grade are acquired.
Shots — personal items with zero weight.
Package with Shots is tradable item. — 618,000 Adena;
Blessed Spiritshot Pack (A-Grade)If used, 3000 Blessed Spiritshots A-grade are acquired.
Shots — personal items with zero weight.
Package with Shots is tradable item. — 666,000 Adena;
Blessed Spiritshot Pack (S-Grade)If used, 3000 Blessed Spiritshots S-grade are acquired.
Shots — personal items with zero weight.
Package with Shots is tradable item. — 1 Master CoinOfficial server's currency.
10 Master Coins=1 Dollar.
Thank You for supporting our team and our products..
Arrows and bolts (packages of 10,000 arrows or bolts, weightless):
Bone QuiverPersonal D-grade Arrows with zero weight. or Bone Bolt ContainerIf used, 10000 personal D-grade Bolts with zero weight are acquired. — 40,000 Adena;
Steel QuiverPersonal C-grade Arrows with zero weight. or Steel Bolt ContainerIf used, 10000 personal C-grade Bolts with zero weight are acquired. — 60,000 Adena;
Silver QuiverPersonal B-grade Arrows with zero weight. or Silver Bolt ContainerIf used, 10000 personal B-grade Bolts with zero weight are acquired. — 90,000 Adena;
Mithril QuiverPersonal A-grade Arrows with zero weight. or Mithril Bolt ContainerIf used, 10000 personal A-grade Bolts with zero weight are acquired. — 100,000 Adena;
Quiver of LightPersonal S-grade Arrows with zero weight. or Bolt Container of LightIf used, 10000 personal S-grade Bolts with zero weight are acquired. — 1 Master CoinOfficial server's currency.
10 Master Coins=1 Dollar.
Thank You for supporting our team and our products..
Clan and Mid Company.
Mid Company:
The Mid Company system has been disabled and will return in an updated form next season:
Epic Bosses:
Dent has become a world boss, and any player can get to him:
The battle will take place on April 18, then once every 5 days.
Removed all restrictions on visiting epic Bosses:
Players who were previously members of MidCompany can now freely visit any epic boss (provided they have the required quest items to enter).
Sieges and Territory Wars:
Restrictions on participation in Castle sieges have been removed, both for the classic 9 and the 6 new Mid-Castles:
The number of available Castles will be reduced from 15 to 9 after the MWE merge at the end of May;
However, during Territorial Wars, the clan that owns a classic castle cannot capture flags of new castles, and vice versa:
The owner of Aden Castle cannot capture the flag of the Dwarven Village, but can capture the flag of Giran;
The owner of the Human Castle can capture the Orc Village Flag, but cannot capture the Oren Flag;
At the same time, any clan can participate in the battle in the siege zone without restrictions.
Removed Flag limit for new castles:
A clan that owns a classic castle can capture 9 flags, as before;
The clan that owns the new castle can capture 6 flags (previously it was 4).
Important information!
Until April 18 (inclusive), clan leaders can contact the Administration with a request to transfer their current castle to the ownership of the NPC in order to have the opportunity to capture any other castle from the pool of available ones during the next sieges (April 20).
Seed of Destruction:
Removed restrictions on access to Seed Of Destruction and MidWar SoD related to participation in MidCompany;
Now the MidWar SoD location will be available on Tuesdays, and the classic SoD — on Fridays, from 20:00 to 22:00 server time (GMT+2);
Increased the number of attribute fragments obtained from Fountains from 1-10 to 5-20.
Final Academy Rewards Improvement:
The Academy graduation rate is 61;
We remind you that on MasterWork:
Now the academician receives 3 Proof of LoyaltyA transferable item that is issued for completing the Academy.
Necessary for learning and using new Clan Skills. for completing the Academy:
Please note!
Proofs are valuable items that clan leaders need to learn and use clan skills. You can sell them to other players on the market.
Final Academy Reward:
Upon receiving a second profession as an Academician:
Upon reaching level 61 as an Academician:
When an Academician receives the 2nd class, the clan receives:
Proof of LoyaltyA transferable item that is issued for completing the Academy.
Necessary for learning and using new Clan Skills. — 2.
Upon completion of the Academy, the clan receives:
Proof of LoyaltyA transferable item that is issued for completing the Academy.
Necessary for learning and using new Clan Skills. — 3.
Instances.
Trasken (new instance):
Instance Entrance — NPC in Arcan City;
Group size from 7 to 9 characters;
Level limit: 83-85;
Cooldown — Wednesday and Saturday, 06:30 server time;
For more information on the mechanics and tactics of passing, see our Wikipedia:
The magical protection of the boss and monsters in the lair has been weakened compared to previous seasons.
Experience gained:
25,000,000 base experience. Experience is awarded to every living character who is near the Boss at the moment of his death;
Please note!
The experience gained from the Boss increases when using Experience Runes and Runes for daily online, as well as an experience multiplier from RB rates;
Example of calculating the experience gained:
Rewards:
Chest for the Mission after defeating the boss:
Content:
Guaranteed rewards
Ivory CoinPersonal Item.
Special Coin of Ivory Tower's Magic Guild which can be received by participating in media and in-game events. You can use it to buy various consumable and other goods at NPC Adventurers' Guide. — from 35 to 50
Personal Greater Healing PotionMagic potion which quickly recovers HP. Lasts for 15 seconds. — 35 to 50
Personal Greater CP PotionPersonal Item.
Restores CP by 200.
Cooldown: 1 sec. — from 20 to 35
Gemstone S — from 1 to 3
Attributes SuppliesDouble-click to obtain 1 random Attribute Stone/Crystal.
Personal Blessed Scroll of ResurrectionPersonal magic scroll that resurrects a dead character and restores his or her Exp. completely.
Fixed Hit Time: 3 sec.
Fixed Reuse Delay: 15 sec.
High chance
Shard of MajestyItem that can be exchanged for personal Epic Jewelry in Giran from Luxury Shop Trader Pona! — from 1 to 2
Chest with Life StoneIf used, You will get one of Life Stones:
Life Stone — 40%
Mid-Grade Life Stone — 30%
High-Grade Life Stone — 15%
Top-Grade Ring Life Stone — 3.75%
Earring Life Stone — 3.75%
Life Stone — 5%
Necklace Life Stone — 2.50%
Eternal Enchant SuppliesDouble-click to obtain one of the random S-grade Enchant Scrolls
Giant's CodexAn item required for skill enchanting.
Giant's Codex — MasteryAn item required for blessed skill enchanting.
Low chance
Blessed Scroll: Enchant Armor (S-Grade)Increases P. Def. of S-Grade armor or accessory. Can be safely enchanted up to +3, although 1-piece armor can be enchanted up to +4. Also increases HP when armor is enchanted above +4.
Blessed Scroll: Enchant Weapon (S-Grade)Increases P. Atk. of a S-Grade weapons such as sword/one-handed, blunt/one handed, dagger, spear and etc. type by 5. P. Atk. of sword/two-handed, blunt/two-handed, dual swords, and fists type will increase by 6 and bow type by 10. The M.Atk of all weapons will increase by 4. From +4, the added bonuses for P.Atk/M.Atk are double the above value. When fail on enchanting, item does not get crystallized but it's enchant value will return to 0.
Missions:
Conquer Trasken:
Defeat Trasken:
ExpYou acquire expirience points as a reward. — 35,000,000;
SPYou acquire skill points as a reward. — 15,000,000;
Fame PointYou acquire fame points as a reward. — 350;
Trasken's BoxBox with useful items, including Shard of Majesty.;
Reward ChestA chest with a reward received for completing missions.
Double-click for a chance to receive an item.;
Reward ChestA chest with a reward received for completing missions.
Double-click for a chance to receive an item..
Eliminate Tentacles (weekly mission):
Kill 400 tentacles in the lair:
Fame PointYou acquire fame points as a reward. — 1500;
Personal Blessed Scroll of ResurrectionPersonal magic scroll that resurrects a dead character and restores his or her Exp. completely.
Fixed Hit Time: 3 sec.
Fixed Reuse Delay: 15 sec.;
Reward ChestA chest with a reward received for completing missions.
Double-click for a chance to receive an item.;
Reward ChestA chest with a reward received for completing missions.
Double-click for a chance to receive an item..
Eliminate Evolved Larvae (weekly mission):
Defeat 90 Grown Up Larvae:
Fame PointYou acquire fame points as a reward. — 1500;
Personal Blessed Scroll of ResurrectionPersonal magic scroll that resurrects a dead character and restores his or her Exp. completely.
Fixed Hit Time: 3 sec.
Fixed Reuse Delay: 15 sec.;
Reward ChestA chest with a reward received for completing missions.
Double-click for a chance to receive an item..
Eliminate Larvae Cubs (weekly mission):
Defeat 500 Baby Larvae:
Fame PointYou acquire fame points as a reward. — 1500;
Personal Blessed Scroll of ResurrectionPersonal magic scroll that resurrects a dead character and restores his or her Exp. completely.
Fixed Hit Time: 3 sec.
Fixed Reuse Delay: 15 sec.;
Reward ChestDouble-click for a chance to receive an item..
Liberate Earth Wyrm Victims (weekly mission):
Defeat 90 Earthworm Victims:
Fame PointYou acquire fame points as a reward. — 1500;
Personal Blessed Scroll of ResurrectionPersonal magic scroll that resurrects a dead character and restores his or her Exp. completely.
Fixed Hit Time: 3 sec.
Fixed Reuse Delay: 15 sec.;
Reward ChestA chest with a reward received for completing missions.
Double-click for a chance to receive an item..
Stop Trasken's Heartbeat (weekly mission):
Destroy 2 Earthworm hearts:
Fame PointYou acquire fame points as a reward. — 1500;
Personal Blessed Scroll of ResurrectionPersonal magic scroll that resurrects a dead character and restores his or her Exp. completely.
Fixed Hit Time: 3 sec.
Fixed Reuse Delay: 15 sec.;
Reward ChestA chest with a reward received for completing missions.
Double-click for a chance to receive an item.;
Reward ChestA chest with a reward received for completing missions.
Double-click for a chance to receive an item..
Fiery Inner World (weekly mission):
Defeat 25 Digestive Appendages inside Trasken:
Fame PointYou acquire fame points as a reward. — 1500;
Personal Blessed Scroll of ResurrectionPersonal magic scroll that resurrects a dead character and restores his or her Exp. completely.
Fixed Hit Time: 3 sec.
Fixed Reuse Delay: 15 sec.;
Reward ChestA chest with a reward received for completing missions.
Double-click for a chance to receive an item.;
Reward ChestA chest with a reward received for completing missions.
Double-click for a chance to receive an item.;
Reward ChestDouble-click for a chance to receive an item..
Levelling SA:
10=>11
100%
11=>12
100%
12=>13
100%
13=>14
50%
14=>15
35%
15=>16
25%
16=>17
15%
17=>18
7.5%
Chances of levelling up SA in Dungeons:
SA level
Trasken
B. Freya
Freya
Frintezza
Tiat
Queen Ant
Core & Orphan
Baylor
Canaverns
Twins
High
Low
10 => 11
100%
100%
50%
50%
35%
35%
25%
25%
15%
7.5% x2
10%
7.5%
11 => 12
100%
100%
35%
35%
25%
25%
15%
15%
10%
5% x2
7.5%
5%
12 => 13
100%
100%
25%
25%
15%
15%
10%
10%
7.5%
3.5% x2
5%
3.5%
13 => 14
50%
50%
15%
15%
10%
10%
7.5%
7.5%
5%
2.5% x2
3.5%
2.5%
14 => 15
35%
35%
10%
10%
7.5%
7.5%
5%
5%
3.5%
1.5% x2
2.5%
15 => 16
25%
25%
7.5%
7.5%
5%
5%
3.5%
3.5%
2.5%
1% x2
16 => 17
15%
15%
5%
5%
3.5%
3.5%
2.5%
2.5%
17 => 18
7.5%
10%
3.5%
3.5%
2.5%
2.5%
Event.
Spring has begun in most parts of the world, the weather has warmed up, which means it's time to get out into nature. Fresh air increases appetite, and what could be better than a portion of juicy kebab? The MasterWork team recommends that you refrain from excessive consumption of red meat, but this is what makes the world of video games remarkable, which allows you to push back the limitations of the real world. Old-timers of the server are already familiar with our annual spring event, so a description of the changes this season will be useful for them. And for newcomers, we will tell you our recipe for this legendary dish 😊
Event Description:
Item drop period:
From 14:00, April 14 to 12:00, April 28 (14 days).
Availability of NPC for item exchange:
From 14:00, April 14 to 12:00, May 5 (21 days).
On May 5th at 12:00 AM, all unused event items will be removed;
Mechanics:
Monsters will have a certain chance (higher than last season) to drop meat — Raw Meat;
Roast meat over a fire, and you will get ready meat — Flavorful Kebab, or Good-Looking Kebab, for the most diligent cooks:Good-Looking Kebab.
Upon use increases:
Max MP +15.00%
Max. CP +15.00%
Speed +5
All Attribute resistances +10
PvE damage by 5%
MP consumption -10%
Good-Looking Kebab:Good-Looking Kebab.
Upon use increases:
Max MP +15.00%
Max. CP +15.00%
Speed +5
All Attribute resistances +10
PvE damage by 5%
MP consumption -10%
Eat it to get a special buff for 2 hours:
Experience and SP gained +25% (summed with experience runes and online buff);
Max CP +15%;
Max MP +15%;
MP regeneration speed +25%;
HP recovery efficiency +15%;
MP consumption by skills -15%;
Defense from all Attributes +20;
Speed +5;
PvE damage +5%;
Warm and tender. Yummy! Feeling full and happy🤨;
Flavorful Kebab:
The finished kebab can be exchanged with the Chef for a gift box — Chef Monkey's Gift;
The range and chances have been improved compared to last season;
Exchange price: 1 Flavorful Kebab Flavorful Kebab that can be exchanged for something special!+ 350,000 Adena;
Open the gift to receive valuable prizes:
Guaranteed rewards
Ivory Coin - from 1 to 10Personal Item.
Special Coin of Ivory Tower's Magic Guild which can be received by participating in media and in-game events. You can use it to buy various consumable and other goods at NPC Adventurers' Guide.
Fang of Stakato — 3 to 15
Personal Greater Healing Potion — 1 to 5Magic potion which quickly recovers HP. Lasts for 15 seconds.
Personal Greater CP Potion — from 1 to 3Personal Item.
Restores CP by 200.
Cooldown: 1 sec.
High Chance Rewards
Attribute Coin — from 1 to 5An ancient stone coin with obscure symbols. Take it to Attribute Masters in Aden, Rune or Ancient City Arcan and they will gladly give you Personal Attribute Ore.
Crystal (S-Grade) — from 1 to 5A crystal of S-Grade.
Gemstone S — from 1 to 2
Chest with Life StoneIf used, You will get one of Life Stones:
Life Stone — 40%
Mid-Grade Life Stone — 30%
High-Grade Life Stone — 15%
Top-Grade Ring Life Stone — 3.75%
Earring Life Stone — 3.75%
Life Stone — 5%
Necklace Life Stone — 2.50%
Enchanted MW BoxOpen the Box to obtain any valuable rewards for Enchant your items! Double-click to see the countents.
Medium Chance Rewards
Giant's CodexAn item required for skill enchanting.
Giant's Codex — MasteryAn item required for blessed skill enchanting.
Eternal Enchant SuppliesDouble-click to obtain one of the random S-grade Enchant Scrolls
Attributes SuppliesDouble-click to obtain 1 random Attribute Stone/Crystal.
Low Chance Rewards
MasterWork Crystal: S-gradePlease refer to Blacksmith Pushkin in the Town of Giran to exchange a common item of S-grade and Dynasty for a rare item.
S-Grade:
To exchange an Upper Armor piece, you need: 5 S-grade Spheres.
To exchange Helmet, Upper Armor and Lower Armor piece, you need: 3 S-grade Spheres.
To exchange Gloves, and Boots, you need: 2 S-grade Spheres.
To exchange Shields, Sigils, Accessory, you need: 1 S.
To exchange Weapons, you need: 4 S-grade Spheres.
Dynasty:
To exchange an Upper Armor piece, you need: 5 S-grade Spheres.
To exchange a Helmet and Lower Armor, you need: 4 S-grade Spheres.
To exchange Gloves, and Boots, you need: 3 S-grade Spheres.
To exchange Shields, Sigils, Accessory, you need: 2 S.
To exchange Weapons, you need: 5 S-grade Spheres.
Red Soul Crystal — Stage 13Red Crystal that absorbs souls, stage 13. Special abilities can be applied to the weapon when absorbing certain amount of souls. Every time it is used, it consumes 26 of MP. However, the Soul Crystal of this stage absorbs souls by itself, so there is no need for using the Soul Crystal to monsters.
Green Soul Crystal — Stage 13Green Crystal that absorbs souls, stage 13. Special abilities can be applied to the weapon when absorbing certain amount of souls. Every time it is used, it consumes 26 of MP. However, the Soul Crystal of this stage absorbs souls by itself, so there is no need for using the Soul Crystal to monsters.
Blue Soul Crystal — Stage 13Blue Crystal that absorbs souls, stage 13. Special abilities can be applied to the weapon when absorbing certain amount of souls. Every time it is used, it consumes 26 of MP. However, the Soul Crystal of this stage absorbs souls by itself, so there is no need for using the Soul Crystal to monsters.
Red Soul Crystal — Stage 14Red Crystal that absorbs souls, stage 14. Special abilities can be applied to the weapon when absorbing certain amount of souls. Every time it is used, it consumes 26 of MP. However, the Soul Crystal of this stage absorbs souls by itself, so there is no need for using the Soul Crystal to monsters.
Blue Soul Crystal — Stage 14Blue Crystal that absorbs souls, stage 14. Special abilities can be applied to the weapon when absorbing certain amount of souls. Every time it is used, it consumes 26 of MP. However, the Soul Crystal of this stage absorbs souls by itself, so there is no need for using the Soul Crystal to monsters.
Green Soul Crystal — Stage 14Green Crystal that absorbs souls, stage 14. Special abilities can be applied to the weapon when absorbing certain amount of souls. Every time it is used, it consumes 26 of MP. However, the Soul Crystal of this stage absorbs souls by itself, so there is no need for using the Soul Crystal to monsters.
Very Low Chance Rewards
MasterWork Crystal: S80-gradePlease refer to Blacksmith Pushkin in the Town of Giran to exchange a common item of Moirai for a rare item.
To exchange an Upper Armor piece, you need: 4 S80-grade Spheres.
To exchange a Helmet and Lower Armor, you need: 3 S80-grade Spheres.
To exchange Gloves, Boots, Shields, and Sigils, you need: 2 S80-grade Spheres.
To exchange Accessory, you need: 1 S80-grade Sphere.
To exchange Weapons, you need: 5 S80-grade Spheres.
MasterWork Crystal: S84-gradePlease refer to Blacksmith Pushkin in the Town of Giran to exchange a common item of Vesper for a rare item.
To exchange an Upper Armor piece, you need: 4 S84-grade Spheres.
To exchange a Helmet and Lower Armor, you need: 3 S84-grade Spheres.
To exchange Gloves, Boots, Shields, and Sigils, you need: 2 S84-grade Spheres.
To exchange Accessory, you need: 1 S84-grade Sphere.
To exchange Weapons, you need: 5 S84-grade Spheres.
Ring of Core
Max MP +21
Poison Resistance +20.00%
Poison Chance +20.00%
Accuracy +1
Speed +1
Only one effect is applied when two Rings of Core are equipped and when Enchanted/ Refined Ring of Core is equipped, only the effect of Enchanted/ Refined Ring of Core will be applied.
Earring of Orphan
Max MP +31
Resistance to Bleed +20.00%
Bleed Chance +20.00%
Heal amount +6.00%
Skill MP Consumption -2%
Only one effect is applied when two Earrings of Orfen are equipped and when Enchanted/ Refined Earring of Orfen is equipped, only the effect of Enchanted/ Refined Earring of Orfen will be applied.
Red Soul Crystal — Stage 15Red Crystal that absorbs souls, stage 15. Special abilities can be applied to the weapon when absorbing certain amount of souls. Every time it is used, it consumes 26 of MP. However, the Soul Crystal of this stage absorbs souls by itself, so there is no need for using the Soul Crystal to monsters.
Blue Soul Crystal — Stage 15Blue Crystal that absorbs souls, stage 15. Special abilities can be applied to the weapon when absorbing certain amount of souls. Every time it is used, it consumes 26 of MP. However, the Soul Crystal of this stage absorbs souls by itself, so there is no need for using the Soul Crystal to monsters.
Green Soul Crystal — Stage 15Green Crystal that absorbs souls, stage 15. Special abilities can be applied to the weapon when absorbing certain amount of souls. Every time it is used, it consumes 26 of MP. However, the Soul Crystal of this stage absorbs souls by itself, so there is no need for using the Soul Crystal to monsters.
Red Soul Crystal — Stage 16Red Crystal that absorbs souls, stage 16. Special abilities can be applied to the weapon when absorbing certain amount of souls. Every time it is used, it consumes 26 of MP. However, the Soul Crystal of this stage absorbs souls by itself, so there is no need for using the Soul Crystal to monsters.
Blue Soul Crystal — Stage 16Blue Crystal that absorbs souls, stage 16. Special abilities can be applied to the weapon when absorbing certain amount of souls. Every time it is used, it consumes 26 of MP. However, the Soul Crystal of this stage absorbs souls by itself, so there is no need for using the Soul Crystal to monsters.
Green Soul Crystal — Stage 16Green Crystal that absorbs souls, stage 16. Special abilities can be applied to the weapon when absorbing certain amount of souls. Every time it is used, it consumes 26 of MP. However, the Soul Crystal of this stage absorbs souls by itself, so there is no need for using the Soul Crystal to monsters.
Forgotten Scroll: Fighter's WillForgotten Scroll needed to learn 'Fighter's Will'.
Required:
All classes — 55
Forgotten Scroll: Archer's WillForgotten Scroll needed to learn 'Archer's Will'.
Required:
All classes — 55
Forgotten Scroll: Magician's WillForgotten Scroll needed to learn 'Magician's Will'.
Required:
All classes — 55
Forgotten Scroll: Protection of RuneForgotten Scroll needed to learn 'Protection of Rune'.
Required:
All classes — 79
Forgotten Scroll: Protection of ElementalForgotten Scroll needed to learn 'Protection of Elemental'.
Required:
All classes — 79
Forgotten Scroll: Protection of AlignmentForgotten Scroll needed to learn 'Protection of Alignment'.
Required:
All classes — 79
Something epic
MasterWork Crystal: S85 gradePlease refer to Blacksmith Pushkin in the Town of Giran to exchange a common item of Vorpal for a rare item.
To exchange an Upper Armor piece, you need: 4 S85-grade Spheres.
To exchange a Helmet and Lower Armor, you need: 3 S85-grade Spheres.
To exchange Gloves, Boots, Shields, and Sigils, you need: 2 S85-grade Spheres.
To exchange Accessory, you need: 1 S85-grade Sphere.
MasterWork Crystal: S86-gradePlease refer to Blacksmith Pushkin in the Town of Giran to exchange a common item of Elegia for a rare item.
To exchange an Upper Armor piece, you need: 4 S86-grade Spheres.
To exchange a Helmet and Lower Armor, you need: 3 S86-grade Spheres.
To exchange Gloves, Boots, Shields, and Sigils, you need: 2 S86-grade Spheres.
To exchange Accessory, you need: 1 S86-grade Sphere.
Frintezza's Necklace
Max MP +42
Resistance to Sleep/ Paralyze/ Stun +15.00%
Sleep/ Paralyze/ Stun Chance +15.00%
Resistance to Poison/ Bleed +25%
Poison/ Bleed Chance +25%
Skill reuse delay -5%
Damage Shield effect +4.00%
Resistance to Dark attribute +15
Zaken's Earring
Max MP +31
Resistance to Bleed +30%
Bleed Chance +30%
Resistance to Stun/ Mental attacks +20.00%
Stun/ Mental Chance +20.00%
Heal amount +10.00%
Vampiric rage effect +4.00%
Only one effect is applied when two Zaken's Earrings are equipped and when Enchanted Zaken's Earring is equipped, only the effect of Enchanted Zaken's Earring will be applied.
Physical Ring of Queen Ant
Max MP +21
P. Atk. +2.00%
P. Crit. Damage +15.00%
Accuracy +2
Resistance to Poison +30%
Poison Chance +30%
Resistance to Hold +20.00%
Hold Chance +20.00%
Only one effect is applied when two Rings of Queen Ant are equipped and when Enchanted Ring of Queen Ant is equipped, only the effect of Enchanted Ring of Queen Ant will be applied.
Magical Ring of Queen Ant
Max MP +21
M. Atk. +4.00%
M. Crit. Damage +15.00%
Resistance to Poison +30%
Poison Chance +30%
Resistance to Hold +20.00%
Hold Chance +20.00%
Only one effect is applied when two Rings of Queen Ant are equipped and when Enchanted Ring of Queen Ant is equipped, only the effect of Enchanted Ring of Queen Ant will be applied.
Sight Ahead
As promised, we'll keep you updated on upcoming events and updates. We're constantly working to ensure you get the most information about our work. There's more great content coming your way.❤️
A little bit of specifics:
From April 21:
Protectors of Eternity — Eternal Armor and Shirts:
More details on Wikipedia.
From May 12:
As You Wish — event and preparation for the merge with Eternal.
Need a regular free boost? We'll be posting new promo codes soon, right here:
Telegram Diary Shilen
Telegram Safe Stream
Discord channel
E-mail subscription, once every 2-3 weeks individual promo code
You will need to use our Updater to ensure that the update displays correctly.
We strongly recommend that you use the Fast Check feature as we regularly release various minor and major updates.
c❤️, E-Global & Averia