Chant of Victory 1
Recovers all party members' HP by 20%, and for 5 minutes, receives help from a great spirit to increase Max HP by 20%, magic damage Critical Damage by 2, Critical Damage by 20%, P. Atk. by 10%, P. Def. by 20%, Atk. Spd. by 20%, M. Atk. by 20%, M. Def. by 20%, Casting Spd. by 20%, Resistance to de-buffs by 10%, and Accuracy by 4. Decreases Speed by 20%. Consumes 40 Spirit Ore.
Magnus' Chant 1
For 5 minutes, a powerful spirit acts to increase Max MP of all party members by 15%, MP Recovery Bonus by 1.5 when equipped with light or heavy armor, MP Recovery Bonus by 4 when equipped with a robe, M. Def. by 30%, M. Atk. by 30%, Casting Spd. by 20%, Resistance to Fire, Water, Wind and Earth damage by 10, Resistance to de-buff attacks by 25, and Resistance to buff-canceling attacks by 40. Consumes 40 Spirit Ore.
Prophecy of Water 1
For 5 minutes, a powerful spirit acts to increase the damage caused by the targeted party member's magic damage by 2, MP Recovery Bonus by 20%, P. Atk. by 10%, P. Def. by 20%, Atk. Spd. by 20%, M. Atk. by 20%, M. Def. by 20%, Casting Spd. by 20%, and Resistance to de-buffs by 10%. Decreases Speed by 20% and MP consumption for skill use by 5%. Consumes 10 Spirit Ore.
Prophecy of Fire 1
For 5 minutes, a powerful spirit acts to increase a party member's Max MP by 20%, HP Recovery Bonus by 20%, magic damage by 2, Critical Damages by 20%, P. Atk. by 10%, P. Def. by 20%, Atk. Spd. by 20%, M. Atk. by 20%, M. Def. by 20%, Casting Spd. by 20%, and Resistance to de-buffs by 10%. Decreases Speed by 20%. Consumes 10 Spirit Ore.
Сильно не стал выделять чем отличаются они по мне на всех магов лучше всего Prophecy of Wind