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emissary

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  1. No mage packs? :) Wait till friday, you will see some mage packs and I do hope you will be in opposition to them ^^
  2. That's why you're boosting mages with every patchnote? That's why you see less and less melee classes and see more rolls on mages and archers? or maybe you take all the data from both servers even though there is no mass big war fights on water? Fire is dominated with mage packs i wonder how water guys will feel once servers get merged. Another people will quit. Maybe that's what you are after.
  3. for any melee pack you need countless variables to come in place in order to deal dmg. e.g. dagger needs to get behind target, need to cast debuffs like spite/hex hope that stigma is in place and then you pray your target won't turn which will result in facestab = 0 dmg. You need destros to lower themselves to fire his skills and then hope u won't get canceled/dropped by one f1 char-skill before you get to target to deal dmg. What you need for mages to deal dmg? press F1 (or whatever what button you have your nuke on) and just stay in place, you don't even have to run anymore, cuz you get TONS of critical resists, you get OL with HIGH-land-rate debuffs that destroys anyone who comes in contact with you RANGED chars. Now melee deal next to no DMG to robe users which is ridiculous and what you do next? You boost mages even more. Now not only do they exp fastest, they are best for any mass action(unlimited aura flash ftw), they are one of the cheapest to gear-up chars and you even boost them to be almost unkillable for any other pt than mages or boosted (using expensive gear) archers. You see less melee every day, they roll to mages or archers (if they have money) or they just quit unable to compete. You have destroyed this year's balance between classes. I just wonder why
  4. emissary

    mages on MV vs all

    I am not playing dagger mate. And you think daggers are OP? On fire daggers are almost nonexistant and you're saying that noone wants to play them because of it being an OP char? Mages useless? damn mate, what lvl are you and what clan do you play in?
  5. emissary

    mages on MV vs all

    are you on drugs? :D mages are only good at mass pvp because they do not get focused? They are not good because they spamm skills w/o reuse? not cuz of aura flash that interrupts skills? not cuz of the dmg? Where do you play mate?
  6. emissary

    mages on MV vs all

    if any of the things I've said isn't true, please do share your opinion, and examples, state facts with actual proofs . Otherwise you just make noise and nothing more.
  7. Hello . I've got a question regarding upcoming buffs to mages and overall "balance" of this class. I know some clans pushed for this class to be IMBA but there should be a limit to what extend this class is broken this year. Any mass pvp event is about spamming unlimited-target-aura and no-need-targeting aoe skills. no matter the m.def mages hit hard, and now you boost them even further? dagger (most burst-like-char)to land a skill need a lot of things to happen and it still hits low dmg compared to mages and it's not like 4k from backstab vs 5k from mage crit. It's 1-3k vs 5-6k. Glads / tyrs better but still behind. Only chars that can fight vs mages are archers, which is kinda obvious. My question to administration is, how much more broken does it has to be for you to balance things the right way? When melee chars will start to be relevant outside of instancezones? and in some scenarios 1vs1 ?
  8. Not posting patchnote's is one thing, but not giving answers and not reacting to concerns from the community is just lack of respect towards your players (clients!). MW was the best project with THE BEST support and customer care up to this day. I am fairly disappointed and actually less happy about upcoming openening date with every minute passing.
  9. emissary

    ПВЕ кларити мили

    This argument is just flawed by default :) mages, on average, kill way more mobs per minute than melee :) melee could overhit which gained extra exp but now after you update skills for mages so that even deathspike overhits giving pve clarity with 30% boost is just trolling. I'd rather hear an argument "We wanted to boost mages more - take it or leave it" than trying to justify this action using invalid points.
  10. There was none. One week one idea from administration, second week new update, change of mind 180 degrees. I know ppl here like to speedrun to lvl quadrilion in a day, that's why they're pushing changes so we get there faster ,and thats alright if it wasn't for a fact that it was supposed to be a low-rate-stage-like-server.
  11. emissary

    Information

    if these patch notes ever gonna be out :D
  12. Siemanko! ‼️AT Corp. CP aka Anal Terror poszukuje dwóch zajebistych osób do wspólnej gry na MW6 :) Jesteśmy grupą prawie jeszcze młodych chłopaków, którzy grają ze sobą od kilku lat (choć mamy też i świeżą krew w szeregach) i do pełni szczęścia w tym roku brakuje nam jednego** nowego (lub starego!) kumpla na full-time (czyt. 19:30-23:30+ ) oraz jednego*** chętnego na part-time (tzw. driver). W tym roku zasilamy clan PixelHunters i wędrujemy na server WATER. Obecnie najprawdopodobniej zaczynamy grę w melee setupie, choć nie wykluczamy zmiany (zależy od OBT ) Otwarta pozycja to DD*💪🏻 Co oferujemy❓ 👇🏻 👉🏻przyjazną atmosferę i regularne wyzwiska z uśmiechem 👉🏻grę swoją postacią bez sharowania z 10 innymi graczami :) 👉🏻zorganizowaną ekipę 👉🏻sprawiedliwy przydział EQ i jasne zasady działania od 1 dnia serwera 👉🏻gry zespołowej, razem osiągamy sukcesy, razem radzimy sobie z porażkami 👉🏻kilka dni wolnych w roku :D 👉🏻dużo pvp ale też i emocjonujące pve ^^ Czego oczekujemy❓ 👇🏻 👉🏻poczucia humoru 👉🏻podejścia z szacunkiem do innych w grupie 👉🏻elastyczności 👉🏻respektovaniya zasad gry w CP 👉🏻znajomości gry *(mimo, że szukamy osobę na pozycję DD, ostateczny setup będzie określony bliżej startu, po OBT) ** już osiągnęliśmy pełnię szczęścia ale... *** driverów nigdy za wiele :) Jak chcecie grać casualowo, wejść raz na kilka dni, lub po prostu wesprzeć polską ekipę - zapraszam! po więcej info zapraszam na priv tutaj na discord: https://discordapp.com/users/392385311478513675 link do ogłoszenia na discordzie: https://discord.com/channels/488377200874094593/1423655655297777694/1423655655297777694
  13. This change would definitely prolong server life. IMO first oly with already A grades being a normal thing is a disaster. C , B and even D grades should matter. More fun in early stages :) up for this topic
  14. The problem is max capacity of clans and alliances. If there were a proper limit to how many ppl clan can have (and how many clans can fit in an alliance) it would impact the whole concept of alliances and would bring a diversity of clans on servers.
  15. bump for this strong party :) GL guys on new MW!
  16. emissary

    OldSchool Clan

    up, as always :)
  17. emissary

    Изменения джуда

    will I get an answer to that question please? :)
  18. emissary

    Изменения джуда

    @Eiacane Hello! I'd like to ask you if there will be any changes regarding debuff passing from Judi. Changes were made to have Judicator not as DD but as support class. As for now, his debuffs have such low landrate and after passing- effect has to be triggered which isn't anywhere near useful. Not to mention low mana pool. I am affraid this class will, as well as some others, be a window char and nothing more. Don't get me wrong, I get why some changes are being made, and even though tripple thrust removal is a huge nerf, Judi could still shine if his skills get to be more useful
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