Am I correct in understanding that the fatigue system will be reset for all characters, not just for level 60 players? In that case, anyone currently below level 60 with the full “Battle Ready” meter won’t be able to level up quickly enough to reach the maximum level that level 60 players with 100% Battle Ready can reach.
Or will the fatigue system values be adjusted so that they reset for everyone, allowing all characters to reach the same level as “Battle Ready”?
Example:
- A level 60 character at 100%. It currently has 1.5kkk Battle Ready points. Upon the update, the fatigue system will be reset, and it will receive, for example, 12kk experience points per day. This way, it will be able to reach level 61 and 30% on the first day
(just an exapmle).
- A character is level 45. It currently has 500,000 Battle Ready. When the fatigue system is updated, will it receive enough experience to get to level 61 and 30% as well? Or will its 500kk be reset and it will only receive 12kk experience?
Thanks.