Update evaluation :
For what it currently looks like in the game .. there are characters that literally haven't had any changes or others if .. I'm going to detail them to see if in the next updates they improve them somewhat.
Spellhowler : Is the only mage who has a third skill like the empowering echo and mage attention, something the other mages don't even have by mistake.
Summoner : An unserviceable class currently, has no function in party ... If the summon dies for some reason, it makes no sense to cast it again because it goes out without buff and would serve absolutely nothing to cast it again. add also that they cannot cast another... while this summon is alive so it is avoided that one is casted while the other is still alive.
Elven elder : compared to the dark elf ... I think he is left far behind ... they added too many things to him that even the EE's own skills stopped being unique to him.
Debuff in general : I think the base game like what comes from classic or the same officer have certain high chances of getting in, but here it is notorious that those chances have been reduced, But we all know that further the game progresses damage and no longer even throw debuff that no longer would even come in. With this I say, you get a lot of the stun ? uses MJ, I think the chances should be reviewed, since there are even pjs that depend on the same debuff in their function.
Phopeth : it would be nice to get him some damage or something to heal, that would be a useful pj ... that wouldn't just throw buff and then leave him standing
BD and SWS : I think the high MP consumption of dances could be reduced so in pvp have more functionality and not run out of MP after pulling dances, That have the possibility to be able to do a pvp with any other pj dance at the surrounding people for a while, then turn it into stone at a specific target..
Hope what's coming is better for everyone