Focus Skill Mastery не дает шанс крита скилом, он повышает шансы срабатывания Skill Mastery
skill_begin skill_name = [s_focus_skill_mastery1] /* [포커스 스킬 마스터리] */ skill_id = 334 level = 1 operate_type = T magic_level = 78 self_effect = {} effect = {{c_mp_by_level;-2;5};{p_skill_critical_probability;1000;per}} mp_consume1 = 36 reuse_delay = 0 target_type = none next_action = none abnormal_visual_effect = {ave_none} ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end
Skill Mastery - Depending on user's STR, the re-use time resets or the duration doubles. (Воины)
skill_begin skill_name = [s_skill_mastery_fighter1] /* [스킬 마스터리] */ skill_id = 330 level = 1 operate_type = P magic_level = 77 self_effect = {} effect = {{p_skill_critical;str}} multi_class = 0 skill_end
Skill Mastery - Depending on user's INT, the re-use time resets or the duration doubles. (Маги)
skill_begin skill_name = [s_skill_mastery_mage1] /* [스킬 마스터리] */ skill_id = 331 level = 1 operate_type = P magic_level = 77 self_effect = {} effect = {{p_skill_critical;int}} multi_class = 0 skill_end