у сб 2 таких скила, стил и код, после которых персонаж должен бежать атаковать
[spoiler=Стил]
skill_begin skill_name = [s_steal_divinity5] /* [스틸 디비니티] */ skill_id = 1440 level = 5 operate_type = A1 magic_level = 72 self_effect = {} effect = {{i_steal_abnormal;slot_buff;7;5}} is_magic = 1 mp_consume1 = 14 mp_consume2 = 53 cast_range = 600 effective_range = 1100 skill_hit_time = 1.2 skill_cool_time = 0.2 skill_hit_cancel_time = 0.5 reuse_delay = 15 attribute = {attr_none;0} trait = {trait_none} effect_point = -646 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = attack ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 olympiad_use = 1 skill_end
[spoiler=КОД]
skill_begin skill_name = [s_curse_of_divinity5] /* [커스 오브 디비니티] */ skill_id = 1439 level = 5 operate_type = A1 magic_level = 74 self_effect = {} effect = {{i_m_attack_by_abnormal;108}} is_magic = 1 mp_consume1 = 14 mp_consume2 = 55 cast_range = 600 effective_range = 1100 skill_hit_time = 1.2 skill_cool_time = 0.2 skill_hit_cancel_time = 0.5 reuse_delay = 4 attribute = {attr_none;0} trait = {trait_none} effect_point = -655 target_type = enemy affect_scope = single affect_limit = {0;0} next_action = attack ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 olympiad_use = 1 skill_end