Papanda 2561 Опубликовано: 20 апреля Рассказать Опубликовано: 20 апреля Restart: Monday, April 21, 2025 at 12:00 server time (GMT +2) Dear friends, We present you an update for the united server in the 5th season of MasterWork! This update brings to the game our new author's content — the game event "Protectors of Eternity". In it, players will encounter new, previously unseen monsters, bosses and mechanics in updated locations. These enemies are stronger, smarter, and more dangerous than anything players have encountered before. But the reward matches the risk — the Eternal Armor. Unlike classic armor, it allows you to flexibly customize bonuses to each player's playstyle. This makes the gameplay less predictable and much more variable. A carefully crafted chain of quests will be a real test of your skills, and competent organization and well-coordinated cooperation will help you to withstand any threats. The season is entering the home stretch — this is the final content update before the event wave, which starts on May 12. The next two weeks of Monday restarts will be more technical in nature, but this does not mean that you have nothing to do. On the contrary, there is a lot of fresh content in front of you: study, try, master. Now, when the development conditions have become softer than on MWE, it is the best time to dive into the game and stay with us for the summer. In parallel, the systematic improvement of the client, core and game systems continues. Some changes, such as improvements to icons at level 79 and NG sets, may seem unnoticeable now, but they will directly affect the start of the new season and the upcoming Lu4. MasterWork is growing and developing — and not only within the current season. We strive not only for large-scale updates, but also for constant work on many small flaws, which together make the game more stable, more enjoyable and more popular among players. A logical continuation of this path will be a new game client, which is already being actively worked on. A modern technical base will open up more opportunities for us: from the introduction of unique mechanics to more flexible and effective development of the project as a whole. You can read about all the innovations of the latest update of the 5th season of MasterWork in this patch note.🙃 For those who don't have time to read all the details of the Patch Notes, we present a new regular column with a video presentation of the main changes! But we still recommend that you read the full text version to have up-to-date information about the upcoming stage. Enjoy watching! Statistics ⚔️ Total for the Season: PvP: 5 163 016 (+20 177 PvP this week); PK: 325 076 (+788 PK this week); Characters: 138 430; Clans: 720; Alliances: 156. Interesting fact: Over the past seasons, a total of 19 044 game accounts have been blocked. We are actively working to identify violators and fans of unfair play. For more detailed statistics, we recommend that you take a look at the Rating section in your Personal Account. There you will find a lot of interesting and relevant information about the life and development of the server, as well as a new Raids section with information about the respawn time of Sub and Noble RB. Please note! Statistics differ for different servers, so do not forget to select the server you need in your personal account: Hidden text Important game events Technical work on installing updates, respawning Epic Bosses and all important game events are going according to schedule. We try to give players as much information as possible so that you can effectively plan your game session. Monday Tuesday Wednesday Thursday Friday Saturday Sunday Monday, April 21: Technical work on installing the update: 12:00 (GMT +2) (Estimated time 120 minutes); Beleth: 21:00 ~ 21:15 (GMT +2). Tuesday, April 22: Mid-war SoD: The location is available on Tuesdays at 20:00 — 22:00 (GMT +2); Available to all players level 78-85 without restrictions. Freya: 21:00 (GMT +2): At 21:00, NPC Glakias will appear at the entrance , after killing him Sirra will be able to teleport players inside the combat zone; After the first player enters, a 20-minute timer starts, after which Freya will appear and the entrance will be closed. Wednesday, April 23: Antharas: 21:00 (GMT +2); Dent: entrance opens at 21:00 (GMT +2): Bane is alive immediately after the Castle entrance is opened, but is invulnerable for 5 minutes; Dent appears at 21:15 ~ 21:30 (GMT +2). Thursday, April 24: The first day of the Grand Olympiad: from 18:30 to 23:10 (GMT +2); Baium: 21:00 ~ 21:15 (GMT +2). Friday, April 25: The second day of the Grand Olympiad: from 18:30 to 23:10 (GMT +2); Seed of Destruction : The location is available on Tuesdays at 20:00 — 22:00 (GMT +2); Available to all players level 78-85 without restrictions. Saturday, April 26: The third day of the Grand Olympiad: from 18:30 to 23:10 (GMT +2); Sunday, April 27: The final day of the Grand Olympiad: from 18:30 to 23:10 (GMT +2). Experience and SP rates. MW Club Services. We have reached the point where the game content has already reached its maximum, and now our goal is to make your path to high-end content as fast and convenient as possible. Now the transition from the moment of character creation to the actual endgame game will take only a few days, and with due persistence — even hours; Experience and SP rates: Simplified game (1 — 82); Main game (83 — 85). Current Experience rates: Level Experience from mobs Experience with RB 1-40 x10 x7 40-50 from x10 to x8 from x7 to x6 50-60 from x8 to x6 from x6 to x5 60-70 from x6 to x4 from x5 to x4 70-76 from x4 to x3 from x4 to x3 76-80 from x3 to x2 up to x3 81 x1.5 x2.8 82-85 x1 from x2.6 to x2 SP rates: Monsters, SP Rate: Equal to Experience Rates, but cannot be lower than x1. RB, Rate SP: SP Rate from RB (including Instances) is still x2 from Experience Rate, but now it cannot be lower than x4.00! Weekend Rates: On Saturdays and Sundays, automatically: +50% Experience from Monsters at character levels 1-85; +100% SP from Monsters at character levels 1-85. Why level up at all? In addition to new skills, the threshold and chances of enchanting skills increase with the level, which is a key mechanic at this stage of the game. New weapons, armor, epics, etc. are all important and necessary, but enchanting skills is the way to become noticeably stronger. A mage with +3 skills and +24 skills are very different characters, and the second, even with the worst boost, will kill while the first cannot even penetrate his target. Be sure to enchantyour skills, the higher the better, do this first and you will immediately notice the difference — debuffs will begin to pass, skills will begin to inflict noticeably more damage, closings will hang longer and survivability will increase in general, and your character will reveal itself from a new side; A detailed guide to enchanting skills is available on our Wikipedia; Table with the chances of enchantingthe skills of the 3rd class transfer: Hidden text Table with the chances of enchantingthe skills of the 2nd class: Hidden text MW Club Services: The list of available buffs has been expanded: With a Club Card, Prophecies are available with 50% efficiency (details below). Teleports are available without a Club Card for levels 1-82; Buff is available without a Club Card for levels 1-82; Club Buffer Mechanics: Without Club Card: At levels 1-82 — standard list of effects: Hidden text If you have a Club Card: At any level — an expanded list of max level effects, combo buffs and prophecies: Hidden text Protectors of Eternity. The game world is approaching the peak of its development. For the first time on the Seasonal server, we are pleased to present you our author's development — Protectors of Eternity, a global game event, the final goal of which is the Eternal Armor and Shirts: All detailed information about the event structure, plot, mechanics and new resources is described in the corresponding article in our Wikipedia; For the seasonal server only, the chance of enchanting the Eternal Armor has been increased to +8; A unique feature of the Eternal Armor is the ability to select characteristics depending on the needs of the class and the personal characteristics of your game: A set of armor can be upgraded for both Attack and Defense, which affects the bonuses from the full set: Hidden text Breastplate of Eternity Eternal Breastplate Attack Eternal Breastplate Defense STR +2, CON -1 Max HP +750 Atk. Spd +2% P. Atk. +4.5% P. Def. +8% M. Def. +8% Chance of P. Crit. Atk. +20 Speed +3 Magic Damage Resistance +2 Physical Skills Cooldown -1.5% Physical Skill MP Consumption -2.5% Elemental Resistance +15 Stun Resistance +30% Disarm Resistance +30% Resistance to Hold/Paralysis/Medusa+50%. STR +2, DEX +3, CON -3 Max HP +800 Atk. Spd +4% P. Atk. +8% P. Def. +8% M. Def. +8% Chance of P. Crit. Atk. +40 Speed +3 Magic Damage Resistance +2 Physical Skills Cooldown -5% Physical Skill MP Consumption -2.5% Elemental Resistance +25 Stun Attack +7.5% Attack Hold/Paralysis/Medusa+15% Hold/Paralysis/Medusa Resistance +30% Disarm Resistance +15% Stun Resistance +15%. CON +3, DEX +1, SP +2, STR -3 Max HP +1100 Atk. Spd +2% P. Atk. +5.5% P. Def. +10% M. Def. +10% Chance of P. Crit. Atk. +25 Speed +7 Shield Block Chance +7% Shield Defense Power +20% Physical Critical Damage Received -10% Received Mag. Crit. Damage -10% Magic Damage Resistance +3 Skill Rhythm cooldown -10% Physical Skill MP Consumption -5% Elemental Resistance +25 Hold/Paralysis/Medusa Resistance +85% Disarm Resistance +50% Stun Resistance +50% PvP defense +5%. Leather Breastplate of Eternity Leather Eternal Breastplate Attack Leather Eternal Breastplate Defense STR +2, CON -1 Max MP +700 Atk. Spd +4.5% P. Atk. +4.5% P. Def. +4.5% M. Def. +4.5% Strength Phys. Crit. Atk. +7% Evasion +3 Speed +5 Physical/Magic Skill Cooldown -2.5% MP consumption of Physical/Magic/Rhythm skills -5% Resistance to negative effects 20% Elemental Resistance +15 Stun Resistance +30%. STR +3, DEX +2, CON -2 Max MP +700 Atk. Spd +6.5% P. Atk. +8% Physical Skill Strength +7% P. Def. +5.5% M. Def. +4.5% Strength Phys. Crit. Atk. +8.5% Evasion +3 Speed +5 Bleeding Power +15% Physical/Magic Skill Cooldown -7% Resistance to negative effects 20% Resistance to Fire/Water/Wind/Earth/Holy/Dark +25 Bleeding Attack +15% Stun Attack +7.5% Stun Resistance +30%. CON +2, DEX +2, SP +2, STR -2 Max MP +850 Atk. Spd +4.5% P. Atk. +5.5% P. Def. +8.5% M. Def. +7.5% Strength Phys. Crit. Atk. +5% Evasion +5 Speed +7 Chance to Dodge Physical/Magic Skills +3% Physical/Magic Skill Cooldown -2.5% MP consumption of Physical/Magic/Rhythm skills -10% Resistance to negative effects 30% Resistance to Fire/Water/Wind/Earth/Holy/Dark +25 Stun Resistance +50% Disarm Resistance +50% PvP defense +5%. Tunic of Eternity Eternal Tunic Attack Eternal Tunic Protection INT +1, WIS +1, SPIRIT -1 Max MP +500 Mag Speed +15% M. Atk. +10% Strength M. Crete. Atk. +5% Speed +7 MP Recovery Speed +20% MP consumption of Magic skills -5% Resistance to negative effects 25% Elemental Resistance +15 Stun Resistance +50%. INT +3, WIS +2, SPIRIT -2 Max MP +500 Mag Speed +15% M. Atk. +12% Strength M. Crete. Atk. +15% Speed +7 MP Recovery Speed +20% Magic Skill Cooldown -7.5% Resistance to negative effects 25% Elemental Resistance +25 Mental/Sleep Attack +15% Stun Resistance +50%. CON +2, SPIRIT +1, WIS +2 Max MP +750 Mag Speed +15% M. Atk. +10% Strength M. Crete. Atk. +10% Speed +7 Treatment Efficiency +10% Healing Power +100 MP Recovery Speed +25% MP consumption of Magic skills -10% Resistance to negative effects 30% Elemental Resistance +25 Petrification/Stun Resistance +50% MP Burn Resistance +15% Disarm Resistance +50% PvP defense +5%. Improvements to the set parts: Each part of the set (Gloves, Boots, Helmet, Leggings) can be separately upgraded for Attack or Defense: Regardless of the choice of the upgrade branch, the various parts form a set; This feature will allow you to flexibly select characteristics depending on the needs of your character; Each of the upgrade branches can be further upgraded, up to a maximum of level 3, which increases the item's stats; You can find detailed characteristics of the armor in our Wikipedia; Please note! It is not possible to change the direction of improvement. In addition to the characteristics, you can choose the appearance of your armor, giving it style 🕴️ your character: You can find more information about choosing a look and examples of armor appearance on Wikipedia. Eternal Shirts: Shirts are not part of the set; There are 3 types of shirts with different characteristics; The parameters of the shirt depend on the enchanting level; All shirts have one common trigger skill Breath of the Forest (with some chance restores HP and MP when receiving damage), as well as one unique one, depending on the type of shirt: Dryad's Wrath - Has a chance to increase the frequency of Skill Mastery and PvP damage; Forest Guardian's Embrace - with some chance increases Evasion from Physical and Magical skills, as well as Physical and Magical defense when receiving damage; Eternal Harmony - with some chance imposes on the character an effect that does not allow to die when receiving damage Trigger skills do not work in the Olympiad; You can find detailed shirt parameters in our Wikipedia. Locations. For the "Protectors of Eternity" update, we have reworked five locations in the starting zones of each race and added a new location to the lands of the orcs — Raider's Crossroads. Now the locations are populated by high-level monsters, they are strong, smart and use various skills. The locations vary in difficulty and will suit different types of players: Each of the new locations creates a unique item, Echo of the Past, unique to each location. This is a chest that can contain both items for upgrading the Eternal Armor, and an entire item specific to each of the races; In each location you can meet a unique Boss, defeating which will allow you to create and improve the Eternal Armor; Hot Spot may be activated in all new locations occasionally; For ease of navigation, all locations have been added to the Club Teleport in a separate section Protectors of Eternity 85+; In the Iris Lake and Eastern Mining Zone locations you can encounter a unique game event — Monolith: To start the mini-event, talk to the Monolith and activate the event; Immediately after activation, monsters will start spawning around the Monolith, and a counter will appear above the Monolith; Monsters are aggressive and social, have high resistance to controlling and deadly attacks; Gradually, the number of monsters around the Monolith will increase, the maximum simultaneous number of Monolith guard monsters is 100; Kill monsters to fill the meter and get a reward. Ore collection: Hidden text A new mechanic introduced into the game as a teaser for the upcoming gathering system; From Master Tobald in Aden you can get Harvest Scythe, with which you can collect ore: All items are transferable; Now characters of level 79+ receive experience and SP when collecting ore; The collected ore will be useful for opening new functionality at Master Tobald and upgrading the Eternal Armor. Obelisk of Victory (Humans, Gloves): Hidden text More details about the location on Wikipedia; While hunting monsters you will receive quest items: Ancient Rune Fragments; Arcane Shard; Scholar's Core; Enchanter's Grimoire; Take them to NPC Casian to craft the items needed to obtain the Eternal Gloves. Casian can be found near the teleportation point to the location: Hidden text The location contains ore for mining; The Obelisk of Victory location has been reworked and has become a high-level hunting zone; Monsters in the location have high health, strong physical attack and elemental defense, and are highly resistant to control effects. In addition, monsters use a variety of active skills; The location is inhabited by Boss Balok Hell's Warden: Hidden text The Boss drops various valuable items, as well as materials for creating and upgrading the Eternal Armor. Eastern Mining Zone (Dwarves, Boots): Hidden text More details about the location on Wikipedia; While hunting monsters you will receive quest items: Ancient Rune Fragments; Iron Shard; Forged Core; Anvil of Ages; Take them to NPC Ehret to craft the items needed to obtain the Eternal Boots. You can find Ehret near the teleportation point to the location: Hidden text The location contains ore for mining; In the location you can find a Monolith; The Eastern Mining Zone has been reworked and has become a high-level hunting zone; Monsters in the location have high health, strong physical attack and elemental defense, and are highly resistant to control effects. In addition, monsters use a variety of active skills; The location is inhabited by the Boss Demecrior Flame of Pa'agrio: Hidden text The Boss drops various valuable items, as well as materials for creating and upgrading the Eternal Armor. School of Dark Arts (Dark Elves, Helmet): Hidden text More details about the location on Wikipedia; While hunting monsters you will receive quest items: Ancient Rune Fragments; Eclipse Shard; Nightfall Core; Mirror of Nightmares; Take them to NPC Mithrael to create items for the Eternal Helmet. Mithrael can be found near the teleportation point to the location: Hidden text The School of Dark Arts location has been reworked and has become a high-level hunting area; Monsters in the location have high health, strong physical attack and elemental defense, and are highly resistant to control effects. In addition, monsters use a variety of active skills; The location is inhabited by Boss Dagoniel Soul Hunter: Hidden text The Boss drops various valuable items, as well as materials for creating and upgrading the Eternal Armor. Iris Lake (Elves, Shirt): Hidden text More details about the location on Wikipedia; While hunting monsters you will receive quest items: Ancient Rune Fragments; Dewdrop Shard; Nature's Core; Starfall Stone; Take them to NPC Irene Voice of the Moon to create the items needed to obtain the Eternal Shirt. You can find Irene near the teleportation point to the location: Hidden text The location contains ore for mining; In the location you can find a Monolith; The Rainbow Lake (Iris Like) location has been reworked and has become a high-level hunting zone; Monsters in the location have high health, strong physical attack and elemental defense, and are highly resistant to control effects. In addition, monsters use a variety of active skills; The location is inhabited by Boss Ferkel Harbinger of Death: Hidden text The Boss drops various valuable items, as well as materials for creating and upgrading the Eternal Armor. Nornil's Cave (Kamael, Leggings): Hidden text More details about the location on Wikipedia; While hunting monsters you will receive quest items: Ancient Rune Fragments; Celestial Shard; Steelwing Core; Godslayer Sigil; Take them to NPC Rodenpicula to create items for the Eternal Leggings. Rodenpicula can be found near the teleportation point to the location: Hidden text The Nornil Cave location has been reworked and has become a high-level hunting zone; Monsters in the location have high health, strong physical attack and elemental defense, and are highly resistant to control effects. In addition, monsters use a variety of active skills; The location is inhabited by Boss Kaliel Wrath of Einhasad: Hidden text The Boss drops various valuable items, as well as materials for creating and upgrading the Eternal Armor. Raider's Crossroads (Orcs, Upper Armor): Hidden text More details about the location on Wikipedia; While hunting monsters you will receive quest items: Ancient Rune Fragments; Iron Will Shard; Warlord's CoreA magical artifact containing echoes of the crushing chants of the orcs used in this territory. Used to create temporal magic items.; Banner of Honor; Take them to NPC Kiruna to craft the items needed to obtain the Eternal Upper Armor. Kiruna can be found near the teleportation point to the location: Hidden text The location contains ore for mining; The Raider's Crossroads location has been added to the game as a high-level hunting area; Monsters in the location have high health, strong physical attack and elemental defense, and are highly resistant to control effects. In addition, monsters use a variety of active skills; The location is inhabited by Boss Mordreus Death Knight: Hidden text The Boss drops various valuable items, as well as materials for creating and upgrading the Eternal Armor. Items. Creating packages with charges (Compressed Package): Improved visual display of packages of charges and ropes for their creation in the game, which will prevent them from being confused with other items with a similar icon; Now identical packs of charges occupy one common inventory slot, and not an individual slot, as was previously the case; The following components for creating charge packs have been added to the sale of NPC Grocery and the Golem Merchant: Rope of Magic (D-Grade)A rope that has magical power. It is made by weaving strips of lizard leather together. Using this rope to tie an item will reduce its weight so that it will be easier to carry.; Rope of Magic (C-Grade)A rope that has magical power. It is made by weaving strips of lizard leather together. Using this rope to tie an item will reduce its weight so that it will be easier to carry.; Rope of Magic (B-Grade)A rope that has magical power. It is made by weaving strips of lizard leather together. Using this rope to tie an item will reduce its weight so that it will be easier to carry.; Rope of Magic (A-Grade)A rope that has magical power. It is made by weaving strips of lizard leather together. Using this rope to tie an item will reduce its weight so that it will be easier to carry.; Rope of Magic (S-Grade)A rope that has magical power. It is made by weaving strips of lizard leather together. Using this rope to tie an item will reduce its weight so that it will be easier to carry.. What allows you to create: Compressed Package of Soulshots (D-Grade)300 compressed soulshots. D-grade.; Compressed Package of Spiritshots (D-Grade)300 compressed spiritshots. D-grade.; Compressed Package of Blessed Spiritshots (D-Grade) 300 compressed blessed spiritshots. D-grade.and their C, B, A and S grade counterparts; These packages contain a certain amount of the corresponding charges, but have less weight, which allows you to carry significantly more charges without the risk of overweight. Other. The minimum cost of Adena on the game Market has been reduced to 1 MS per 1,000,000 Adena. Pathfind System: The number of nodes that the server processes when constructing a character's route has been increased from 400 to 2000: An example for understanding the term "Node" in the screenshots below; This change means that now the character and pets will be able to independently move over greater distances and go around more complex obstacles without crashing or getting stuck in walls and other objects in the environment; Hidden text Chances of leveling up SA in Dungeons: SA level Trasken B. Freya Freya Frintezza Tiat Queen Ant Core & Orphan Baylor Canaverns Twins High Low 10 => 11 100% 100% 50% 50% 35% 35% 25% 25% 15% 7.5% x2 10% 7.5% 11 => 12 100% 100% 35% 35% 25% 25% 15% 15% 10% 5% x2 7.5% 5% 12 => 13 100% 100% 25% 25% 15% 15% 10% 10% 7.5% 3.5% x2 5% 3.5% 13 => 14 50% 50% 15% 15% 10% 10% 7.5% 7.5% 5% 2.5% x2 3.5% 2.5% 14 => 15 35% 35% 10% 10% 7.5% 7.5% 5% 5% 3.5% 1.5% x2 2.5% 15 => 16 25% 25% 7.5% 7.5% 5% 5% 3.5% 3.5% 2.5% 1% x2 16 => 17 15% 15% 5% 5% 3.5% 3.5% 2.5% 2.5% 17 => 18 7.5% 10% 3.5% 3.5% 2.5% 2.5% Sight to the Future As promised, we will keep you updated on upcoming events and updates. We are constantly working to ensure that you receive maximum information about our work. There is even more interesting content ahead.❤️ A little bit of specifics: From May 12: As You Wish — event and preparation for the merge with Eternal. Need a regular free boost? We'll be posting new promo codes soon, right here: Telegram Diary Shilen Telegram Safe Stream Discord channel E-mail subscription, once every 2-3 weeks individual promo code You will need to use our Updater to ensure that the update displays correctly. We strongly recommend that you use the Fast Check feature as we regularly release various minor and major updates. with ❤️, E-Global & Averia Ссылка на сообщение Поделиться на других сайтах More sharing options...
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