Papanda 2573 Опубликовано: В понедельник в 03:13 Рассказать Опубликовано: В понедельник в 03:13 Restart: Monday, May 26, 2025 at 12:00 server time (GMT +2) Dear friends, With this patch note, we draw a line under the 5th season of MasterWork. We thank you from the bottom of our hearts for being with us — for your activity, support, and sincere feedback, whether in the form of praise or constructive criticism. All of it helps us improve and move forward. We fondly remember every moment shared in the world of Lineage2 and look forward to meeting you again on the MasterWork servers. Our team continues to work diligently to improve the game client, and in this patch note, you’ll see the results of our efforts. These updates will benefit both players on the current seasonal server and those continuing their adventures on Eternal after the upcoming server merge this Friday. We’re also happy to announce that the open alpha test of the new LU4 client will begin on June 20! This is an important milestone in the project’s development, and we invite everyone to participate, test, and evaluate the new technological foundation of MasterWork. Your impressions and feedback will be invaluable in shaping future seasons. The next season of MasterWork begins this fall. We’re preparing many innovations to make the game even more exciting, immersive, and enjoyable. You can expect reworked and improved class balance, deep customization of game mechanics, and thoughtful refinements to the gameplay experience at all stages of character progression. There will be more action, more strategy, and even more fun in every hour spent in the game. We are committed to listening to your feedback and making the next season truly unforgettable. Stay tuned — there's a lot of exciting content ahead! Thank you for being with us. With love, MasterWork team. ❤️ Important game events Technical work on installing updates, respawning Epic Bosses and all important game events are going according to schedule. We try to give players as much information as possible so that you can effectively plan your game session. Monday Tuesday Wednesday Thursday Friday Saturday Sunday Monday, May 26: Technical work on installing the update: 12:00 (GMT +2) (Estimated time 120 minutes); Beleth: 21:00 ~ 21:15 (GMT +2). Tuesday, May 27: Mid-war SoD: The location is available on Tuesdays at 20:00 — 22:00 (GMT +2); Available to all players level 78-85 without restrictions. Freya: 21:00 (GMT +2): At 21:00, NPC Glakias will appear at the entrance, after killing him Sirra will be able to teleport players inside the combat zone; After the first player enters, a 20-minute timer starts, after which Freya will appear and the entrance will be closed. Wednesday, May 28: Valakas: 21:00 (GMT +2); Dent: entrance opens at 21:00 (GMT +2): Bane is alive immediately after the Castle entrance is opened, but is invulnerable for 5 minutes; Dent appears at 21:15 ~ 21:30 (GMT +2). Thursday, May 29: Baium: 21:00 ~ 21:15 (GMT +2). Friday, May 30: Merging Season 5 MasterWork and Eternal servers: Estimated time for work: 6 hours. Event Power of Desires: The event will end after the server restart: After the Merge, all unused event items will be removed. Saturday, May 31: All castles after the Merge will transfer to NPC-clans; Territory Wars will happen in two weeks, June 14. Sunday, June 1: Castle scenes: Sieges 16:00 – 18:00 (GMT +2): Dion; Aden; Dark Elven; Human. Sieges 20:00 – 22:00 (GMT +2): Giran; Goddard; Rune; Orc; Dwarf. Experience and SP rates. MW Club Services. We have reached the point where the game content has already reached its maximum, and now our goal is to make your path to high-end content as fast and convenient as possible. Now the transition from the moment of character creation to the actual endgame game will take only a few days, and with due persistence — even hours; After the server merge, these same rates will be applied to Eternal as well; Experience and SP rates: Simplified game (1 - 82); Main game (83-85). Current Experience rates: Level Experience from mobs Experience with RB 1-40 x10 x7 40-45 from x10 to x9 from x7 45-50 from x9 to x8 50-55 from x8 to x7 55-60 from x7 to x6 60-65 from x6 to x5 65-75 from x5 to x4 75-80 from x4 to x3 up to x4 80 x3 x4 81 x2.5 x3.66 82 x2 x3.33 83 x1.5 x3 84-85 x1 from x2.5 to x2 SP rates: Monsters, SP Rate: Equal to Experience Rates, but cannot be lower than x1. RB, Rate SP: SP Rate from RB (including Instances) is still x2 from Experience Rate, but now it cannot be lower than x4.00! Weekend Rates: On Saturdays and Sundays, automatically: +50% Experience from Monsters at character levels 1-85; +100% SP from Monsters at character levels 1-85. Why is everything leveling up? In addition to new skills, the threshold and chances of sharpening skills increase with the level, which is a key mechanic at this stage of the game. New weapons, armor, epics, etc. are all important and necessary, but sharpening skills is the way to become noticeably stronger. A mage with +3 skills and +24 skills are very different characters, and the second, even with the worst boost, will kill while the first cannot even penetrate his target. Be sure to sharpen your skills, the higher the better, do this first and you will immediately notice the difference — debuffs will begin to pass, skills will begin to inflict noticeably more damage, closings will hang longer and survivability will increase in general, and your character will reveal itself from a new side; A detailed guide to sharpening skills is available on our Wikipedia; Table with the chances of sharpening the skills of the 3rd profession: Hidden text Table with the chances of sharpening the skills of the 2nd profession: Hidden text MW Club Services: The list of available buffs has been expanded: With a Club Card, Prophecies are available with 50% efficiency (details below). Teleports are available without a Club Card for levels 1-82; Buff is available without a Club Card for levels 1-82; Club Buffer Mechanics: Without Club Card: At levels 1-82 — standard list of effects: Hidden text If you have a Club Card: At any level — an expanded list of max level effects, combo buffs and prophecies: Hidden text Server merge. On May 30th, the Seasonal server will merge with the Eternal server. This annual event is the final stage of the development of the MasterWork concept. In previous updates, we have actively prepared the season for the merge with Eternal, giving the players of the season the opportunity to catch up with the players of the Eternal Server, but the settings and updates of the MasterWork5 season will be used as the basis for the merge; All seasonal server players will receive a memorable souvenir — a unique headdress: Hidden text In this section we will tell you about the terms of unification: We would like to remind you that currently the Seasonal server has increased item enhancement chances. This setting will be in effect until the server merges on May 30th, and gives you the opportunity to prepare your equipment for battles with the Eternal veterans; Seasonal serversettings precedence over Eternal server settings: For example: On Eternal the item in the shop costs 5 000 000 Adena, and on Season 3 000 000 or 7 000 000 Adena. The settings from the Season will be applied; On Eternal the skill has a 3 second cooldown, and on Season it has a 2 second cooldown. The settings from Season will be applied; On Eternal there are 3 monsters on the location, and on Season there are 4 monsters. The settings from Season will be applied; On Eternal from Boss gives 3 000 000 experience, and on Season — 5 000 000 Experience. Settings from Season will be applied; On Eternal, the Mission gives 3 Gemstone S, and on Season — 2 Gemstone S. The settings from Season will be applied; On Eternal, the Club Manager has one set of effects, on Season, it has another. The settings from Season will be applied. There are some exceptions to this rule: The current increased Enchantment chance settings we introduced for Season to help players progress to Eternal tiers faster. Upon merge, the Enchantment chances will be reset to default values; The starting progression chain applies with Eternal; The upper and lower price limits for items on the market will be set based on the Eternal economy and will be further moderated based on the economic indicators of the unified server. Limit of Windows 3+3: By default, you can have up to 3 windows open at a time; You can create a Fourth window if (at least) one of the three already created windows (parallel characters) has Premium; You can create a Fifth window if (at least) two of the four already created windows (parallel characters) have Premium; You can create a Sixth Window if (at least) three of the five already created windows (parallel characters) have Premium. If the nicknames match, the Eterna server nickname is saved: A character from a seasonal server is given the prefix e_: For example, you had a character with the nickname player on the seasonal server, if the same character was on the Eternal server, then upon merge your character will be renamed to e_player. If the accounts match, the Eternal server account is saved: An account from a seasonal server is given the prefix e_: For example, you had an account nagibator123 on a seasonal server, if the same account was on the Eternal server, then when merging, your account will be renamed to e_nagibator123. If the account has VIP points on the Eternal and Seasonal servers, then when after merge the points are summed up; Castles, Clan Halls, Flags and Fortresses are reset; The entrance to the catacombs is open to everyone, as it was at the start of the server, since the servers merged: Wrestling Week (Registration): from 18:00 Monday 2 June; Victory Week (Mammon): from 18:00 Monday 9 June. Olympics, number of 1x1 fights increased to 100: The first period of the Great Olympiad will take place from June 5 to 8; The Heroes Period from June 9 to June 15. The first steps: Will take place on Sunday, June 1 at 16:00 and 20:00; There are 9 castles available for capture. First Territorial Wars: Will take place on Saturday, June 14. The first sieges of Clan Halls: Will take place on Friday, June 13. Game client. Group interface updates: Fixed a rare bug where group member names were displayed incorrectly; The logic of the Leader and Deputy Leader system of the group and the transfer of rights has been corrected: Now, when leaving a group and transferring the status of Leader and Deputy, rights and their transfer work according to the originally intended logic. Fixed a bug where the group list order would reset when a new character joined a group: Now you can customize the list as you wish (drag windows with Alt+LMB), and it will not reset when the group composition changes. New players will be at the end of the list. Fixed errors with highlighting of resurrected group member (green frame on character in party window): Now the highlight of a resurrected group member does not disappear under any circumstances. Added the function of displaying the Premium Account, Club Card and Energy level of group members: To do this, hover over the class icon: Arrangement of group archetypes: Added a new feature that allows you to automatically sort the order in which characters are displayed in the party window; The settings are stored locally, ie once you set up the list once, the settings will automatically apply to any characters you log into from a specific computer; To set up a group sorting preset, go to the group settings (the hammer icon in the upper left corner of the group window) > Preset the windows: Check the box next to it to activate the preset; Click on the gear icon to adjust the group order: You will see a list of archetypes (warriors, mages, archers, etc.) which you can sort by placing the archetypes in the order you want; The classes of the first professions, for example Palus Knight, who in the future can become either Bladedancer (Bard) or Shilien Knight (Knight), belong to a certain archetype (in the example above it is Knight) depending on the role model of the class. In more detail, the classes are divided after receiving the 2nd profession: Hidden text Sight Ahead As promised, we'll keep you updated on upcoming events and updates. We're constantly working to ensure you get the most information about our work. There's more great content coming your way.❤️ A little bit of specifics: June 20: Start of Lu4 Open Alpha Test; Register now to take part in this historic event. October-November 2025: Start of season 6 of MasterWork. Our media: Telegram Diary Shilen Telegram Safe Stream Discord channel E-mail subscription, once every 2-3 weeks individual promo code You will need to use our Updater to ensure that the update displays correctly. We strongly recommend that you use the Fast Check feature as we regularly release various minor and major updates. with ❤️, E-Global & Averia Ссылка на сообщение Поделиться на других сайтах More sharing options...
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