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Всем привет у фс суммона ( самоэль ) есть взрыв трупа и яд массовый - где увидеть силу этих скилов в цифрах ? Перерыл все сайты и форумы инфы нет (((( 

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kill_begin	skill_name = [s_npc_corpse_burst1]	/* [NPC AE - Corpse Burst] */	skill_id = 4138	level = 1	operate_type = A1	magic_level = 10	self_effect = {}	effect = {{i_consume_body};{i_m_attack;9}}	operate_cond = {{consume_body}}	is_magic = 1	mp_consume1 = 4	mp_consume2 = 14	cast_range = 900	effective_range = 1400	skill_hit_time = 4	skill_cool_time = 0	skill_hit_cancel_time = 0.5	reuse_delay = 8	attribute = {attr_fire;20}	trait = {trait_none}	effect_point = -100	target_type = npc_body	affect_scope = range	affect_range = 200	affect_object = not_friend	affect_limit = {0;0}	next_action = none	ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf}	multi_class = 0	olympiad_use = 1	skill_end	
skill_begin	skill_name = [s_npc_corpse_burst2]	/* [NPC AE - Corpse Burst] */	skill_id = 4138	level = 2	operate_type = A1	magic_level = 20	self_effect = {}	effect = {{i_consume_body};{i_m_attack;13}}	operate_cond = {{consume_body}}	is_magic = 1	mp_consume1 = 6	mp_consume2 = 23	cast_range = 900	effective_range = 1400	skill_hit_time = 4	skill_cool_time = 0	skill_hit_cancel_time = 0.5	reuse_delay = 8	attribute = {attr_fire;20}	trait = {trait_none}	effect_point = -100	target_type = npc_body	affect_scope = range	affect_range = 200	affect_object = not_friend	affect_limit = {0;0}	next_action = none	ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf}	multi_class = 0	olympiad_use = 1	skill_end	
skill_begin	skill_name = [s_npc_corpse_burst3]	/* [NPC AE - Corpse Burst] */	skill_id = 4138	level = 3	operate_type = A1	magic_level = 30	self_effect = {}	effect = {{i_consume_body};{i_m_attack;19}}	operate_cond = {{consume_body}}	is_magic = 1	mp_consume1 = 8	mp_consume2 = 32	cast_range = 900	effective_range = 1400	skill_hit_time = 4	skill_cool_time = 0	skill_hit_cancel_time = 0.5	reuse_delay = 8	attribute = {attr_fire;20}	trait = {trait_none}	effect_point = -100	target_type = npc_body	affect_scope = range	affect_range = 200	affect_object = not_friend	affect_limit = {0;0}	next_action = none	ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf}	multi_class = 0	olympiad_use = 1	skill_end	
skill_begin	skill_name = [s_npc_corpse_burst4]	/* [NPC AE - Corpse Burst] */	skill_id = 4138	level = 4	operate_type = A1	magic_level = 40	self_effect = {}	effect = {{i_consume_body};{i_m_attack;26}}	operate_cond = {{consume_body}}	is_magic = 1	mp_consume1 = 11	mp_consume2 = 42	cast_range = 900	effective_range = 1400	skill_hit_time = 4	skill_cool_time = 0	skill_hit_cancel_time = 0.5	reuse_delay = 8	attribute = {attr_fire;20}	trait = {trait_none}	effect_point = -100	target_type = npc_body	affect_scope = range	affect_range = 200	affect_object = not_friend	affect_limit = {0;0}	next_action = none	ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf}	multi_class = 0	olympiad_use = 1	skill_end	
skill_begin	skill_name = [s_npc_corpse_burst5]	/* [NPC AE - Corpse Burst] */	skill_id = 4138	level = 5	operate_type = A1	magic_level = 50	self_effect = {}	effect = {{i_consume_body};{i_m_attack;34}}	operate_cond = {{consume_body}}	is_magic = 1	mp_consume1 = 14	mp_consume2 = 54	cast_range = 900	effective_range = 1400	skill_hit_time = 4	skill_cool_time = 0	skill_hit_cancel_time = 0.5	reuse_delay = 8	attribute = {attr_fire;20}	trait = {trait_none}	effect_point = -100	target_type = npc_body	affect_scope = range	affect_range = 200	affect_object = not_friend	affect_limit = {0;0}	next_action = none	ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf}	multi_class = 0	olympiad_use = 1	skill_end	
skill_begin	skill_name = [s_npc_corpse_burst6]	/* [NPC AE - Corpse Burst] */	skill_id = 4138	level = 6	operate_type = A1	magic_level = 60	self_effect = {}	effect = {{i_consume_body};{i_m_attack;43}}	operate_cond = {{consume_body}}	is_magic = 1	mp_consume1 = 17	mp_consume2 = 66	cast_range = 900	effective_range = 1400	skill_hit_time = 4	skill_cool_time = 0	skill_hit_cancel_time = 0.5	reuse_delay = 8	attribute = {attr_fire;20}	trait = {trait_none}	effect_point = -100	target_type = npc_body	affect_scope = range	affect_range = 200	affect_object = not_friend	affect_limit = {0;0}	next_action = none	ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf}	multi_class = 0	olympiad_use = 1	skill_end	
skill_begin	skill_name = [s_npc_corpse_burst7]	/* [NPC AE - Corpse Burst] */	skill_id = 4138	level = 7	operate_type = A1	magic_level = 70	self_effect = {}	effect = {{i_consume_body};{i_m_attack;51}}	operate_cond = {{consume_body}}	is_magic = 1	mp_consume1 = 20	mp_consume2 = 78	cast_range = 900	effective_range = 1400	skill_hit_time = 4	skill_cool_time = 0	skill_hit_cancel_time = 0.5	reuse_delay = 8	attribute = {attr_fire;20}	trait = {trait_none}	effect_point = -100	target_type = npc_body	affect_scope = range	affect_range = 200	affect_object = not_friend	affect_limit = {0;0}	next_action = none	ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf}	multi_class = 0	olympiad_use = 1	skill_end	
skill_begin	skill_name = [s_npc_corpse_burst8]	/* [NPC AE - Corpse Burst] */	skill_id = 4138	level = 8	operate_type = A1	magic_level = 75	self_effect = {}	effect = {{i_consume_body};{i_m_attack;55}}	operate_cond = {{consume_body}}	is_magic = 1	mp_consume1 = 21	mp_consume2 = 83	cast_range = 900	effective_range = 1400	skill_hit_time = 4	skill_cool_time = 0	skill_hit_cancel_time = 0.5	reuse_delay = 8	attribute = {attr_fire;20}	trait = {trait_none}	effect_point = -100	target_type = npc_body	affect_scope = range	affect_range = 200	affect_object = not_friend	affect_limit = {0;0}	next_action = none	ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf}	multi_class = 0	olympiad_use = 1	skill_end	
skill_begin	skill_name = [s_npc_corpse_burst9]	/* [NPC AE - Corpse Burst] */	skill_id = 4138	level = 9	operate_type = A1	magic_level = 80	self_effect = {}	effect = {{i_consume_body};{i_m_attack;58}}	operate_cond = {{consume_body}}	is_magic = 1	mp_consume1 = 22	mp_consume2 = 87	cast_range = 900	effective_range = 1400	skill_hit_time = 4	skill_cool_time = 0	skill_hit_cancel_time = 0.5	reuse_delay = 8	attribute = {attr_fire;20}	trait = {trait_none}	effect_point = -100	target_type = npc_body	affect_scope = range	affect_range = 200	affect_object = not_friend	affect_limit = {0;0}	next_action = none	ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf}	multi_class = 0	olympiad_use = 1	skill_end	
skill_begin	skill_name = [s_npc_corpse_burst10]	/* [NPC AE - Corpse Burst] */	skill_id = 4138	level = 10	operate_type = A1	magic_level = 85	self_effect = {}	effect = {{i_consume_body};{i_m_attack;61}}	operate_cond = {{consume_body}}	is_magic = 1	mp_consume1 = 23	mp_consume2 = 90	cast_range = 900	effective_range = 1400	skill_hit_time = 4	skill_cool_time = 0	skill_hit_cancel_time = 0.5	reuse_delay = 8	attribute = {attr_fire;20}	trait = {trait_none}	effect_point = -100	target_type = npc_body	affect_scope = range	affect_range = 200	affect_object = not_friend	affect_limit = {0;0}	next_action = none	ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf}	multi_class = 0	olympiad_use = 1	skill_end	
skill_begin	skill_name = [s_npc_corpse_burst11]	/* [NPC AE - Corpse Burst] */	skill_id = 4138	level = 11	operate_type = A1	magic_level = 90	self_effect = {}	effect = {{i_consume_body};{i_m_attack;63}}	operate_cond = {{consume_body}}	is_magic = 1	mp_consume1 = 23	mp_consume2 = 92	cast_range = 900	effective_range = 1400	skill_hit_time = 4	skill_cool_time = 0	skill_hit_cancel_time = 0.5	reuse_delay = 8	attribute = {attr_fire;20}	trait = {trait_none}	effect_point = -100	target_type = npc_body	affect_scope = range	affect_range = 200	affect_object = not_friend	affect_limit = {0;0}	next_action = none	ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf}	multi_class = 0	olympiad_use = 1	skill_end	
skill_begin	skill_name = [s_npc_corpse_burst12]	/* [NPC AE - Corpse Burst] */	skill_id = 4138	level = 12	operate_type = A1	magic_level = 95	self_effect = {}	effect = {{i_consume_body};{i_m_attack;65}}	operate_cond = {{consume_body}}	is_magic = 1	mp_consume1 = 24	mp_consume2 = 93	cast_range = 900	effective_range = 1400	skill_hit_time = 4	skill_cool_time = 0	skill_hit_cancel_time = 0.5	reuse_delay = 8	attribute = {attr_fire;20}	trait = {trait_none}	effect_point = -100	target_type = npc_body	affect_scope = range	affect_range = 200	affect_object = not_friend	affect_limit = {0;0}	next_action = none	ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf}	multi_class = 0	olympiad_use = 1	skill_end

Информация из skilldata.txt который Корейцы любезно проебали на Фрее

Изменено пользователем Marci

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