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Marci

Барон
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Последний раз Marci выиграл 26 мая

Публикации Marci были самыми популярными!

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Marci's Achievements

  1. Сколько компов, столько и окон.Но что это изменит? Как грузят 4 окна так и продолжат, лишний ноут для комфорта не проблема
  2. При желании играть в окнах, проведение еше одного провайдера - не намного сложнее использования нескольких пк. Игра про ситуативное преимущество, окна - часть игры, не самая приятная, но вполне себе механика
  3. Это из за точпада и его определении античитом, пользуйтесь мышкой
  4. Очень грубо, по 4-5% за единицу инта, рост не линейный. Для 40 ур при 44 инты с хомкой еще +4 инты поднимут м атаку на 17%
  5. 91 * sqrt(100) * sqrt(4) * 14/ 100= 254 дмг при 100 м атаки 91 * sqrt(130) * sqrt(4) * 14/ 100 = 290 дмг при 130 м атаки 290/254*100 = 114%
  6. Marci

    Комп для игры на Луче

    Нифига у вас температура в процентах
  7. Нихрена не понятно в ваших тестах, но у маг урона подкоренная зависимость от маг атаки. 30% маг атаки при прочих равных дают примерно 14-15% урона
  8. Marci

    Дамаг по гейткиперам

    Попроси друганов бафнуть им рефлект от спса/сорка и отхиль
  9. Marci

    Скилы фс

    kill_begin skill_name = [s_npc_corpse_burst1] /* [NPC AE - Corpse Burst] */ skill_id = 4138 level = 1 operate_type = A1 magic_level = 10 self_effect = {} effect = {{i_consume_body};{i_m_attack;9}} operate_cond = {{consume_body}} is_magic = 1 mp_consume1 = 4 mp_consume2 = 14 cast_range = 900 effective_range = 1400 skill_hit_time = 4 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 8 attribute = {attr_fire;20} trait = {trait_none} effect_point = -100 target_type = npc_body affect_scope = range affect_range = 200 affect_object = not_friend affect_limit = {0;0} next_action = none ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 olympiad_use = 1 skill_end skill_begin skill_name = [s_npc_corpse_burst2] /* [NPC AE - Corpse Burst] */ skill_id = 4138 level = 2 operate_type = A1 magic_level = 20 self_effect = {} effect = {{i_consume_body};{i_m_attack;13}} operate_cond = {{consume_body}} is_magic = 1 mp_consume1 = 6 mp_consume2 = 23 cast_range = 900 effective_range = 1400 skill_hit_time = 4 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 8 attribute = {attr_fire;20} trait = {trait_none} effect_point = -100 target_type = npc_body affect_scope = range affect_range = 200 affect_object = not_friend affect_limit = {0;0} next_action = none ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 olympiad_use = 1 skill_end skill_begin skill_name = [s_npc_corpse_burst3] /* [NPC AE - Corpse Burst] */ skill_id = 4138 level = 3 operate_type = A1 magic_level = 30 self_effect = {} effect = {{i_consume_body};{i_m_attack;19}} operate_cond = {{consume_body}} is_magic = 1 mp_consume1 = 8 mp_consume2 = 32 cast_range = 900 effective_range = 1400 skill_hit_time = 4 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 8 attribute = {attr_fire;20} trait = {trait_none} effect_point = -100 target_type = npc_body affect_scope = range affect_range = 200 affect_object = not_friend affect_limit = {0;0} next_action = none ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 olympiad_use = 1 skill_end skill_begin skill_name = [s_npc_corpse_burst4] /* [NPC AE - Corpse Burst] */ skill_id = 4138 level = 4 operate_type = A1 magic_level = 40 self_effect = {} effect = {{i_consume_body};{i_m_attack;26}} operate_cond = {{consume_body}} is_magic = 1 mp_consume1 = 11 mp_consume2 = 42 cast_range = 900 effective_range = 1400 skill_hit_time = 4 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 8 attribute = {attr_fire;20} trait = {trait_none} effect_point = -100 target_type = npc_body affect_scope = range affect_range = 200 affect_object = not_friend affect_limit = {0;0} next_action = none ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 olympiad_use = 1 skill_end skill_begin skill_name = [s_npc_corpse_burst5] /* [NPC AE - Corpse Burst] */ skill_id = 4138 level = 5 operate_type = A1 magic_level = 50 self_effect = {} effect = {{i_consume_body};{i_m_attack;34}} operate_cond = {{consume_body}} is_magic = 1 mp_consume1 = 14 mp_consume2 = 54 cast_range = 900 effective_range = 1400 skill_hit_time = 4 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 8 attribute = {attr_fire;20} trait = {trait_none} effect_point = -100 target_type = npc_body affect_scope = range affect_range = 200 affect_object = not_friend affect_limit = {0;0} next_action = none ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 olympiad_use = 1 skill_end skill_begin skill_name = [s_npc_corpse_burst6] /* [NPC AE - Corpse Burst] */ skill_id = 4138 level = 6 operate_type = A1 magic_level = 60 self_effect = {} effect = {{i_consume_body};{i_m_attack;43}} operate_cond = {{consume_body}} is_magic = 1 mp_consume1 = 17 mp_consume2 = 66 cast_range = 900 effective_range = 1400 skill_hit_time = 4 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 8 attribute = {attr_fire;20} trait = {trait_none} effect_point = -100 target_type = npc_body affect_scope = range affect_range = 200 affect_object = not_friend affect_limit = {0;0} next_action = none ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 olympiad_use = 1 skill_end skill_begin skill_name = [s_npc_corpse_burst7] /* [NPC AE - Corpse Burst] */ skill_id = 4138 level = 7 operate_type = A1 magic_level = 70 self_effect = {} effect = {{i_consume_body};{i_m_attack;51}} operate_cond = {{consume_body}} is_magic = 1 mp_consume1 = 20 mp_consume2 = 78 cast_range = 900 effective_range = 1400 skill_hit_time = 4 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 8 attribute = {attr_fire;20} trait = {trait_none} effect_point = -100 target_type = npc_body affect_scope = range affect_range = 200 affect_object = not_friend affect_limit = {0;0} next_action = none ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 olympiad_use = 1 skill_end skill_begin skill_name = [s_npc_corpse_burst8] /* [NPC AE - Corpse Burst] */ skill_id = 4138 level = 8 operate_type = A1 magic_level = 75 self_effect = {} effect = {{i_consume_body};{i_m_attack;55}} operate_cond = {{consume_body}} is_magic = 1 mp_consume1 = 21 mp_consume2 = 83 cast_range = 900 effective_range = 1400 skill_hit_time = 4 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 8 attribute = {attr_fire;20} trait = {trait_none} effect_point = -100 target_type = npc_body affect_scope = range affect_range = 200 affect_object = not_friend affect_limit = {0;0} next_action = none ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 olympiad_use = 1 skill_end skill_begin skill_name = [s_npc_corpse_burst9] /* [NPC AE - Corpse Burst] */ skill_id = 4138 level = 9 operate_type = A1 magic_level = 80 self_effect = {} effect = {{i_consume_body};{i_m_attack;58}} operate_cond = {{consume_body}} is_magic = 1 mp_consume1 = 22 mp_consume2 = 87 cast_range = 900 effective_range = 1400 skill_hit_time = 4 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 8 attribute = {attr_fire;20} trait = {trait_none} effect_point = -100 target_type = npc_body affect_scope = range affect_range = 200 affect_object = not_friend affect_limit = {0;0} next_action = none ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 olympiad_use = 1 skill_end skill_begin skill_name = [s_npc_corpse_burst10] /* [NPC AE - Corpse Burst] */ skill_id = 4138 level = 10 operate_type = A1 magic_level = 85 self_effect = {} effect = {{i_consume_body};{i_m_attack;61}} operate_cond = {{consume_body}} is_magic = 1 mp_consume1 = 23 mp_consume2 = 90 cast_range = 900 effective_range = 1400 skill_hit_time = 4 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 8 attribute = {attr_fire;20} trait = {trait_none} effect_point = -100 target_type = npc_body affect_scope = range affect_range = 200 affect_object = not_friend affect_limit = {0;0} next_action = none ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 olympiad_use = 1 skill_end skill_begin skill_name = [s_npc_corpse_burst11] /* [NPC AE - Corpse Burst] */ skill_id = 4138 level = 11 operate_type = A1 magic_level = 90 self_effect = {} effect = {{i_consume_body};{i_m_attack;63}} operate_cond = {{consume_body}} is_magic = 1 mp_consume1 = 23 mp_consume2 = 92 cast_range = 900 effective_range = 1400 skill_hit_time = 4 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 8 attribute = {attr_fire;20} trait = {trait_none} effect_point = -100 target_type = npc_body affect_scope = range affect_range = 200 affect_object = not_friend affect_limit = {0;0} next_action = none ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 olympiad_use = 1 skill_end skill_begin skill_name = [s_npc_corpse_burst12] /* [NPC AE - Corpse Burst] */ skill_id = 4138 level = 12 operate_type = A1 magic_level = 95 self_effect = {} effect = {{i_consume_body};{i_m_attack;65}} operate_cond = {{consume_body}} is_magic = 1 mp_consume1 = 24 mp_consume2 = 93 cast_range = 900 effective_range = 1400 skill_hit_time = 4 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 8 attribute = {attr_fire;20} trait = {trait_none} effect_point = -100 target_type = npc_body affect_scope = range affect_range = 200 affect_object = not_friend affect_limit = {0;0} next_action = none ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 olympiad_use = 1 skill_end Информация из skilldata.txt который Корейцы любезно проебали на Фрее
  10. В робе +100%, в лайте +91%. Базовый каст : 333 * mod_wit * mod_per + mod_diff Вообще оно того не стоит заморачиваться, в робе самое то, лайт и тяж для особых клинических случаев автоатаки мобов и олимпа против других пп на пвп ножах без маны
  11. Поавильнее будет: отнимает 50% без армора, в лайте и хеви {p_magic_speed;{armor_none;armor_light;armor_heavy};-50;per}
  12. Marci

    попал в Arcan

    Кнопка "домой" в личном кабинете
  13. Marci

    Сум! Как? Помощь

    Этот подскажет только как голос подавать
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