Logier 0 Опубликовано: 19 часов назад Рассказать Опубликовано: 19 часов назад Hello, I hope the admins can read this and take into account some of my notes for the game: First of all, I wish the spoil issue could be fixed. There are many mobs that don't even have spoil, and I feel it's important to fix that, or that some mobs only have 1 drop for spoil—which feels underwhelming, or maybe they relied on AI, because before the big game upgrade when the level cap was 60, this didn't happen. Please remove the mobs that belong to catacombs from the LU4 wiki, as they greatly hinder the search for items and server drops that every player... [incomplete thought in original text] A suggestion regarding the drop of items found in catacombs: since the server doesn't have [catacombs], it creates a shortage. If those items could be better distributed among other mobs, it would be more optimal, for example, the mold hardener. Alchemy: just as a suggestion, if you want to give it real value or make everyone try to prioritize it, look into the possibility of crafting much better items with it—whether it's improved dyes, visual items, costumes, campfires, or things that better incentivize the server, since currently it's very little useful. Not to mention there should be an option to travel to the alchemy NPC from any Gatekeeper (GK), which would make things much easier. Add costumes for summoner pets, that would be something I haven't seen anywhere. Best regards Цитата Ссылка на сообщение Поделиться на других сайтах More sharing options...
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