Yeah this new update seems in some places poorly planned out. There is a lot of positive stuff like new beautiful zones, cycling macro, revamped skills and their levels, supports with easier access to simple buffs, buffs combined into a single buff and etc. For example if you level a Overlord you would pretty much start from 0 with buffs after reaching 2nd prof and they would be randomly spread across levels after that. Other classes already have most important buffs while OL would need a lot bigger level. It would be interesting to see how so called dead skills would be changed too.
Then I start reading skill changes and my excitement goes like a stick of dynamite placed in a arctic water. Why create new class when they haven't even finished original content? Prophet is not a tank but that class seems more of a Paladin now then Paladin.
Most classes get old skills, new original skills or some skills were revamped. Summoners I think were bottom tier characters and next update they stay that way. All Warriors and Bards get rush at 30-40lvl. Warriors get a bunch of old and new skills. Archers and Daggers get a bunch of old and new skill. Archers can jump backwards now and Daggers blink to your back. Warsmith has rush and gets more free stats with new buffs and more stuns/damage which makes me feel like even a tank would be bonked to death. Then I see tank changes and I go For example I play DA. Hamstring goes from 1min to 30s. Deflect arrow max lvl gives 40% and now 20% resistance so another nerf. Shield Strike can CRIT and has cone aoe! Oh wow I will be aoe beast now. Bigger aggro range with level. You mainly get more def boosting skills. What is the point of it all if other classes get more mobility, dmg, cc and skills that reduce def stats. No gap closer skill or pull skill. Insane Crusher now on 1min CD and reduces a little bit of healing received and debuff resistance. Why nerf tanks against archers when that is their thing and archers get bunch of new tools. They could have at least changed so you wouldn't need to rebuff panther after death. Tanks and Summoners are already least played classes and when you look at changes it feels like it will stay that way.