ac0 1 Опубликовано: 17 июня Рассказать Опубликовано: 17 июня Great changes upcoming for sure with the new update but i cant help it and ask why Insane crusher is nerfed so hard. NO buff cancel??? I mean why would someone play HK now? Sevioth 1 Цитата Ссылка на сообщение Поделиться на других сайтах More sharing options...
UltraForce 1 Опубликовано: 19 июня Рассказать Опубликовано: 19 июня I ask myself the same thing. Цитата Ссылка на сообщение Поделиться на других сайтах More sharing options...
Sh0Q 12 Опубликовано: 19 июня Рассказать Опубликовано: 19 июня As I understand it, the developers’ logic was to avoid giving ultimate abilities to classes that are already ultimate by nature (thanks to UD), especially on the Olympiad. That’s why they gave tanks nerfed Icons, and that seems fair. As for the Crusher on the Dark Avenger — it doesn’t cancel buffs, but since the other tanks also got non-full Icons, it instead applies a stronger debuff and, judging by the description, seems to crit quite often. So logically, there should be balance in practice. But how it actually plays out will become clearer once the Crusher’s power and crit rate are known. They probably tested it before making it this way rather than otherwise. Цитата Ссылка на сообщение Поделиться на других сайтах More sharing options...
BoostedAnimal 235 Опубликовано: 19 июня Рассказать Опубликовано: 19 июня On 6/17/2026 at 9:56 PM, ac0 said: Great changes upcoming for sure with the new update but i cant help it and ask why Insane crusher is nerfed so hard. NO buff cancel??? I mean why would someone play HK now? Because originally Insane Crusher is a 3rd profession, an 83-level skill, so they HAVE to tune it down to accomodate to lover levels. Just the same way they do about other 3rd profession skills for other professions. A samurai has no goal, only a path. 🥷 Цитата Ссылка на сообщение Поделиться на других сайтах More sharing options...
GrimoireWeiss 1 Опубликовано: 19 июня Рассказать Опубликовано: 19 июня On 6/19/2026 at 4:01 PM, BoostedAnimal said: Because originally Insane Crusher is a 3rd profession, an 83-level skill, so they HAVE to tune it down to accomodate to lover levels. Just the same way they do about other 3rd profession skills for other professions. A lot of classes have skills that originally were higher level or from 3rd prof. You don't see those kind of nerfs on those skills. Ok buff cancel is gone. Why then make it 1min CD on top of it? Like am I missing something or tanks were so OP that barely anyone plays them? Balance is reflected in player base. Most played are warrior classes and next update they are even more glazed. Where is that balance? Цитата Ссылка на сообщение Поделиться на других сайтах More sharing options...
xPsomo 0 Опубликовано: 20 июня Рассказать Опубликовано: 20 июня Shoq the debuff is nerfed. not a strong debuff. also lasts 15 seconds... it is just lets say a big gladi aoe now. with higher crit chance but 1 min cd... like come on... and it changes the whole character identity... a da that does not cancel! hahahaha Цитата Ссылка на сообщение Поделиться на других сайтах More sharing options...
Sh0Q 12 Опубликовано: 20 июня Рассказать Опубликовано: 20 июня 20.06.2026 в 19:48, xPsomo сказал: Shoq the debuff is nerfed. not a strong debuff. also lasts 15 seconds... it is just lets say a big gladi aoe now. with higher crit chance but 1 min cd... like come on... and it changes the whole character identity... a da that does not cancel! hahahaha Ну да, согласен. Мне тоже кажется что был бы 30сек откат - было приятно ДАшкой игарть даже без кэнсела, ато раз в минуту ударить - ну такое… Цитата Ссылка на сообщение Поделиться на других сайтах More sharing options...
UltraForce 1 Опубликовано: 21 июня Рассказать Опубликовано: 21 июня I think the most logical thing would be Seed of Revenge Lv. 1 Sows a Seed of Revenge in your mind that grows when you are attacked. When the power reaches level 3, you can use the Insane Crusher. Insane Crusher Lv. 1 Unleashes a strike with 4409 power to surrounding enemies. Cancels 1 to 2 buffs. Max CP -50%. Resistance to de-buffs attacks -30%. Effectiveness of receiving HP recovery -30%. Ignores Shield Defence. Critical and Over-hit are possible. Duration : 30 sec Reuse Time 10 seconds Insane Crusher Lv. 2 Unleashes a strike with 6409 power to surrounding enemies. Cancels 1 to 3 buffs. Max CP -70%. Resistance to de-buffs attacks -30%. Effectiveness of receiving HP recovery -30%. Ignores Shield Defence. Critical and Over-hit are possible. Duration : 45 sec Reuse Time 10 seconds Insane Crusher Lv. 3 Unleashes a strike with 8409 power to surrounding enemies. Cancels 1 to 5 buffs. Max CP -90%. Resistance to de-buffs attacks -30%. Effectiveness of receiving HP recovery -30%. Ignores Shield Defence. Critical and Over-hit are possible. Duration : 60 sec Reuse Time 10 seconds Okay, I think I've done your homework. I don't see it as unbalanced at all, since it would require an activation in between, and I wouldn't just throw them one after another. Let's hope better things are coming for the other characters. I see a lot of people complaining because some classes got everything from Hi5, even more than 100% of what they have, while others didn't even get 10%... People are asking for at least the identity of each character... we're not asking for more than that. Цитата Ссылка на сообщение Поделиться на других сайтах More sharing options...
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