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Patchnote 29.06.26 - Liberta Ultimata: Alpha 1 (Gamma update #3)

Рекомендованные сообщения

 

Liberta Ultimata Alpha 1 Expansion 2

 

Dear friends,

We're excited to introduce some new features and updates. As development progresses, we'll continue to publish similar materials detailing changes, improvements, and fixes. The main patch notes will be updated regularly, while separate posts will help you more easily track the changelog and stay up-to-date on the latest developments. Updates are scheduled to be released on a regular basis, every one to two weeks. Work on the project is ongoing.

We continue to monitor gameplay, analyze statistics, and collect data to make the gameplay more comfortable and understandable. We'd like to offer some advice to help you avoid penalties when leveling and farming. The final choice is up to you; we're providing general guidelines only. Learn more about the penalty system on our Wikipedia.

  • etc_exp_point_i00.png For leveling up (experience):
    • Choose monsters that are at least 5 levels lower than your level.
    • Choose monsters no more than 4 levels higher than your level.
  • etc_adena_i00.png For farming (drop):
    • Choose monsters that are at least 4 levels lower than your level.
    • Choose monsters no more than 3 levels higher than your level.
  • Example: if your character is level 61, then monsters of level 56–65 are suitable for leveling, and those of level 57–64 are suitable for farming.
     

New gift code: LIBERTA-ULTIMATA
Valid until September 1, 2026
 

  • image.png Items:
    • Magical Ring of Queen Ant Epic Jewelry Parameters:
      • Epic Jewelry's M. Def. has been increased:
        • Now it meets A-grade parameters
        • The rank of the jewelry itself remains the same.
      • Physical Ring of Queen Ant Physical Ring of Queen Ant C-grade — 42 M. Def.
      • Magical Ring of Queen Ant Magical Ring of Queen Ant C-grade — 42 M. Def.
      • Ring of Core Ring of Core C-grade — 42 M. Def.
      • Earring of Orfen Earring of Orfen C-grade — 63 M. Def.
      • Zaken's Earring Zaken's Earring A-grade — 63 M. Def.
      • Ring of Baium Ring of Baium A-grade — 42 M. Def.
    • etc_mineral_unique_i03.png Life Stone:
    • tallum Armor:
      • The bonuses for A-grade sets are published in the table below.
      • In a few weeks, the game will feature the ability to improve armor parameters:
        • Information about bonuses and improvement methods will be published later.

 

Updated A-grade set bonuses

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Set type Bonuses ( new )
tallum Tallum Plate Armor A STR +2, CON -2
Atk. Spd. +8%
Weight limit +5759
Resistance Poison +80%
Resistance Bleed +80%
Resistance Mental attacks +50%
tallum Tallum Leather Armor A MEN +2, WIT -1
Cast. Spd. +15%
Skills Hit Time -8.00%
Max MP +222
MP Regeneration Bonus +8%
Resistance Poison +80%
Resistance Bleed +80%
Resistance Mental attacks +50%
tallum Tallum Tunic A WIT +2, INT -2
M. Def. +8%
Cast. Spd. +15%
Speed +7
Resistance Poison +80%
Resistance Bleed +80%
Resistance Mental attacks +50%
darkcrystal Dark Crystal Breastplate A CON +2, STR -2
Cast. Spd. +15%
Incoming Heal Power +4%
Resistance Paralyze +50%
Resistance Medusa +30%

If a shield is equipped: Shield Defense +18%
dc Dark Crystal Leather Armor A STR +1, CON -1
Atk. Spd. +4%
P. Atk. +4%
Resistance Paralyze +50%
Resistance Medusa +30%
dc Dark Crystal Robe A WIT +2, MEN -2
P. Def. +8%
Cast. Spd. +15%
Speed +7
Magic Cancel Damage -50
Resistance Paralyze +50%
Resistance Medusa +30%
nm Armor of Nightmare A CON +2, DEX -2
P. Atk. +4%
P.Def. +6%
Resistance to magic damage +5

Resistance Sleep +70%
Resistance Hold +70%

If a shield is equipped: Reflect Damage +5%
nm Leather Armor of Nightmare A DEX +1, CON -1
M. Def. +7%
P.Skills Evasion +5%

Vampiric Rage Effect +3%
Resistance Sleep +70%
Resistance Hold +70%
nm Robe of Nightmare A INT +2, WIT -2
M. Atk. +13%
Cast. Spd. +10%
M. Critical Damage +12%
MP Regeneration Bonus +8%

Resistance Sleep +70%
Resistance Hold +70%
mj Majestic Plate Armor A STR +2, CON -2
P. Atk. +6%
Accuracy +5

Resistance Stun +50%
mj Majestic Leather Armor A DEX +1, CON -1
P. Atk. when using a bow/crossbow +8%
Max MP +240
Weight limit +5759
Stun Resistance +50%

unchanged
mj Majestic Robe A MEN +1, INT -1
Cast. Spd. +15%
Max MP +240
MP Regeneration Bonus +8%
Stun Resistance +50%

unchanged

 

Rare Equipment Bonuses

Скрытый текст

armor_t77_ul_i00.png Tallum Plate Armor A

STR +2, CON -2

Atk. Spd. +8%, Weight Gauge +5759, Poison/ Bleed Resistance +80%, Mental Resistance +50%

Tallum Helmet Tallum Helmet Heavy Armor Atk. Spd. +1.15%
Weight limit +1750
Resistance Poison +5.25%
Resistance Bleed +5.25%
Resistance Mental attacks +5.25%
Tallum Plate Armor Tallum Plate Armor Atk. Spd. +2.35%
Weight limit +5750
Resistance Poison +17.25%
Resistance Bleed +17.25%
Resistance Mental attacks +17.25%
Tallum Gloves Tallum Gloves Heavy Armor Atk. Spd. +0.75%
Weight limit +1250
Resistance Poison +3.75%
Resistance Bleed +3.75%
Resistance Mental attacks +3.75%
Tallum Boots Tallum Boots Heavy Armor Atk. Spd. +0.75%
Weight limit +1250
Resistance Poison +3.75%
Resistance Bleed +3.75%
Resistance Mental attacks +3.75%
Total bonus of all masterwork parts: Atk. Spd. +5%
Weight limit +10,000
Resistance Poison +20%
Resistance Bleed +20%
Resistance Mental attacks +20%

armor_t78_ul_i00.png Tallum Leather Armor A

MEN +2, WIT -1

Skills Hit Time -8%, Max MP +222, Casting Spd. +15%, MP Recovery Rate +8%, Mental Resistance +50%, Poison/ Bleed Resistance +80%

Tallum Helmet Tallum Helmet Light Armor Cast. Spd. +0.85%
Max MP +85
MP Regeneration Bonus +5.00%
Resistance Poison +5.25%
Resistance Bleed +5.25%
Resistance Mental attacks +5.25%
Tallum Leather Armor Tallum Leather Armor Cast. Spd. +2.75%
Max MP +150
MP Regeneration Bonus +8.65%
Resistance Poison +17.25%
Resistance Bleed +17.25%
Resistance Mental attacks +17.25%
Tallum Gloves Tallum Gloves Light Armor Cast. Spd. +0.70%
Max MP +60
MP Regeneration Bonus +3.00%
Resistance Poison +3.75%
Resistance Bleed +3.75%
Resistance Mental attacks +3.75%
Tallum Boots Tallum Boots Light Armor Cast. Spd. +0.70%
Max MP +60
MP Regeneration Bonus +3.00%
Resistance Poison +3.75%
Resistance Bleed +3.75%
Resistance Mental attacks +3.75%
Total bonus of all masterwork parts: Cast. Spd. +5%
Max MP +355
MP Regeneration +21.15%
Resistance Poison +30%
Resistance Bleed +30%
Resistance Mental attacks +30%

armor_t79_u_i00.png Tallum Tunic A

WIT +2, INT -2

Casting Spd. +15%, M. Def. +8%, Speed +7, Mental Resistance +50%, Poison/Bleed Resistance +80%

Tallum Helmet Tallum Helmet Robe M.Def. +0.85%
Speed +0.85
Resistance Poison +5.25%
Resistance Bleed +5.25%
Resistance Mental attacks +5.25%
Tallum Tunic Tallum Tunic Cast. Spd. +2.5%
M.Def. +1.75%
Speed +1.75
Resistance Poison +9.75%
Resistance Bleed +9.75%
Resistance Mental attacks +9.75%
Tallum Stockings Tallum Stockings M.Def. +1.00%
Speed +1.00
Resistance Poison +7.5%
Resistance Bleed +7.5%
Resistance Mental attacks +7.5%
Tallum Gloves Tallum Gloves Robe M.Def. +0.70%
Speed +0.70
Resistance Poison +3.75%
Resistance Bleed +3.75%
Resistance Mental attacks +3.75%
Tallum Boots Tallum Boots Robe M.Def. +0.70%
Speed +0.70
Resistance Poison +3.75%
Resistance Bleed +3.75%
Resistance Mental attacks +3.75%
Total bonus of all masterwork parts: Cast. Spd. +2.5%
M.Def. +5%
Speed +5
Resistance Poison +30%
Resistance Bleed +30%
Resistance Mental attacks +30%

armor_t74_u_i00.png Dark Crystal Breastplate A

CON +2, STR -2

Casting Spd. +15%, Healing Efficiency +4%, Paralyze Resistance +50%, Turn Stone Resistance +30%

Shield Equip Bonus: Chance to Shield Block +18%

Dark Crystal Helmet Dark Crystal Helmet Heavy Armor Incoming Heal Power +2.50%
Cast. Spd. +1.35%
Resistance Paralyze +5.25%
Resistance Medusa +5.25%
Dark Crystal Breastplate Dark Crystal Breastplate Incoming Heal Power +5.00%
Cast. Spd. +2.50%
Resistance Paralyze +10.50%
Resistance Medusa +10.50%
Dark Crystal Gaiters Dark Crystal Gaiters Incoming Heal Power +3.00%
Cast. Spd. +1.65%
Resistance Paralyze +6.75%
Resistance Medusa +6.75%
Dark Crystal Gloves Dark Crystal Gloves Heavy Armor Incoming Heal Power +1.50%
Cast. Spd. +1.00%
Resistance Paralyze +3.75%
Resistance Medusa +3.75%
Dark Crystal Boots Dark Crystal Boots Heavy Armor Incoming Heal Power +1.50%
Cast. Spd. +1.00%
Resistance Paralyze +3.75%
Resistance Medusa +3.75%
Total bonus of all masterwork parts: Incoming Heal Power +13.5%
Cast. Spd. +7.5%
Resistance Paralyze +30%
Resistance Medusa +30%

armor_t75_u_i00.png Dark Crystal Leather Armor A

STR +1, CON -1

Atk. Spd. +4%, P. Atk. +4%, Paralyze Resistance +50%, Turn Stone Resistance +30%

Dark Crystal Helmet Dark Crystal Helmet Light Armor Atk. Spd. +0.75%
P. Atk. +0.75%
Resistance Paralyze +5.25%
Resistance Medusa +5.25%
Dark Crystal Leather Armor Dark Crystal Leather Armor Atk. Spd. +1.50%
P. Atk. +1.50%
Resistance Paralyze +10.50%
Resistance Medusa +10.50%
Dark Crystal Leggings Dark Crystal Leggings Atk. Spd. +1.00%
P. Atk. +1.00%
Resistance Paralyze +6.75%
Resistance Medusa +6.75%
Dark Crystal Gloves Dark Crystal Gloves Light Armor Atk. Spd. +0.40%
P. Atk. +0.40%
Resistance Paralyze +3.75%
Resistance Medusa +3.75%
Dark Crystal Boots Dark Crystal Boots Light Armor Atk. Spd. +0.40%
P. Atk. +0.40%
Resistance Paralyze +3.75%
Resistance Medusa +3.75%
Total bonus of all masterwork parts: Atk. Spd. +4.05%
P. Atk. +4.05%
Resistance Paralyze +30%
Resistance Medusa +30%

armor_t76_ul_i00.png Dark Crystal Robe A

WIT +2, MEN -2

Casting Spd. +15%, P.Def. +8%, Speed +7, Magic Cancel Rate -50%, Paralyze Resistance +50%, Turn Stone Resistance +30%

Dark Crystal Helmet Dark Crystal Helmet Robe P.Def. +1.00%
Speed +1.00
Magic Cancel Damage -5.25
Resistance Paralyze +5.25%
Resistance Medusa +5.25%
Dark Crystal Robe Dark Crystal Robe Cast. Spd. +2.50%
P.Def. +2.50%
Speed +2.50
Magic Cancel Damage -17.5
Resistance Paralyze +17.25%
Resistance Medusa +17.25%
Dark Crystal Gloves Dark Crystal Gloves Robe P.Def. +0.75%
Speed +0.75
Magic Cancel Damage -3.75
Resistance Paralyze +3.75%
Resistance Medusa +3.75%
Dark Crystal Boots Dark Crystal Boots Robe P.Def. +0.75%
Speed +0.75
Magic Cancel Damage -3.75
Resistance Paralyze +3.75%
Resistance Medusa +3.75%
Total bonus of all masterwork parts: Cast. Spd. +2.5%
P.Def. +5%
Speed +5
Magic Cancel Damage -30.25
Resistance Paralyze +30%
Resistance Medusa +30%
Dark Crystal Shield Dark Crystal Shield Resistance to magic damage +2.
(Chance of taking 1 damage from magic)

 

Cost of unsealing armor

Скрытый текст
Item Common <rare>
accessary_phoenixs_necklace_i00.png Phoenix Necklace
  • Crystal (A-Grade) 24
  • Crystal (B-Grade) 36
  • Adena 420 000
  • Crystal (A-Grade) 40
  • Crystal (B-Grade) 60
  • Adena 700 000
accessary_phoenixs_earing_i00.png Phoenix Earring
  • Crystal (A-Grade) 18
  • Crystal (B-Grade) 27
  • Adena 315 000
  • Crystal (A-Grade) 30
  • Crystal (B-Grade) 45
  • Adena 525 000
accessary_phoenixs_ring_i00.png Phoenix Ring
  • Crystal (A-Grade) 12
  • Crystal (B-Grade) 18
  • Adena 210 000
  • Crystal (A-Grade) 20
  • Crystal (B-Grade) 30
  • Adena 350 000
accessary_inferno_necklace_i00.png Majestic Necklace
  • Crystal (A-Grade) 36
  • Crystal (B-Grade) 54
  • Adena 600 000
  • Crystal (A-Grade) 60
  • Crystal (B-Grade) 90
  • Adena 1 000 000
accessary_inferno_earing_i00.png Majestic Earring
  • Crystal (A-Grade) 27
  • Crystal (B-Grade) 36
  • Adena 450 000
  • Crystal (A-Grade) 45
  • Crystal (B-Grade) 60
  • Adena 750 000
accessary_inferno_ring_i00.png Majestic Ring
  • Crystal (A-Grade) 18
  • Crystal (B-Grade) 27
  • Adena 300 000
  • Crystal (A-Grade) 30
  • Crystal (B-Grade) 45
  • Adena 500 000
armor_helmet_i00.png Tallum/Dark Crystal Helmet
  • Crystal (A-Grade) 36
  • Crystal (B-Grade) 54
  • Adena 600 000
  • Crystal (A-Grade) 60
  • Crystal (B-Grade) 90
  • Adena 1 000 000
armor_t76_ul_i00.png Tallum/Dark Crystal Full Armor
  • Crystal (A-Grade) 108
  • Crystal (B-Grade) 162
  • Adena 1 800 000
  • Crystal (A-Grade) 180
  • Crystal (B-Grade) 270
  • Adena 3 000 000
armor_t74_u_i00.png armor_t79_u_i00.png Tallum/Dark Crystal Body
  • Crystal (A-Grade) 60
  • Crystal (B-Grade) 90
  • Adena 990 000
  • Crystal (A-Grade) 100
  • Crystal (B-Grade) 150
  • Adena 1 650 000
armor_t74_l_i00.png armor_t79_l_i00.png Tallum/Dark Crystal Legs
  • Crystal (A-Grade) 48
  • Crystal (B-Grade) 72
  • Adena 810 000
  • Crystal (A-Grade) 80
  • Crystal (B-Grade) 120
  • Adena 1 350 000
armor_t74_g_i00.png armor_t77_g_i00.png Tallum/Dark Crystal Gloves
armor_t76_b_i00.png armor_t77_b_i00.png Tallum/Dark Crystal Boots
  • Crystal (A-Grade) 18
  • Crystal (B-Grade) 27
  • Adena 300 000
  • Crystal (A-Grade) 30
  • Crystal (B-Grade) 45
  • Adena 500 000
Tallum/Dark Full Set
  • Crystal (A-Grade) 180
  • Crystal (B-Grade) 270
  • Adena 3 000 000
  • Crystal (A-Grade) 300
  • Crystal (B-Grade) 450
  • Adena 5 000 000
shield_dark_crystal_shield_i00.png Dark Crystal Shield
  • Crystal (A-Grade) 18
  • Crystal (B-Grade) 27
  • Adena 315 000
  • Crystal (A-Grade) 30
  • Crystal (B-Grade) 45
  • Adena 525 000
armor_helmet_i00.png Majestic/Nightmare Helmet
  • Crystal (A-Grade) 54
  • Crystal (B-Grade) 85
  • Adena 900 000
  • Crystal (A-Grade) 90
  • Crystal (B-Grade) 140
  • Adena 1 500 000
armor_t85_ul_i00.png armor_t82_ul_i00.png Majestic/Nightmare Full Armor
  • Crystal (A-Grade) 160
  • Crystal (B-Grade) 240
  • Adena 2 700 000
  • Crystal (A-Grade) 270
  • Crystal (B-Grade) 405
  • Adena 4 500 000
armor_t85_g_i00.png armor_t82_g_i00.png Majestic/Nightmare Gloves
armor_t85_b_i00.png armor_t82_b_i00.png Majestic/Nightmare Boots
  • Crystal (A-Grade) 28
  • Crystal (B-Grade) 40
  • Adena 450 000
  • Crystal (A-Grade) 45
  • Crystal (B-Grade) 65
  • Adena 750 000
Majestic/Nightmare Full Set
 
  • Crystal (A-Grade) 270
  • Crystal (B-Grade) 405
  • Adena 4 500 000
  • Crystal (A-Grade) 450
  • Crystal (B-Grade) 675
  • Adena 7 500 000
shield_shield_of_nightmare_i00.png Nightmare Shield
  • Crystal (A-Grade) 27
  • Crystal (B-Grade) 36
  • Adena 450 000
  • Crystal (A-Grade) 45
  • Crystal (B-Grade) 60
  • Adena 750 000

 

  • etc_magic_book_black_i00.png Skills and mechanics:
    • The skills in the character's spell book have been sorted:
      • The logic for classifying skills into categories has been improved. This improvement will help improve navigation among multiple skills, especially for beginners.
    • Steal Mana Steal Mana (Prophet):
      • Skill improved:
        • Level 4 of study has been added.
        • Increased efficiency at all levels:
          • 50/60/70/80 MP, depending on skill level
          • Increased the chance to trigger to 12%.
          • The minimum damage required to trigger the ability at skill levels 2, 3, and 4 has been reduced to 30 damage.
          • Internal recharge 3 sec.
        • Added 20% chance to trigger when using skills:
          • Crushing Judgment Crushing Judgment
          • Confessor's Strike Confessor's Strike
          • Sanctuary Pulse Sanctuary Pulse
          • Sacred Sweep Sacred Sweep
    • Guidance Accuracy Buff:
      • Guidance Guidance (Prophet, Shilien Elder)
      • Chant of Eagle Chant of Eagle (Warcryer)
      • The Vision of Pa'agrio The Vision of Pa'agrio (Overlord)
        • Skill learning levels have been adjusted. All classes now learn the corresponding skills at the same levels: 40, 48, and 56.
        • Adjusted MP consumption of area buffs
        • Guidance Mass Guidance is also available to Shilien Elder
        • We plan to add additional skill levels in future updates.
    • Body of Avatar Body of Avatar (Bishop):
      • Significantly reduced skill MP consumption from 180 to 360 MP, depending on skill level
    • Corpse Burst Corpse Burst (Necromancer):
      • And also a similar skill Summon Soulless Soulless for Phantom Summoner
      • Explosion damage radius increased by 25% to 200, similar to other AOEs such as Blazing Circle Blazing Circle
    • Sword Symphony Sword Symphony (Swordsinger):
      • MP cost has been significantly reduced from 36 to 60 depending on skill level
      • Base critical strike chance increased to 15%.
    • Poison Blade Dance Poison Blade Dance (Bladedancer):
      • Added skill levels 4 and 5:
        • Now learned at character levels 55, 60, 64, 68, and 72
        • Damage radius increased by 25% to 200, similar to other AOEs such as Blazing Circle Blazing Circle
        • Direct damage of the skill:
          • The skill received the Power parameter — 825/1023/1194/1373/1554
          • This parameter significantly increases the direct damage dealt when used.
          • Base critical strike chance increased to 15%.
          • MP cost reduced to 36/42/48/54/60
        • Periodic damage and debuff:
          • Base chance of passing increased — the skill has Poison trait_poison and depends on the target's CON
          • Debuff increased:
            • Target speed -7%/9%/11%/13%/15%
            • The effectiveness of the healing received -10%/12%/14%/16%/18%
            • Poison damage increased to 70/78/84/90/96 per second
            • Effect duration reduced to 20 sec.
      • Important!
        • Despite the reduced duration, the skill has become significantly more effective. Increased base damage, faster poison damage, and a stronger debuff increase the group's overall damage in PvP and AoE farming, while simultaneously reducing the mobility and survivability of enemies, which can be a decisive factor in combat.


 

  • image.png Epic and Bosses:
    • Schedule of upcoming events:
      • image.png Queen Ant — June 29, 2026, 21:00 (UTC+3)
      • image.png Core — July 1, 2026, 21:00 (UTC+3)
      • image.png Orfen — July 8, 2026, 21:00 (UTC+3)
    • Epic Boss Changes:
      • Boss and guard levels have been increased to 64:
        • Boss and guard stats have been increased proportionally.
        • Levels and parameters will gradually increase as the server progresses.
    • Rewards:
      • Rewards have been improved. C-grade items have been removed from loot, A-grade weapons, armor, and jewelry have been added, along with Forgotten Scroll: Fighter's Will Will books.
      • Physical Ring of Queen Ant Ring of Core Earring of Orfen — boss-specific jewelry
      • Forgotten Scroll: Fighter's Will Forgotten Scroll: Archer's Will Forgotten Scroll: Magician's Will — one Will book of each type
      • weapon_dark_elven_long_bow_i00.png — random Low B weapon
      • weapon_hazard_bow_i00.png — random Top B weapon
      • weapon_carnium_bow_i00.png — random Low A weapon
      • armor_helmet_i00.png armor_t64_u_i00.png armor_t64_l_i00.png armor_t65_g_i00.png armor_t64_b_i00.png — one random piece of B-grade armor
      • armor_helmet_i00.png armor_t74_u_i00.png armor_t74_l_i00.png armor_t74_g_i00.png armor_t74_b_i00.png — one random piece of Tallum or Dark Crystal armor
      • accessary_necklace_of_black_ore_i00.png accessary_earing_of_black_ore_i00.png accessary_ring_of_black_ore_i00.png — various B-grade jewelry
      • accessary_phoenixs_necklace_i00.png accessary_phoenixs_earing_i00.png accessary_phoenixs_ring_i00.png — random Phoenix jewelry
      • etc_add_buffslot_i02.png Ancient Book: Divine Inspiration (Manuscript) — 3-5 books
      • Ancient Book: Divine Inspiration (Original Version)Ancient Book: Divine Inspiration (Original Version) — 2-3 books
      • etc_soul_stone_i00.png SA leveling from 10 to 11:
        • 100% chance for all members of the finishing group.

 

  • Giant Marpanak Raid Bosses:
    • New Low A-grade Raid Bosses will appear in the game.
    • Respawn time from 10 to 14 hours
      • All Bosses Turn to Stone are invulnerable to damage and any effects for 2 minutes after spawning.
      • The first appearance of Bosses in the game world will be divided into groups:
        • 5 Bosses in Giant's Cave — 20:00 server time (UTC+3)
        • 5 Bosses north of Aden City — 20:15 server time (UTC+3)
        • 5 Bosses at Waterfall, Tower of Insolence, and Forsaken Plains — 20:30 (UTC+3)
        • The final 4 Bosses in various new locations — 20:45 server time (UTC+3)
    • Flags (PvP) when interacting
    • Bosses cannot be moved more than 2500 from their spawn point.
    • All new Bosses have SA upgrades available from level 10 to 11, with a personal chance for each member of the finishing group.
    • Extraction:
      • General rewards from all new Bosses:
        • Proof of Loyalty Proof of Loyalty — from 3 to 5
        • Scroll: Enchant Armor (A-Grade) Scroll: Enchant Weapon (A-Grade) Blessed Scroll: Enchant Armor (A-Grade) Blessed Scroll: Enchant Weapon (A-Grade) Regular or Blessed A-grade enchantment scrolls
        • etc_add_buffslot_i02.png Ancient Book: Divine Inspiration (Manuscript)
        • Ancient Book: Divine Inspiration (Original Version)Ancient Book: Divine Inspiration (Original Version)
        • Forgotten Scroll: Fighter's Will Forgotten Scroll: Archer's Will Forgotten Scroll: Magician's Will random Will books Jackpot 🍀
      • A-grade weapons, armor, jewelry, and the recipes and materials for crafting them are distributed evenly among all bosses. This eliminates situations where obtaining certain items is significantly more difficult than obtaining others of the same rank. Details below.

 

Low A-grade raid boss pool

Скрытый текст
Guardian of the Statue of Giant Karum (Lv. 62)
  • Unidentified Meteor Shower Meteor Shower
  • Unidentified Destroyer Hammer Destroyer Hammer
  • Unidentified Spiritual Eye Spiritual Eye
  • Unidentified Dasparion's Staff Dasparion's Staff 
  • Sealed Phoenix NecklaceSealed Phoenix EarringSealed Phoenix Ring Phoenix Jewelry
  • etc_soul_stone_i00.png 10 > 11 with a 1% chance
Taik High Prefect Arak (Lv. 62)
  • weapon_tallum_blade_i00.png Tallum Blade
  • weapon_inferno_master_i00.png Infernal Master
  • weapon_elemental_sword_i00.png Elemental Sword
  • Unidentified Sealed Dark Crystal BreastplateUnidentified Sealed Dark Crystal Gaiters Dark Crystal Heavy
  • Unidentified Sealed Tallum Plate Armor Tallum Plate Armor
  • etc_soul_stone_i00.png 10 > 11 with a 1% chance
Eva's Guardian Millenu (Lv. 62)
  • weapon_bloody_orchid_i00.png Bloody Orchid
  • weapon_carnium_bow_i00.png Carnage Bow
  • armor_t75_u_i02.pngarmor_t75_l_i00.png Dark Crystal Leather
  • armor_t78_ul_i00.png Tallum Leather 
  • etc_soul_stone_i00.png 10 > 11 with a 1% chance
Roaring Lord Castor (Lv. 62)
  • weapon_tallum_blade_i00.png Tallum Blade
  • weapon_inferno_master_i00.png Infernal Master
  • weapon_elemental_sword_i00.png Elemental Sword
  • Sealed Phoenix NecklaceSealed Phoenix EarringSealed Phoenix Ring Phoenix Jewelry
  • etc_soul_stone_i00.png 10 > 11 with a 1% chance
Demon Kuri (Lv. 63)
  • weapon_tallum_blade_i00.png Tallum Blade
  • weapon_inferno_master_i00.png Infernal Master
  • weapon_elemental_sword_i00.png Elemental Sword
  • armor_t74_g_i02.pngarmor_t74_b_i02.png Dark Crystal Gloves & Boots
  • armor_t77_g_i02.pngarmor_t77_b_i02.png Tallum Gloves & Boots
  • etc_soul_stone_i00.png 10 > 11 with a 1% chance
Abyss Brukunt (Lv. 63)
  • weapon_tallum_blade_i00.png Tallum Blade
  • weapon_inferno_master_i00.png Infernal Master
  • weapon_elemental_sword_i00.png Elemental Sword
  • Unidentified Sealed Dark Crystal Helmet Dark Crystal Helmet
  • Unidentified Sealed Dark Crystal Helmet Tallum Helmet
  • Unidentified Sealed Dark Crystal Shield Dark Crystal Shield
  • etc_soul_stone_i00.png 10 > 11 with a 1% chance
Giant Marpanak (Lv. 64)
  • weapon_bloody_orchid_i00.png Bloody Orchid
  • weapon_carnium_bow_i00.png Carnage Bow
  • Unidentified Sealed Dark Crystal Helmet Dark Crystal Helmet
  • Unidentified Sealed Dark Crystal Helmet Tallum Helmet
  • Unidentified Sealed Dark Crystal Shield Dark Crystal Shield
  • etc_soul_stone_i00.png 10 > 11 with a 3% chance
Ghost of the Well Lydia (Lv. 64)
  • Unidentified Meteor Shower Meteor Shower
  • Unidentified Destroyer Hammer Destroyer Hammer
  • Unidentified Spiritual Eye Spiritual Eye
  • Unidentified Dasparion's Staff Dasparion's Staff 
  • armor_t74_g_i02.pngarmor_t74_b_i02.png Dark Crystal Gloves & Boots
  • armor_t77_g_i02.pngarmor_t77_b_i02.png Tallum Gloves & Boots
  • etc_soul_stone_i00.png 10 > 11 with a 1% chance
Ancient Drake (Lv. 64)
  • Unidentified Meteor Shower Meteor Shower
  • Unidentified Destroyer Hammer Destroyer Hammer
  • Unidentified Spiritual Eye Spiritual Eye
  • Unidentified Dasparion's Staff Dasparion's Staff 
  • Unidentified Sealed Dark Crystal Helmet Dark Crystal Helmet
  • Unidentified Sealed Dark Crystal Helmet Tallum Helmet
  • Unidentified Sealed Dark Crystal Shield Dark Crystal Shield
  • etc_soul_stone_i00.png 10 > 11 with a 3% chance
Gorgolos (Lv. 64)
  • Unidentified Blood Tornado Blood Tornado
  • Unidentified Halberd Halberd
  • Unidentified Sealed Dark Crystal Helmet Dark Crystal Helmet
  • Unidentified Sealed Dark Crystal Helmet Tallum Helmet
  • Unidentified Sealed Dark Crystal Shield Dark Crystal Shield
  • etc_soul_stone_i00.png 10 > 11 with a 1% chance
Rahha (Lv. 65)
  • weapon_bloody_orchid_i00.png Bloody Orchid
  • weapon_carnium_bow_i00.png Carnage Bow
  • armor_t74_g_i02.pngarmor_t74_b_i02.png Dark Crystal Gloves & Boots
  • armor_t77_g_i02.pngarmor_t77_b_i02.png Tallum Gloves & Boots
  • etc_soul_stone_i00.png 10 > 11 with a 1% chance
Fierce Tiger King Angel (Lv. 65)
  • Unidentified Meteor Shower Meteor Shower
  • Unidentified Destroyer Hammer Destroyer Hammer
  • Unidentified Spiritual Eye Spiritual Eye
  • Unidentified Dasparion's Staff Dasparion's Staff 
  • Unidentified Sealed Dark Crystal Robe Dark Crystal Robe
  • Unidentified Sealed Tallum TunicUnidentified Sealed Tallum Stockings Tallum Tunic
  • etc_soul_stone_i00.png 10 > 11 with a 3% chance
Hekaton Prime (Lv. 65)
  • Unidentified Blood Tornado Blood Tornado
  • Unidentified Halberd Halberd
  • Sealed Phoenix NecklaceSealed Phoenix EarringSealed Phoenix Ring Phoenix Jewelry
  • etc_soul_stone_i00.png 10 > 11 with a 1% chance
Gargoyle Lord Typhon (Lv. 65)
  • Unidentified Blood Tornado Blood Tornado
  • Unidentified Halberd Halberd
  • Sealed Phoenix NecklaceSealed Phoenix EarringSealed Phoenix Ring Phoenix Jewelry
  • etc_soul_stone_i00.png 10 > 11 with a 3% chance
Enmity Ghost Ramdal (Lv. 65)
  • weapon_bloody_orchid_i00.png Bloody Orchid
  • weapon_carnium_bow_i00.png Carnage Bow
  • Unidentified Sealed Tallum Plate Armor Tallum Plate Armor
  • Unidentified Sealed Dark Crystal BreastplateUnidentified Sealed Dark Crystal Gaiters Dark Crystal Heavy
  • etc_soul_stone_i00.png 10 > 11 with a 1% chance
Shilen's Priest Hisilrome (Lv. 65)
  • weapon_bloody_orchid_i00.png Bloody Orchid
  • weapon_carnium_bow_i00.png Carnage Bow
  • Unidentified Sealed Dark Crystal Robe Dark Crystal Robe
  • Unidentified Sealed Tallum TunicUnidentified Sealed Tallum Stockings Tallum Tunic
  • etc_soul_stone_i00.png 10 > 11 with a 1% chance
Demon's Agent Falston (Lv. 66)
  • weapon_tallum_blade_i00.png Tallum Blade
  • weapon_inferno_master_i00.png Infernal Master
  • weapon_elemental_sword_i00.png Elemental Sword
  • Unidentified Sealed Dark Crystal Robe Dark Crystal Robe
  • Unidentified Sealed Tallum TunicUnidentified Sealed Tallum Stockings Tallum Tunic
  • etc_soul_stone_i00.png 10 > 11 with a 1% chance
Last Titan Utenus (Lv. 66)
  • Unidentified Blood Tornado Blood Tornado
  • Unidentified Halberd Halberd
  • armor_t74_g_i02.pngarmor_t74_b_i02.png Dark Crystal Gloves & Boots
  • armor_t77_g_i02.pngarmor_t77_b_i02.png Tallum Gloves & Boots
  • etc_soul_stone_i00.png 10 > 11 with a 1% chance
Kernon's Faithful Servant Kelone (Lv. 67)
  • Unidentified Meteor Shower Meteor Shower
  • Unidentified Destroyer Hammer Destroyer Hammer
  • Unidentified Spiritual Eye Spiritual Eye
  • Unidentified Dasparion's Staff Dasparion's Staff 
  • armor_t75_u_i02.pngarmor_t75_l_i00.png Dark Crystal Leather
  • armor_t78_ul_i00.png Tallum Leather 
  • etc_soul_stone_i00.png 10 > 11 with a 1% chance

 

  • Certificate  — Master Ability Subclass:
    • Added a Subclass system
    • To unlock the first Subclass, you need to complete a special chain of quests:
      • The starting quest is given by Othryx
    • Subclasses become available starting from the main character's level 60.
    • After receiving a Subclass, the character automatically gains level 20 and a second profession:
      • Important! Available skills will correspond to the character's level.
    • To unlock each subsequent Subclass, the current Subclass must be developed to level 52.
    • You can unlock up to 3 subclasses at a time.
    • The sub-skill system is temporarily unavailable and will be reworked before future implementation.
    • Raid Bosses:
      • During the quest to obtain a subclass, you will need to defeat four bosses—elemental spirits:
        • After the Boss dies, a crystal appears, and when you interact with it, you will receive a quest item
        • The crystal is available to all players, killing the Boss is not necessary for this
        • You can collect elemental power from crystals in any order
        • The crystal exists in the game world for 5 minutes
      • Respawn time from 8 to 10 hours:
        • All Bosses Turn to Stone are invulnerable to damage and any effects for 2 minutes after spawning.
        • The first appearance of the Bosses is 19:00 server time (UTC+3) 
        • Boss respawn times will be listed on the website in the Rating > Raid Bosses section, as well as in our Telegram bot, where you can also set up respawn notifications.
      • DO NOT FLAG (PvP) when interacting
      • Bosses cannot be moved more than 2500 from their spawn point.
      • All Bosses have SA upgrades available from level 10 to 11, with a personal chance for each member of the finishing group.
         
Bosses for the Subclass
Kaldrak, Fire SpiritKaldrak, Fire Spirit (Lv. 65)
  • Unidentified Meteor Shower Meteor Shower
  • Unidentified Destroyer Hammer Destroyer Hammer
  • Unidentified Spiritual Eye Spiritual Eye
  • Unidentified Dasparion's Staff Dasparion's Staff 
  • Unidentified Sealed Tallum Plate Armor Tallum Plate Armor
  • Unidentified Sealed Dark Crystal BreastplateUnidentified Sealed Dark Crystal Gaiters Dark Crystal Heavy
  • etc_soul_stone_i00.png 10 > 11 with a 1% chance
Kaldrak, Fire SpiritNaerith, Water Spirit (Lv. 65)
  • weapon_bloody_orchid_i00.png Bloody Orchid
  • weapon_carnium_bow_i00.png Carnage Bow
  • Sealed Phoenix NecklaceSealed Phoenix EarringSealed Phoenix Ring Phoenix Jewelry
  • etc_soul_stone_i00.png 10 > 11 with a 1% chance
Kaldrak, Fire SpiritErdrath, Earth Spirit (Lv. 65)
  • Unidentified Blood Tornado Blood Tornado
  • Unidentified Halberd Halberd
  • Unidentified Sealed Dark Crystal Robe Dark Crystal Robe
  • Unidentified Sealed Tallum TunicUnidentified Sealed Tallum Stockings Tallum Tunic
  • etc_soul_stone_i00.png 10 > 11 with a 1% chance
Kaldrak, Fire SpiritZephrath, Wind Spirit (Lv. 65)
  • weapon_tallum_blade_i00.png Tallum Blade
  • weapon_inferno_master_i00.png Infernal Master
  • weapon_elemental_sword_i00.png Elemental Sword
  • armor_t75_u_i02.pngarmor_t75_l_i00.png Dark Crystal Leather
  • armor_t78_ul_i00.png Tallum Leather 
  • etc_soul_stone_i00.png 10 > 11 with a 1% chance

 

  • none Other:
    • The server limit for offline merchants has been expanded to 3500:
      • Offline traders don't create additional load on the server because they operate in a separate pool. This allows us to have a large number of trading characters. However, large concentrations of them (for example, in Giran) can reduce FPS due to the need to display multiple character names. To reduce the load, go to Gameplay → Display Creds → Traders Names and uncheck the Traders Names box. After doing this, you'll still see all trading stalls, but the names of the traders will no longer be displayed. This will significantly reduce the load on the client and improve FPS in areas with a large number of traders. This small tweak makes a noticeable difference in performance.
    • The skill1056.png Cancel skill has been removed from all raid bosses.
    • The dual-weapon crafting interface at blacksmiths in towns has been improved. Items are now categorized by rank:
      • image.png
    • List of hotfixes:
      • Race information has been added to the mob race icon description
      • The screen refresh rate and resolution settings have been corrected
      • Added Cache to further develop Nanite and Ray Tracing
      • Cache size increased from 128 MB to 512 MB with the possibility of further expansion
      • The D3D12 pool has been doubled and adapted
      • Reduced streaming level loading times for smoother loading and camera performance
      • Borderless mode now works correctly
      • Fixed Buy/Sell operations with NPCs
      • The Alt+X shortcut now opens a menu instead of the settings window
      • The skill learning window displays the requirement for the previous skill
      • Fixed closing the skills window via the close button
      • For skills with operate_type=T, the state is displayed correctly
      • Fake Death no longer hides the buff bar
      • Cubes appear after the skill is completed
      • Toggle abilities now have an animated border
      • Fixed a siege registration error that caused a Fatal Error
      • Fixed an issue where an account could be damaged when relogging with the store open
      • PK characters are now correctly displayed in red
      • Karma no longer takes negative values
      • Chat and system message windows are now correctly merged
      • Fixed display of information in empty target tabs
      • The button for collapsing and expanding the menu works correctly
      • The friends window is updated without the need to relog
      • On the proxy selection screen, you can now confirm your login by pressing Enter
      • The ALT+P shortcut is temporarily disabled
      • The flashlight via whisper now works correctly
      • Quest display levels have been updated
      • The augmentation button in the inventory now augments the item rather than crystallizing it
      • Warehouse operation has been fixed to ensure correct movement of items
      • Fixed a visual bug when deleting macros
      • Fixed quests that were previously unavailable
      • Private stores can no longer display negative prices
      • The distance between the buff panel and the group window has been reduced
      • Macros are now correctly placed on the quick access toolbar
      • The private purchase window now displays the correct number of items being purchased
      • Relogging with a private shop open no longer requires a client restart
      • The display of clan icons has been fixed
      • Trees have been added to missing places in the Cemetery
      • Removed extra lines when installing tattoos
      • Installed tattoos are displayed in the inventory
      • Long texts no longer extend beyond the window borders
      • The tattoo installation window closes correctly
      • Fixed the F1 key
      • Clicking the bottom right corner of the screen no longer creates duplicate inventory
      • Closing the group search room with the cross now works correctly
      • The Apply button in Settings no longer mutes sound
      • Fixed duplication of clan members when increasing the clan level
      • The clan management window is no longer clickable
      • Fixed the issue with augmentation through NPCs
      • Fixed re-sharpening and incorrect visual glow
      • Clan skills available for learning are displayed correctly
      • Pressing the Options button again no longer opens additional settings windows
      • The Invite button in the clan menu works correctly
      • Picking up Adena no longer causes quest items to disappear
      • The skill learning window no longer needs to be reopened after each action
      • For skills with a fixed cooldown, the cooldown duration is displayed
      • Fixed blocking collisions in Aden
      • Decorative lions added
      • Fixed targeting when leaving and returning the target into range
      • Fixed display of group search for the group leader
      • Fixed distortions in icons of equipped items in the inventory
      • HP bars for gates and walls are now displayed correctly during a siege
      • The /useskillstand command has been restored
      • Fixed FOV shift after confirming settings
      • The group search indicator now correctly shows the status
      • Fixed display of the team channel leader
      • Replying to a group or clan invitation is no longer sent twice
      • Character classes in a group are displayed correctly
      • The new message indicator is displayed correctly
      • After receiving a profession, new skills become available without relog
      • Temporary items now have their expiration date correctly counted down
      • Added the ability to reset settings to default values
      • The Low, Mid, and High presets now display the scale correctly
      • The numbers in the top block of the quick access panel have been removed
      • The group window can no longer be closed with the ESC key
      • Mail control buttons work correctly
      • Fixed some issues with chat controls
      • Bow cast and draw bars are now displayed correctly
      • The hide chat button has been fixed
      • Fixed visual effects for Prominence and Power Shot abilities
      • Fixed a river in the border capital zones
      • Added NPC for casting the castle
      • Crystals have been added during the siege
      • The summon status bar is displayed correctly
      • Fixed display of HP of pets and summons
      • Fixed numerous visual issues in the group search window
      • When connecting to a server unsuccessfully, the interface is no longer damaged
      • The Limited Time Item tooltip is only displayed when necessary
      • Fatigue's quick access icon has been updated
      • The ON/OFF indicator in the group search works correctly
      • Fixed closing of the group search room
      • Fixed deleting candidates from group search
      • Buffs are now displayed correctly on pets
      • Removed unnecessary red elements in the Lobby
      • Fixed display of buffs in a group
      • The exit button from the command channel works correctly
      • Fixed display of groups within a command channel
      • The Party Info button in the command channel functions correctly
      • Game settings are now saved correctly
      • The Cinematic graphic preset has been removed
      • Fixed Anim Frame issue
      • Improved descriptions of a number of passive skills
      • Updated descriptions of some Life Stone effects for jewelry
      • Fixed various icons and animations
      • The priorities of a number of buffs have been adjusted
      • Additional work has been carried out on item types
      • Changes have been made to NPCs in cities, including merchants and quest characters
      • Fixed HP and MP regeneration in castles
      • At night, x2 and x3 demons now appear in the lower part of the Cemetery
      • The capital's surroundings have been updated: grass, trees, and other elements have been added
      • Fixed opening of drop and spoil window for monsters
      • Fixed the issue with colored nicknames
      • Fixed a visual bug with skill cooldowns for nearby characters of the same profession
      • Additional improvements have been made to the operation of interface windows
      • Improved performance of the command channel window
      • Fixed bugs in MultiSell
      • The information window in clan halls has been fixed
      • The Fatigue system has been improved
      • Additional adjustments have been made to game settings
      • Improved descriptions for a large number of skills
      • Items with sharpening are now correctly exchanged and unsealed
      • The first major optimization package has been implemented to reduce the number of Fatal Errors
      • Please note!
        • A total of 273 server-side changes were made between June 22nd and 28th. You'll likely not even notice most of them. They address rare or isolated issues that only a select few players encounter. But it's these small changes that create a stable and high-quality gameplay experience for everyone. Yes, the issue that's bothering you may not be resolved yet. But if 273 other issues were fixed in a single week, that means the work is ongoing, and it's sure to get there. In addition to the server side, we continue to actively work on the client. Along with ongoing small improvements (such as animations and interface), we have plans for full-scale quality-of-life improvements: key bindings, chat, interface panels, the map, and other highly requested features. We can't promise everything will be available tomorrow. Some changes will be released in the coming weeks, while others will take longer. But it's important to us that the project's development continues, and that each update makes the game better. You might not have seen a fix for the specific issue that's bothering you today. But you can rest assured that work is ongoing — and the list of completed changes each week confirms this.

 

image.png Sight to the future

  • Upcoming plans and changes that are already in active development:
    • armor_t85_ul_i00.png A-grade:
      • Armor and parameters, methods of obtaining and upgrading
    • accessory_crown_i00.png Clan system:
      • Development of the clan system, new skills
    • image.png Alchemy:
      • New game activity, part of the crafting system
      • Allows you to create various useful potions and elixirs, Noblesse Blessing Noblesse Blessing scrolls
    • image.png Epic and Raid Bosses:
      • Epic Bosses Update 
      • New Epic Bosses
      • New Raid Bosses:
        • New bosses will appear in pools as the server develops.
        • Server level 68 – a pool of Mid-A-grade bosses and etc_soul_stone_i01.png SA leveling up to level 12
        • Top A-grade:
          • Storm Winged Naga
          • Longhorn Golkonda
          • Cherub Galaxia
          • Death Lord Ipos
          • And many other Bosses with updated mechanics, Top A-grade loot and etc_soul_stone_i01.png SA leveling up to 13 for Top A weapons.


             
  • Follow us to stay up-to-date on all the project's trends, news, and discussions:

You'll need to use our image.png Launcher for the update to display correctly. 
We strongly recommend using the  Check Files feature, as we regularly release various minor and major updates.

With ❤️, E-Global & Averia

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