Papanda 2838 Опубликовано: 4 часа назад Рассказать Опубликовано: 4 часа назад Liberta Ultimata Alpha 1 Expansion 3 Dear friends, We're excited to introduce a new set of features and improvements. As development continues, we'll keep publishing similar updates covering the latest changes, enhancements, and fixes. The main patch notes will be updated regularly, while separate posts will make it easier to follow the changelog and stay informed about ongoing development. Updates are planned to be released regularly, approximately every one to two weeks. Development of the project is ongoing. On Sunday, July 5th, at 18:00, the first castle sieges will take place: Gludio, Dion, Giran, Oren and Innadril. Clan system: Important! The changes described below are the first stage of the clan system's development, which will gradually expand, be supplemented, and improved. Proof of Loyalty is the main currency required to level up a clan and learn clan skills: Awarded as a reward for obtaining the 1st and 2nd profession, and also obtained from Raid Bosses. The clan can be upgraded to level 6: The maximum number of clan members remains unchanged (90 characters) Unlocks new levels of clan skills Cost: 250 Proof of Loyalty Clan level up: Level 1 50 characters x15 Level 2 60 characters x35 Level 3 70 characters x50 Level 4 80 characters x100 Level 5 90 characters x150 Level 6 90 characters x250 Clan skills: Clan Experience (passive skill): 6 skill levels, each next one is available at a new clan level Increases Exp & SP gained by clan members by 1/2/3/4/5/6% depending on skill level Requires 10/15/25/50/75/100 Proof of Loyalty to learn (275 total for max skill level) Active clan skills: Can only be used by the clan leader Learned automatically upon reaching the required sea otter level Proof of Loyalty required for use The active skills system will be gradually expanded New skills: Clan Rush: Available from clan level 2 Applies to clan members within a 1500 radius Speed +40 Duration 15 sec. Applies instantly Consumes 3 Proof of Loyalty Fixed cooldown: 30 minutes. Clan Recall: Available from clan level 2 Applies to clan members within a 1500 radius Teleports characters to the city Fixed cast speed of 2 sec. Consumes 3 Proof of Loyalty Fixed cooldown: 30 minutes. Clan Summon: Available from clan level 3 Summons all clan members to himself: Each summoned player must have a Summoning Crystal to activate. Consumes 5 Proof of Loyalty Fixed cast speed of 5 sec. Fixed cooldown: 30 minutes. Clan Purity: Available from clan level 4 Applies to clan members within a 1500 radius Removes all negative effects Applies instantly Consumes 5 Proof of Loyalty Fixed cooldown: 30 minutes. Clan Celestial Aegis: Available from clan level 5 Applies to clan members within a 1500 radius Effect: PvP and PvE damage -80% PvP and PvE defense +80% Immunity to Stun, Slow, Hold, Paralyze, Turn to Stone Duration 15 sec. Applies instantly Consumes 5 Proof of Loyalty Fixed cooldown: 30 minutes. Clan Restore: Available from clan level 6 Applies to clan members within a 1500 radius Restores 100% HP and CP of clan members Restores 25% and an additional 500 MP to clan members. Applies instantly Consumes 5 Proof of Loyalty Fixed cooldown: 30 minutes. Noblesse Blessing: Available from clan level 6 Applies to clan members within a 1500 radius While under the effect of Noblesse Blessing, positive and negative effects are not removed from the character upon death. However, the Noblesse Blessing effect itself disappears upon death. Duration 30 min. Consumes 5 Proof of Loyalty Fixed cooldown: 30 minutes. Common clan skills Hidden text Clan lv.2 Clan lv.3 Clan lv.4 Clan lv.5 Clan lv.6 Total Max HP +3% 20 +4% 25 +5% 30 75 Max CP +6% 20 +8% 20 +10% 20 75 Max. MP +3% 20 +4% 25 +5% 30 75 HP Regeneration +6% 15 +8% 20 +10% 25 60 HP Regeneration +12% 15 +16% 20 +20% 25 60 MP Regeneration +6% 15 +8% 20 +10% 25 60 Creating a Command Channel 10 P. Atk. +3% 40 +4% 50 +5% 60 150 P. Def. +3% 40 +4% 50 +5% 60 150 M. Atk. +6% 40 +8% 50 +10% 60 150 M. Def. +6% 40 +8% 50 +10% 60 150 Accuracy +1 25 +2 30 +3 35 90 Evasion +1 25 +2 30 +3 35 90 Shield Def. Rate +10% 25 +12% 30 +15% 35 90 Resistance to Water/Wind +3% 40 +4% 50 +5% 60 150 Resistance to Fire/Earth +3% 40 +4% 50 +5% 60 150 Resistance to Root +10% 30 +12% 40 +15% 50 120 Resistance to Sleep +10% 30 +12% 40 +15% 50 120 Resistance to Stun +10% 50 +12% 60 +15% 70 180 Speed +1 50 +2 60 +3 70 180 Skills and mechanics: MP consumption at the first levels (40-52 character level) of the main attack skills of magic classes has been balanced. This change is intended to eliminate sudden fluctuations in mana consumption after acquiring a second profession, as well as make MP management smoother, more predictable, and more stable. The base cooldown of primary offensive magic skills has been reduced to 1 second: Wind Strike Blaze Prominence Aqua Swirl Hydro Blast Twister Hurricane Rock Throw Nature's Fury Death Spike Curse Death Link Light of Revelation Recharge — The base cooldown has been reduced to 2 seconds. This change helps eliminate an annoying delay when using a skill with a high casting speed. Armor: Additional balancing of the basic parameters of A-grade armor: The changes will also affect the bonuses of <rare> sets Details are published in the tables below A detailed description of C/B/A-grade armor bonuses is available in our Wikipedia In future updates, the game will feature the ability to improve armor parameters: Information about bonuses and improvement methods will be published later. Updated A-grade set bonuses Hidden text Set type Bonuses ( new ) Tallum Plate Armor A STR +2, Does not reduce CON Atk. Spd. +8% Weight limit +6800 Resistance Poison +80% Resistance Bleed +80% Resistance Mental attacks +50% Tallum Leather Armor A MEN +2, DEX +1, Does not reduce WIT Cast. Spd. +15% Skills Hit Time -8% Max MP +360 MP Regeneration Bonus +12% Resistance Poison +80% Resistance Bleed +80% Resistance Mental attacks +50% Tallum Tunic A WIT +2, INT -2 M. Def. +8% Cast. Spd. +15% Speed +7 Resistance Poison +80% Resistance Bleed +80% Resistance Mental attacks +50% Dark Crystal Breastplate A CON +2, DEX +1, Does not reduce STR Cast. Spd. +15% Incoming Healing Power +8% MP Regeneration Bonus +12% Paralysis Resistance +50% Medusa Resistance +30% If a shield is equipped: Shield Defense +20% Dark Crystal Leather Armor A STR +1, DEX +1, Does not reduce CON Atk. Spd. +4% P. Atk. +4% Paralyze Resistance +50% Medusa Resistance +30% Dark Crystal Robe A WIT +2, MEN -2 P. Def. +8% Cast. Spd. +15% Speed +7 Magic Cancel Damage -50 Resistance Paralyze +50% Resistance Medusa +30% Armor of Nightmare A CON +2, MEN +1, Does not decrease DEX Does not increase P. Atk. Max HP +380 P. Def. +6% M. Def. +6% Does not increase Resistance to magic damage Resistance Sleep +70% Resistance Hold +70% If a shield is equipped: Reflect ALL Damage +5% Leather Armor of Nightmare A DEX +2, Does not reduce CON M. Def. +8% P.Skills Evasion +5% Vampiric Rage Effect +3% Resistance Sleep +70% Resistance Hold +70% Robe of Nightmare A INT +2, Does not reduce WIT, M. Atk. +15% , Cast. Spd. +5% , M. Critical Damage +15%, Does not increase MP Regeneration Bonus, Resistance Sleep +70%, Resistance Hold +70% Majestic Plate Armor A STR +2, Does not reduce CON P. Atk. +8% Accuracy +5 Resistance Stun +50% Majestic Leather Armor A DEX +2, Does not reduce CON P. Atk. when using a bow +8% Max MP +360 Weight limit +6800 Resistance Stun +50% Majestic Robe A MEN +2, INT -2 Cast. Spd. +15% Max MP +360 M. Skills MP Consumption -4% MP Regeneration Bonus +16% Resistance Stun +50% Rare Equipment Bonuses Hidden text Tallum Plate Armor STR +2 Atk. Spd. +8%, Weight Gauge +6800, Poison/ Bleed Resistance +80%, Mental Resistance +50% Tallum Helmet Atk. Spd. +1.2% Weight limit +1300 Resistance Poison +7% Resistance Bleed +7% Resistance Mental attacks +5% Tallum Plate Armor Atk. Spd. +2.2% Weight limit +2100 Resistance Poison +21% Resistance Bleed +21% Resistance Mental attacks +15% Tallum Gloves Atk. Spd. +0.8% Weight limit +850 Resistance Poison +7% Resistance Bleed +7% Resistance Mental attacks +5% Tallum Boots Atk. Spd. +0.8% Weight limit +850 Resistance Poison +7% Resistance Bleed +7% Resistance Mental attacks +5% Total bonus of all masterwork parts: Atk. Spd. +5% Weight limit +5100 Resistance Poison +42% Resistance Bleed +42% Resistance Mental attacks +30% Tallum Leather Armor MEN +2, DEX +1 Skills Hit Time -8%, Max MP +360, Casting Spd. +15%, MP Recovery Rate +12%, Mental Resistance +50%, Poison/ Bleed Resistance +80% Tallum Helmet Cast. Spd. +1.2% Max MP +60 MP Regeneration Bonus +3% Resistance Poison +7% Resistance Bleed +7% Resistance Mental attacks +5% Tallum Leather Armor Cast. Spd. +2.2% Max MP +100 MP Regeneration Bonus +5% Resistance Poison +21% Resistance Bleed +21% Resistance Mental attacks +15% Tallum Gloves Cast. Spd. +0.8% Max MP +40 MP Regeneration Bonus +2% Resistance Poison +7% Resistance Bleed +7% Resistance Mental attacks +5% Tallum Boots Cast. Spd. +0.8% Max MP +40 MP Regeneration Bonus +2% Resistance Poison +7% Resistance Bleed +7% Resistance Mental attacks +5% Total bonus of all masterwork parts: Cast. Spd. +5% Max MP +240 MP Regeneration +12% Resistance Poison +42% Resistance Bleed +42% Resistance Mental attacks +30% Tallum Tunic WIT +2, INT -2 Casting Spd. +15%, M. Def. +8%, Speed +7, Mental Resistance +50%, Poison/Bleed Resistance +80% Tallum Helmet M.Def. +1.1% Speed +0.75 Resistance Poison +7% Resistance Bleed +7% Resistance Mental attacks +5% Tallum Tunic M.Def. +1.9% Speed +1.25 Resistance Poison +12% Resistance Bleed +12% Resistance Mental attacks +8.5% Tallum Stockings M.Def. +1.4% Speed +1 Resistance Poison +9% Resistance Bleed +9% Resistance Mental attacks +6.5% Tallum Gloves M.Def. +0.8% Speed +0.5 Resistance Poison +7% Resistance Bleed +7% Resistance Mental attacks +5% Tallum Boots M.Def. +0.8% Speed +0.5 Resistance Poison +7% Resistance Bleed +7% Resistance Mental attacks +5% Total bonus of all masterwork parts: M.Def. +6% Speed +4 Resistance Poison +42% Resistance Bleed +42% Resistance Mental attacks +30% Dark Crystal Breastplate CON +2, DEX +1 Casting Spd. +15%, Incoming Heal Power +8%, MP Regeneration Bonus +12%, Paralyze Resistance +50%, Turn Stone Resistance +30% Shield: Chance to Shield Block +20% Dark Crystal Helmet Incoming Heal Power +1% Cast. Spd. +1% MP Regeneration + 2.4% Resistance Paralyze +5% Resistance Medusa +3% Dark Crystal Breastplate Incoming Heal Power +1.6% Cast. Spd. +1.6% MP Regeneration + 3.8% Resistance Paralyze +8.5% Resistance Medusa +5% Dark Crystal Gaiters Incoming Heal Power +1.2% Cast. Spd. +1.2% MP Regeneration + 2.8% Resistance Paralyze +6.5% Resistance Medusa +4% Dark Crystal Gloves Incoming Heal Power +0.6% Cast. Spd. +0.6% MP Regeneration + 1.5% Resistance Paralyze +5% Resistance Medusa +3% Dark Crystal Boots Incoming Heal Power +0.6% Cast. Spd. +0.6% MP Regeneration + 1.5% Resistance Paralyze +5% Resistance Medusa +3% Total bonus of all masterwork parts: Incoming Heal Power +5% Cast. Spd. +5% MP Regeneration + 12% Resistance Paralyze +30% Resistance Medusa +18% Dark Crystal Shield Resistance to magic damage +2. (Chance of taking 1 damage from magic) Dark Crystal Leather Armor STR +1, DEX +1 Atk. Spd. +4%, P. Atk. +4%, Paralyze Resistance +50%, Turn Stone Resistance +30% Dark Crystal Helmet Atk. Spd. +0.6% P. Atk. +0.6% Resistance Paralyze +5% Resistance Medusa +3% Dark Crystal Leather Armor Atk. Spd. +1% P. Atk. +1% Resistance Paralyze +8.5% Resistance Medusa +5% Dark Crystal Leggings Atk. Spd. +0.8% P. Atk. +0.8% Resistance Paralyze +6.5% Resistance Medusa +4% Dark Crystal Gloves Atk. Spd. +0.4% P. Atk. +0.4% Resistance Paralyze +5% Resistance Medusa +3% Dark Crystal Boots Atk. Spd. +0.4% P. Atk. +0.4% Resistance Paralyze +5% Resistance Medusa +3% Total bonus of all masterwork parts: Atk. Spd. +3.2% P. Atk. +3.2% Resistance Paralyze +30% Resistance Medusa +18% Dark Crystal Robe WIT +2, MEN -2 Casting Spd. +15%, P.Def. +8%, Speed +7, Magic Cancel Rate -50%, Paralyze Resistance +50%, Turn Stone Resistance +30% Dark Crystal Helmet P.Def. +1.5% Speed +1 Magic Cancel Damage -5% Resistance Paralyze +5% Resistance Medusa +3% Dark Crystal Robe P.Def. +2.5% Speed +1.6 Magic Cancel Damage -15% Resistance Paralyze +15% Resistance Medusa +9% Dark Crystal Gloves P.Def. +1% Speed +0.7 Magic Cancel Damage -5% Resistance Paralyze +5% Resistance Medusa +3% Dark Crystal Boots P.Def. +1% Speed +0.7 Magic Cancel Damage -5% Resistance Paralyze +5% Resistance Medusa +3% Total bonus of all masterwork parts: P.Def. +6% Speed +4 Magic Cancel Damage -30% Resistance Paralyze +30% Resistance Medusa +18% Majestic Plate Armor STR +2 P. Atk. +8%, Accuracy +5, Resistance Stun +50% Majestic Circlet P. Atk. +1.5% Accuracy +0.9 Resistance to Stun +5% Majestic Plate Armor P. Atk. +2.5% Accuracy +1.4 Resistance to Stun +15% Majestic Gauntlets P. Atk. +1% Accuracy +0.6 Resistance to Stun +5% Majestic Boots P. Atk. +1% Accuracy +0.6 Resistance to Stun +5% Total bonus of all masterwork parts: P. Atk. +6% Accuracy +3.5 Resistance to Stun +30% Majestic Leather Armor DEX +2 P. Atk. when using a bow +8%, Max MP +360, Weight limit +6800, Resistance Stun +50% Majestic Circlet P. Atk. when using a bow +1.5% Max MP +60 Weight limit +1300 Resistance Stun +5% Majestic Leather Armor P. Atk. when using a bow +2.5% Max MP +100 Weight limit +2100 Resistance Stun +15% Majestic Gauntlets P. Atk. when using a bow +1% Max MP +40 Weight limit +850 Resistance Stun +5% Majestic Boots P. Atk. when using a bow +1% Max MP +40 Weight limit +850 Resistance Stun +5% Total bonus of all masterwork parts: P. Atk. when using a bow +6% Max MP +240 Weight limit +5100 Resistance Stun +30% Majestic Robe MEN +2, INT -2 Cast. Spd. +15%, Max MP +360, M. Skills MP Consumption -4%, MP Regeneration Bonus +16%, Resistance Stun +50% Majestic Helmet Max MP +90 MP Regeneration Bonus +4% Resistance Stun +5% Majestic Robe Max MP +150 MP Regeneration Bonus +6% Resistance Stun +15% Dark Crystal Gloves Robe Max MP +60 MP Regeneration Bonus +3% Resistance Stun +5% Dark Crystal Boots Robe Max MP +60 MP Regeneration Bonus +3% Resistance Stun +5% Total bonus of all masterwork parts: Max MP +360 MP Regeneration Bonus +16% Resistance Stun +30% Armor of Nightmare CON +2, MEN +1 Max HP +380, P. Def. +6%, M. Def. +6%, Resistance Sleep +70%, Resistance Hold +70% Shield: Reflect ALL Damage +5% Helm of Nightmare Max HP +60 P. Def. +1% M.Def. +1% Resistance Sleep +7% Resistance Hold +7% Armor of Nightmare Max HP +100 P. Def. +1.6% M.Def. +1.6% Resistance Sleep +21% Resistance Hold +21% Gauntlets of Nightmare Max HP +40 P. Def. +0.7% M.Def. +0.7% Resistance Sleep +7% Resistance Hold +7% Boots of Nightmare Max HP +40 P. Def. +0.7% M.Def. +0.7% Resistance Sleep +7% Resistance Hold +7% Total bonus of all masterwork parts: Max HP +240 P. Def. +4% M.Def. +4% Resistance Sleep +42% Resistance Hold +42% Shield of Nightmare Resistance to magic damage +3. (Chance of taking 1 damage from magic) Leather Armor of Nightmare DEX +2 M. Def. +8%, P.Skills Evasion +5%, Vampiric Rage Effect +3%, Resistance Sleep +70%, Resistance Hold +70% Helm of Nightmare M.Def. +1.5% Vampiric Rage Effect +1% Resistance Sleep +7% Resistance Hold +7% Leather Armor of Nightmare M.Def. +2.5% Vampiric Rage Effect +2% Resistance Sleep +21% Resistance Hold +21% Gauntlets of Nightmare M.Def. +1% Vampiric Rage Effect +1% Resistance Sleep +7% Resistance Hold +7% Boots of Nightmare M.Def. +1% Vampiric Rage Effect +1% Resistance Sleep +7% Resistance Hold +7% Total bonus of all masterwork parts: M.Def. +6% Vampiric Rage Effect +4% Resistance Sleep +42% Resistance Hold +42% Robe of Nightmare INT +2 M. Atk. +15%, Cast. Spd. +5%, M. Critical Damage +15%, Resistance Sleep +70%, Resistance Hold +70% Helm of Nightmare M. Atk. +3% Resistance Sleep +7% Resistance Hold +7% Robe of Nightmare M. Atk. +5% Resistance Sleep +21% Resistance Hold +21% Gauntlets of Nightmare M. Atk. +2% Resistance Sleep +7% Resistance Hold +7% Boots of Nightmare M. Atk. +2% Resistance Sleep +7% Resistance Hold +7% Total bonus of all masterwork parts: M. Atk. +12% Resistance Sleep +42% Resistance Hold +42% Other: Added the ability to seal armor for free: At any Blacksmith Shop or with Pushkin, you can seal armor to change its type, for example, from Light to Robe Penalties for leaving a clan have been established: The penalty for leaving a clan — 4 hours (for character) The penalty for being kicked from a clan — 4 hours (for character and clan) Fixed display errors for item tooltips in the inventory In quantity input fields (sale, purchase, mail), the value 1 is no longer automatically entered A clock has been added to the game map and radar A clock displaying your local time has been added to the right side of the bottom information panel Added the ability to remove buffs from pets and summons (Alt+LMB) When purchasing from an NPC, the number of items in the stack is now displayed A switch between list and grid modes has been added to the NPC trading window Fixed character display issues in the Party Matching window Mail functionality and interface have been improved: You can now cancel sent emails Added the ability to select a recipient from a list of friends or clan members Sight into the future Upcoming plans and changes that are already in active development: Game client: Additional skill panels Assigning hotkeys Character Nicknames and Titles — performance optimization, blur, scale Aden Castle — visual and technical improvements Assist Manager is currently in the final stages of development and testing Alchemy: New game activity, part of the crafting system Allows you to create various useful potions and elixirs, Noblesse Blessing scrolls Epic and Raid Bosses: Epic Bosses Update New Epic Bosses New Raid Bosses: New bosses will appear in pools as the server develops. Server level 68 – Mid-A-grade bosses and SA leveling up to level 12 Bosses — Top A-grade (September/October): Storm Winged Naga Longhorn Golkonda Cherub Galaxia Death Lord Ipos And many other Bosses with updated mechanics, Top A-grade loot and SA leveling up to 13 for Top A weapons. Follow us to stay up-to-date on all the project's trends, news, and discussions: Telegram: Shilen's Diary — The official public page of the project Lu4 public Safero's personal blog Everyday informal content Radio Discord: The project's official Discord You'll need to use our Launcher for the update to display correctly. We strongly recommend using the Check Files feature , as we regularly release various minor and major updates. With ❤️, E-Global & Averia Ссылка на сообщение Поделиться на других сайтах More sharing options...
Рекомендованные сообщения