Papanda 2912 Опубликовано: 7 часов назад Рассказать Опубликовано: 7 часов назад Liberta Ultimata Alpha 1 expansion 9 Restart: Monday, August 10, 2026. Gamma, Black & White — 10:00 (UTC+3, Kiev/Moscow/Minsk) Carmine — 04:00 (UTC−3, Buenos Aires/Montevideo/Brasília) Dear friends, The Black White & Carmine servers have successfully launched, and we want to say a huge thank-you to everyone who was with us on this important day, as well as to everyone who joined us later. The launch went exactly as we envisioned. Of course, as with any major launch, there were a few technical issues, but most of them were quickly identified and resolved thanks to your reports and feedback. A special thank you to everyone who calmly reported issues, helped with testing, and supported each other during the first hours after launch. It's thanks to this kind of teamwork that the servers are getting better literally by the hour. We continue to closely monitor the situation and release fixes and improvements to make your gameplay even more enjoyable. Thank you for choosing LU4 and helping us develop the project. There's still so much more to come! Some important facts about the 1st and 2nd professions Players are actively progressing, and many are close to obtaining their 2nd profession. The rest will reach this stage very soon. Over the past few days, we've seen the same questions coming up repeatedly about profession quests and marks. So, we've decided to gather all the important information in one place, allowing you to plan your leveling in advance and avoid missing out on experience. Any three Marks will grant experience and SP. Experience and SP are awarded only for the first three completed stages, regardless of which ones you choose. If you complete additional stages after that, you'll still receive all quest items, including Proof of Loyalty, but no additional experience or SP will be awarded. This was done intentionally to ensure that all classes remain on equal footing. For example, classes that may complete five Marks no longer have an experience advantage over classes that have only three. Don't put off getting your profession. If you don't obtain your 1st profession before reaching level 25, your character will stop receiving experience after reaching that level. This applies to both monster kills and quest rewards. If you don't obtain your 2nd profession before reaching level 43, your character will stop gaining experience after reaching that level, including experience from quests, until the profession quest is completed. This means that if you start completing Marks at level 43, you will no longer receive experience for completing them. You can start completing all the required Marks as early as level 35. Don't wait until level 38 or 39— it's much more convenient to complete them together using our Wiki in the 3-in-1 format. After that, you can immediately complete the Temple Executor quest chain and get an additional experience boost. Daily Fatigue limits for August 10–16: Learn more about the Fatigue system Gamma: 40 000 000 per day. 10 000 000 per day. Total: 50 000 000 per day. Black/White/Carmine: 2 800 000 per day. 700 000 per day. Total: 3 500 000 per day. Skills and mechanics: Control skills: The mechanic of temporary immunity to repeated crowd control effects, which previously only worked in PvP, now applies to PvE as well: This prevents a situation where NPCs can infinitely refresh control effects without allowing the character to break out of them. Applicable to the following types of effects: Hold — immobilization effects. Paralyze — paralysis effects. Sleep — effects of sleep. Stun — stunning effects. Medusa — Petrification effects. Let us remind you of the rules of interaction of some control effects: A character or monster under the effect of Sleep becomes immune to Sleep for the duration of the effect. A character or monster under the effect of Paralyze becomes immune to Paralyze for the duration of the effect. A character or monster under the effect of Turn Stone becomes immune to Turn Stone for the duration of the effect. A character or monster under the effect of Root (Hold) becomes immune to Root for the duration of the effect. Stun has a different mechanic: there is no complete immunity, but depending on various factors, the target may receive increased protection from the Stun. Fixed numerous instances where this mechanic was not working correctly for certain abilities, including monsters. It is now impossible to reapply Sleep, Paralyze, Turn Stone, or Root (Hold) on top of an existing similar effect. This eliminates situations where, for example, a monster casts Root and then a player or another monster casts Root again, extending the duration of the effect. The duration of Hold effects applied by raid bosses has been reduced to 15 seconds. The duration of AOE Paralyze effects applied by raid bosses has been reduced to 15 seconds, and the cooldown has been increased to 30 seconds. Fixed a bug where the Life Stone's Paralysis effect did not provide immunity to paralysis. Steal Mana (Prophet): The skill trigger no longer consumes Spiritshot. Shield Strike (Paladin, Dark Avanger, Temple Knight): Now when learning a skill, the character's Power Strike is removed. Deadly Strike (Swordsinger): Now when learning a skill, the character's Power Strike is removed. Legacy of Pa'agrio (Overlord): Effect duration increased to 5 minutes. Base cooldown reduced to 3 minutes Curse of Pa'agrio (Overlord): The skill has been improved and now at high levels can cause Seal of Despair (from skill level 9) and Seal of Disease (from skill level 11). More about the skill mechanics: When used, the skill jumps along a chain of enemies and randomly applies one of the debuffs. The range of debuffs depends on the skill level Each debuff has an equal chance of being selected. Full list (at max level Curse of Pa'agrio): Seal of Chaos Dreaming Spirit Seal of Slow Seal of Winter Seal of Binding Seal of Silence Seal of Scourge Seal of Suspension Seal of Despair Seal of Disease The level of a randomly applied debuff always corresponds to the skill level currently learned by the character. If a debuff from the possible list isn't learned, its absence doesn't increase the chance of other effects occurring. Instead, no additional debuff may trigger. In other words, not learning individual skills doesn't increase the chance of more desirable effects. For maximum effectiveness, it's recommended to learn the full range of available debuffs. Triple Slash (Gladiator): MP consumption decreased from 42–86 to 36–75 depending on skill level. Power Strike Power Smash: Skills can now be used with the following weapon types: Dual-sword — new Sword 2H Sword Blunt 2H Blunt Dual-blunt Burning Fist (Tyrant): MP consumption decreased from 42–86 to 36–75 depending on skill level. Shield Strike Deadly Strike Crushing Strike: Slightly reduced MP consumption at character levels 40–60 (up to -3 MP depending on level) MP consumption remains unchanged from level 62 onwards. Power Crush Burst Shot Hamstring Shot Multiple Shot: These abilities now correctly ignore the target's shield protection. Adjusted the cast and recast range of the Steal Blood and Mega Storm Strike skills for summoned creatures. Final Servitor (Warlock, Elemental Summoner, Phantom Summoner): Added a new skill — an analogue of Chant of Victory for a summoned creature Studied at levels 70 and 75 Enhances the summoned creature, granting the following effects (1/2 skill level): Max HP +10%/15% Accuracy +2/3 P. Skills Power +3%/5% P. Atk. +3%/5% P. Def. +6%/10% Atk. Spd. +5%/8% P. Crit. Damage +6%/10% M. Atk. +6%/10% M. Def. +6%/10% Cast. Spd. +5%/8% M. Crit. Rate +1/1.5 Resistance to debuffs +8%/10% Speed -10%/15% Cast Cost: 5/10 Spirit Ore and 60/75 MP Duration of action: 5 minutes Base reload time is 60 sec. Items: Fixed an error in the description of SA options for the following weapons: Spiked Club Morning Star Tarbar Skull Breaker Heavy Bone Club Soul Bow [Cheap Shot], SA bonus changed: Consumption MP for Physical skills -15%, Damage in PvP +5%. The names of items in the Top D-Grade set have been standardized. These changes introduce a unified and consistent naming convention for gear, making it easier to understand which items, recipes, and materials belong to the same set. Only the names of the items, recipes, and materials have been changed. The set composition, bonuses, and requirements for obtaining set effects remain unchanged. The renamed items now match the sets they visually belong to. Previously, many of these items had legacy names that were unrelated to the actual set, which could be confusing. The following items, recipes, and materials have been renamed: Half Plate Helmet Half Plate Gaiters Half Plate Gauntlets Half Plate Boots Half Plate Shield Salamander Skin Gloves Sage's Worn Robe Sage's Worn Boots Epic Bosses: Schedule of upcoming events for Gamma: Queen Ant — August 10, 2026, 9:00 PM Core — August 12, 2026, 9:00 PM Orfen — August 19, 2026, 9:00 PM Epic Boss Changes: Boss and guard levels have been increased to 70: Boss and guard stats have been increased proportionally. Levels and parameters will gradually increase as the server progresses. Rewards: Rewards have been improved. B-grade items have been removed from loot, and Mid-A-grade weapons, armor, and jewelry have been added. — boss-specific jewelry — one Will book of each type — random Low A weapon with 100% chance — random Mid A weapon with 100% chance — random pieces of Tallum or Dark Crystal armor with a 100% chance — random pieces of Majestic or Nightmare armor with a 60% chance — Random Phoenix jewelry with a 100% chance — random Majestic jewelry with a 60% chance Ancient Book: Divine Inspiration (Manuscript) — 3-5 books Ancient Book: Divine Inspiration (Original Version) — 2-3 books SA leveling from 10 to 12: 100% chance for all members of the finishing group. Raid Bosses: Fixed a bug due to which the guard level of some Raid Bosses was lower than the level of the boss itself by more than 1 Rewards for killing NG/D/C-grade Raid Bosses have been standardized to match those of higher-level Bosses. The general drop has been standardized — Scrolls and Proof of Loyalty. Standardized common drops (Weapons, Armor, and Jewelry, as well as parts and recipes for their creation): For High and Top C-grade Bosses, rewards will be revised and improved when these Bosses are introduced to the new servers on August 17th and 24th. Important! On the Black, White, & Carmine servers, Raid Bosses will be unlocked in stages as the server develops, similar to what happened on Gamma during its launch. D-grade: Hidden text Respawn time from 4 to 8 hours All Bosses are invulnerable to damage and any effects for 2 minutes after spawning. Flags (PvP) when interacting Bosses cannot be moved more than 2500 from their spawn point. Overall Awards: Proof of Loyalty — from 1 to 2 Regular or Blessed D-grade enchantment scrolls with a 100% chance Standardization of loot from Bosses has been completed: D-grade weapons, armor, jewelry, and the recipes and materials for crafting them are distributed evenly among all bosses. This eliminates situations where obtaining certain items is significantly more difficult than obtaining others of the same rank. Raid boss drop lists have been completely reworked: all remaining exploits have been eliminated, including the ability to obtain specific weapons with a fixed chance. The drop lists have essentially been rewritten from scratch. Rewards are standardized using the same logic used for B and A-Grade raid bosses. The drop rate for the main drop groups has been set to 100%. Now, each boss is guaranteed to drop one of the following rewards: weapons or weapon parts, and equipment or equipment parts. The average drop rate has been reduced accordingly. Low and Mid C-grade: Hidden text Respawn time from 5 to 9 hours All Bosses are invulnerable to damage and any effects for 2 minutes after spawning. Flags (PvP) when interacting Bosses cannot be moved more than 2500 from their spawn point. Boss levels have been increased to 40-43, and their guard levels to 39-42, to match the value of the rewards received: The stats of bosses and their guards have been proportionally increased. On average, they have become stronger and more resilient by approximately 15–28%. EXP and SP rewards have been increased to make the game more rewarding and in line with the increased difficulty. Raid bosses Crazy Mechanic Golem and Premo Prime have been nerfed. They remain the strongest solo bosses in their range, but are now designed for regular farming rather than a one-time challenge for a full clan. Overall Awards: Proof of Loyalty — from 1 to 3 Regular or Blessed D-grade enchantment scrolls with a 40% chance or Regular or Blessed C-grade enchant scrolls with a 60% chance High and Top C-grade: Hidden text Respawn time from 6 to 10 hours All Bosses are invulnerable to damage and any effects for 2 minutes after spawning. Flags (PvP) when interacting Bosses cannot be moved more than 2500 from their spawn point. Boss and guard levels have been adjusted to match the value of the rewards they receive: The stats of bosses and their guards have been adjusted accordingly. On average, they have become stronger and more resilient by approximately 15–28%. EXP and SP rewards have been increased to make the game more rewarding and in line with the increased difficulty. Rewards (Weapons, Armor, and Jewelry) will be revised and improved upon the introduction of these Bosses to the new servers. Overall Awards: Proof of Loyalty — from 2 to 3 Regular or Blessed C-grade enchantment scrolls with a 100% chance Mid A-grade: Hidden text Respawn time from 12 to 16 hours All Bosses are invulnerable to damage and any effects for 2 minutes after spawning. Flags (PvP) when interacting Bosses cannot be moved more than 2500 from their spawn point. All new Bosses have SA upgrades available from level 10 to 12, with a personal chance for each member of the finishing group. Overall Awards: Proof of Loyalty — from 3 to 6 Regular or Blessed A-grade enchantment scrolls with a 100% chance Ancient Book: Divine Inspiration (Manuscript) Ancient Book: Divine Inspiration (Original Version) — Random books by Will Jackpot A-grade weapons, armor, jewelry, and the recipes and materials for crafting them are distributed evenly among all bosses. This eliminates situations where obtaining certain items is significantly more difficult than obtaining others of the same rank. First appearance of updated Bosses Pool Gamma Black White Carmine Low and Mid C-grade August 10th with server restart August 10 from 20:00 to 21:00, in groups every 15 minutes 20:00 Скрытый текст Rayito the Looter (Lv.40) — Cave of Trials (outside) Nellis' Vengeful Spirit (Lv.41) — Eastern Mining Zone Retreat Spider Cletu (Lv.44) — Hunter Village, at the exit Crazy Mechanic Golem (Lv.44) — Ivory Tower 20:15 Скрытый текст Premo Prime (Lv.40) — Alligator Beach Fafurion's Page Sika (Lv.43) — Alligator Beach Earth Protector Panathen (Lv.44) — Alligator Island 20:30 Скрытый текст Water Spirit Lian (Lv.41) — Field of Silence Gwindorr (Lv.42) — Field of Whispers Icarus Sample 1 (Lv.42) — Field of Silence / Whispers Water Couatle Ateka (Lv.43) — Field of Silence / Whispers 20:45 Скрытый текст Wizard of Storm Teruk (Lv.42) — Plains of the Lizardmen Leto Chief Talkin (Lv.42) — Plains of the Lizardmen Shaman King Selu (Lv.43) — Timak Outpost 21:00 Скрытый текст Lizardmen Leader Hellion (Lv.40) — Cruma Marshlands Leader of Cat Gang (Lv.41) — Giran, at the exit Road Scavenger Leader (Lv.43) — Death Pass High C-grade August 10th with server restart August 17 Top C-grade August 10th with server restart August 24 Mid A-grade August 10 from 20:00 to 20:45, in groups every 15 minutes: 20:00 Скрытый текст Bloody Priest Rudelto (Lv.69) — Deep inside Antharas Lair Antharas Priest Cloe (Lv.74) — Deep inside Antharas Lair Meanas Anor (Lv.70) — Southeast of Blazing Swamp Flamestone Giant (Lv.74) — South of Blasing Swamp Spirit of Andras, the Betrayer (Lv.69) — North of Devastated Castle 20:15 Скрытый текст Shilen's Messenger Cabrio (Lv.70) — Northern platform of Cemetery Palibati Queen Themis (Lv.70) — The Forbidden Gateway Beast Lord Behemoth (Lv.70) — Northwest of Coliseum Doom Blade Tanatos (Lv.72) — Ruins in the eastern part of Ancient Battleground 20:30 Скрытый текст Anakim's Nemesis Zakaron (Lv.70) — On the border between Ancient Battleground and Blazing Swamp Korim (Lv.70) — 6th floor of Tower of Insolence Immortal Savior Mardil (Lv.71) — 4th floor of Tower of Insolence Death Lord Hallate (Lv.73) — 5th floor of Tower of Insolence 20:45 Скрытый текст Roaring Skylancer (Lv.70) — Peak of the high mountain by Lake Narsell Fafurion's Herald Lokness (Lv.70) — Peninsula southwest of Giran Castle Water Dragon Seer Sheshark (Lv.72) — Peninsula south of Giran Castle Krokian Padisha Sobekk (Lv.74) — Peninsula south of Giran Castle Vanor Chief Kandra (Lv.72) — South of Ancient Battleground To be announced later D-grade (levels 29-38) Hidden text Elf Renoa (Lv.29) Reinforced Long Bow Maingauche Bich'Hwa Winged Spear Elven Jewelry Boss Akata (Lv. 30) Reinforced Long Bow Maingauche Bich'Hwa Winged Spear Brigandine Gloves/Boots Manticore Gloves/Boots Elven Mithril Gloves/Boots Beleth's Agent, Meana (Lv. 30) Tarbar Titan Hammer Crucifix of Blood Goat Head Staff Elven Jewelry Cat's Eye Bandit (Lv. 30) Tarbar Titan Hammer Crucifix of Blood Goat Head Staff Brigandine Gloves/Boots Manticore Gloves/Boots Elven Mithril Gloves/Boots Giant Wasteland Basilisk (Lv.30) Reinforced Long Bow Maingauche Bich'Hwa Winged Spear Manticore Skin Shirt Manticore Skin Gaiters Turek Mercenary Captain (Lv.30) Sword of Revolution Titan Sword Sword of Magic Fog Brigandine Breastplate Brigandine Gaiters Ragraman (Lv.30) Sword of Revolution Titan Sword Sword of Magic Fog Brigandine Gloves/Boots Manticore Gloves/Boots Elven Mithril Gloves/Boots Apepi (Lv.30) Tarbar Titan Hammer Crucifix of Blood Goat Head Staff Brigandine Helmet Brigandine Shield Captain of Queen's Royal Guards (Lv.32) Sword of Revolution Titan Sword Sword of Magic Fog Brigandine Helmet Brigandine Shield Skyla (Lv.32) Reinforced Long Bow Maingauche Bich'Hwa Winged Spear Elven Mithril Tunic Elven Mithril Stockings Vuku Grand Seer Gharmash (Lv.33) Elven Long Sword Claymore Demon Fangs Mithril Ring Omen Beast's Eye Earring Necklace of Darkness Nurka's Messenger (Lv. 33) Bonebreaker Staff of Life Atuba Mace Atuba Hammer Half Plate Gloves/Boots Salamander Skin Gloves/Boots Sage's Worn Gloves/Boots Corsair Captain Kylon (Lv.33) Light Crossbow Mithril Dagger Scallop Jamadhr Glaive Half Plate Helmet Half Plate Shield Revenant of Sir Calibus (Lv.34) Elven Long Sword Claymore Demon Fangs Mithril Ring Omen Beast's Eye Earring Necklace of Darkness Breka Warlock Pastu (Lv.34) Bonebreaker Staff of Life Atuba Mace Atuba Hammer Salamander Skin Mail Stakato Queen Zyrnna (Lv.34) Light Crossbow Mithril Dagger Scallop Jamadhr Glaive Half Plate Armor Half Plate Gaiters Cronos Servitor Mumu (Lv.34) Elven Long Sword Claymore Demon Fangs Sage's Worn Robe Remmel (Lv.35) Bonebreaker Staff of Life Atuba Mace Atuba Hammer Half Plate Gloves/Boots Salamander Skin Gloves/Boots Sage's Worn Gloves/Boots Chertuba of Great Soul (Lv.35) Light Crossbow Mithril Dagger Scallop Jamadhr Glaive Half Plate Helmet Half Plate Shield Sejarr's Servitor (Lv. 35) Elven Long Sword Claymore Demon Fangs Salamander Skin Mail Guilotine, Warden of the Execution Grounds (Lv.35) Bonebreaker Staff of Life Atuba Mace Atuba Hammer Half Plate Armor Half Plate Gaiters Flame Lord Shadar (Lv. 35) Light Crossbow Mithril Dagger Scallop Jamadhr Glaive Sage's Worn Robe Tasaba Patriarch Hellena (Lv.35) Elven Long Sword Claymore Demon Fangs Mithril Ring Omen Beast's Eye Earring Necklace of Darkness Gargoyle Lord Sirocco (Lv.35) Bonebreaker Staff of Life Atuba Mace Atuba Hammer Half Plate Helmet Half Plate Shield Red Eye Captain Trakia (Lv.35) Light Crossbow Mithril Dagger Scallop Jamadhr Glaive Salamander Skin Mail Beleth's Eye (Lv. 35) Elven Long Sword Claymore Demon Fangs Half Plate Armor Half Plate Gaiters Soul Collector Acheron (Lv.35) Bonebreaker Staff of Life Atuba Mace Atuba Hammer Half Plate Gloves/Boots Salamander Skin Gloves/Boots Sage's Worn Gloves/Boots Sebek (Lv.36) Light Crossbow Mithril Dagger Scallop Jamadhr Glaive Mithril Ring Omen Beast's Eye Earring Necklace of Darkness Evil Spirit Tempest (Lv. 36) Elven Long Sword Claymore Demon Fangs Half Plate Gloves/Boots Salamander Skin Gloves/Boots Sage's Worn Gloves/Boots Nakondas (Lv.38) Bonebreaker Staff of Life Atuba Mace Atuba Hammer Sage's Worn Robe Low and Mid C-grade (level 40–44) Hidden text Rayito the Looter (Lv.40) Dark Elven Dagger Cursed Dagger Crystallized Ice Bow Chakram Scythe Orcish Glaive Body Slasher Reinforced Mithril Shirt/Gaiters Plated Leather Shirt/Gaiters Lizardmen Leader Hellion (Lv.40) Stormbringer Flamberge Mysterious Sword Chain Hood Chain Shield Eldarake Premo Prime (Lv.40) Big Hammer Battle Axe Silver Axe Skull Graver Stick of Faith Crystal Staff Heavy Doom Hammer Heavy Doom Axe Chain Mail Shirt/Gaiters Nellis' Vengeful Spirit (Lv.41) Dark Elven Dagger Cursed Dagger Crystallized Ice Bow Chakram Scythe Orcish Glaive Body Slasher Chain Gauntlets/Boots Reinforced Mithril Gloves/Boots Plated Leather Gloves/Boots Karmian Gloves/Boots Leader of Cat Gang (Lv.41) Stormbringer Flamberge Mysterious Sword Karmian Tunic/Stockings Water Spirit Lian (Lv.41) Big Hammer Battle Axe Silver Axe Skull Graver Stick of Faith Crystal Staff Heavy Doom Hammer Heavy Doom Axe Chain Gauntlets/Boots Reinforced Mithril Gloves/Boots Plated Leather Gloves/Boots Karmian Gloves/Boots Gwindorr (Lv.42) Dark Elven Dagger Cursed Dagger Crystallized Ice Bow Chakram Scythe Orcish Glaive Body Slasher Aquastone Jewelry Wizard of Storm Teruk (Lv.42) Big Hammer Battle Axe Silver Axe Skull Graver Stick of Faith Crystal Staff Heavy Doom Hammer Heavy Doom Axe Aquastone Jewelry Icarus Sample 1 (Lv.42) Stormbringer Flamberge Mysterious Sword Reinforced Mithril Shirt/Gaiters Plated Leather Shirt/Gaiters Leto Chief Talkin (Lv.42) Stiletto Soulfire Dirk Elemental Bow Noble Elven Bow Knuckle Duster Bec de Corbin Great Helmet Dwarven Chain Shield Knight's Shield Shaman King Selu (Lv.43) Katana Raid Sword Shamshir Spirit Sword Dwarven Chain Gauntlets/Boots Rind Leather Gloves/Boots Gloves/Boots of Seal Water Couatle Ateka (Lv.43) Dwarven War Hammer Horn of Glory Cursed Staff Dwarven Chain Gauntlets/Boots Rind Leather Gloves/Boots Gloves/Boots of Seal Fafurion's Page Sika (Lv.43) Dwarven War Hammer Horn of Glory Cursed Staff Jewelry of Protection Road Scavenger Leader (Lv.43) Katana Raid Sword Shamshir Spirit Sword Jewelry of Protection Retreat Spider Cletu (Lv.44) Stiletto Soulfire Dirk Elemental Bow Noble Elven Bow Knuckle Duster Bec de Corbin Rind Leather Armor/Gaiters Crazy Mechanic Golem (Lv.44) Stiletto Soulfire Dirk Elemental Bow Noble Elven Bow Knuckle Duster Bec de Corbin Dwarven Chain Mail Shirt/Gaiters Earth Protector Panathen (Lv.44) Katana Raid Sword Shamshir Spirit Sword Robe of Seal High C-grade (level 45–47) Hidden text Timak Orc Chief Ranger (Lv.45) Rotting Tree Repiro (Lv.45) Dread Avenger Kraven (Lv. 45) Flamestone Golem (Lv. 45) Thief Kelbar (Lv.46) Beacon of Blue Sky (Lv. 46) Chacram (Lv.46) Iron Giant Totem (Lv. 46) Archon Suscepter (Lv. 47) Timak Orc Gosmos (Lv.47) Evil Spirit Cyrion (Lv. 47) Fafurion's Henchman Istary (Lv.47) Tiger King Karuta (Lv. 47) Top C-grade (level 48–49) Hidden text Necrosentinel Royal Guard (Lv.48) King Tarlk (Lv.48) Orfen's Handmaiden (Lv. 49) Ketra Commander Atis (Lv.49) Mirror of Oblivion (Lv. 49) Mid A-grade (level 69–74) Hidden text Bloody Priest Rudelto (Lv.69) Elysian Doom Crusher Flaming Dragon Skull Branch of the Mother Tree Majestic Robe Robe of Nightmare 10 > 11 > 12 with a 1% chance Spirit of Andras, the Betrayer (Lv.69) Soul Separator Soul Bow Majestic Jewelry 10 > 11 > 12 with a 3% chance Shilen's Messenger Cabrio (Lv.70) Elysian Doom Crusher Flaming Dragon Skull Branch of the Mother Tree Gloves & Boots of Nightmare Majestic Gloves & Boots 10 > 11 > 12 with a 1% chance Korim (Lv.70) Elysian Doom Crusher Flaming Dragon Skull Branch of the Mother Tree Majestic Jewelry 10 > 11 > 12 with a 1% chance Roaring Skylancer (Lv.70) Sword of Miracles Dragon Slayer Dark Legion's Edge Majestic Leather Armor Leather Armor of Nightmare 10 > 11 > 12 with a 3% chance Fafurion's Herald Lokness (Lv.70) Elysian Doom Crusher Flaming Dragon Skull Branch of the Mother Tree Armor of Nightmare Majestic Plate Armor 10 > 11 > 12 with a 3% chance Meanas Anor (Lv.70) Dragon Grinder Tallum Glaive Majestic Leather Armor Leather Armor of Nightmare 10 > 11 > 12 with a 1% chance Palibati Queen Themis (Lv.70) Dragon Grinder Tallum Glaive Majestic Robe Robe of Nightmare 10 > 11 > 12 with a 1% chance Beast Lord Behemoth (Lv.70) Soul Separator Soul Bow Majestic Circlet Helm of Nightmare Shield of Nightmare 10 > 11 > 12 with a 1% chance Anakim's Nemesis Zakaron (Lv.70) Sword of Miracles Dragon Slayer Dark Legion's Edge Armor of Nightmare Majestic Plate Armor 10 > 11 > 12 with a 3% chance Immortal Savior Mardil (Lv.71) Elysian Doom Crusher Flaming Dragon Skull Branch of the Mother Tree Majestic Circlet Helm of Nightmare Shield of Nightmare 10 > 11 > 12 with a 1% chance Doom Blade Tanatos (Lv.72) Soul Separator Soul Bow Majestic Leather Armor Leather Armor of Nightmare 10 > 11 > 12 with a 3% chance Vanor Chief Kandra (Lv.72) Soul Separator Soul Bow Majestic Robe Robe of Nightmare 10 > 11 > 12 with a 1% chance Water Dragon Seer Sheshark (Lv.72) Dragon Grinder Tallum Glaive Gloves & Boots of Nightmare Majestic Gloves & Boots 10 > 11 > 12 with a 1% chance Death Lord Hallate (Lv.73) Sword of Miracles Dragon Slayer Dark Legion's Edge Majestic Circlet Helm of Nightmare Shield of Nightmare 10 > 11 > 12 with a 1% chance Antharas Priest Cloe (Lv.74) Dragon Grinder Tallum Glaive Armor of Nightmare Majestic Plate Armor 10 > 11 > 12 with a 1% chance Krokian Padisha Sobekk (Lv.74) Sword of Miracles Dragon Slayer Dark Legion's Edge Gloves & Boots of Nightmare Majestic Gloves & Boots 10 > 11 > 12 with a 1% chance Flamestone Giant (Lv.74) Sword of Miracles Dragon Slayer Dark Legion's Edge Majestic Jewelry 10 > 11 > 12 with a 1% chance Other: Repent Your Sins (PK removal): Sin Eater — Imp for the quest: Added a passive skill that increases the pet's PvE defense by 200%. The quest has been completely reworked: The quest has been divided into level-based stages so that it can be completed alongside regular character progression. The stages are distributed as follows: 1–20 — Neutral Zone. 21–30 — Orc Barracks. 31–40 — Wasteland. 41–50 — Sea of Spores. 51–60 — Forsaken Plains. 61–75 — Towerbelt. The quest tracker has been completely reworked: it now always displays the current stage, indicates the required NPC, and uses additional markers and quest items for clearer navigation. At the same time, players can still choose the specific location for leveling their pet within the corresponding level range. Interface Window Locking: A lock has been added to fix the Target/Party window in place, similar to the character status window. Windows can now be locked to prevent accidentally moving them around the interface. Clan War System: Fixed the display of one-sided and mutual wars in the clan list after a war is declared. Fixed the display of the mutual war status above characters. Fixed the awarding and deduction of Clan Reputation Points (CRP) for kills and deaths during mutual clan wars. Fixed Score updates when killing an opponent or dying to them during a mutual clan war. Trade Windows (Trade): After confirming their side of the trade, the item addition area for the other participant is now correctly dimmed, clearly indicating that the contents of the offer can no longer be changed. Fixed incorrect dimming of interface elements when confirming a trade — the window state is now synchronized and displayed correctly for both participants. Items are now displayed correctly in the list, including the right column. When a trade starts, the inventory window is now automatically closed, as intended by the game mechanics. Fixed inventory item quantity updates after moving items to the trade window — the displayed quantity now updates correctly immediately after the transfer. Shop Windows: The displayed number of item copies now matches the actual number of items in the seller's inventory. Fixed incorrect display of item availability: only the number of items that can actually be purchased is now highlighted. Fixed the ability to select multiple identical non-stackable items when the seller does not have enough of them available for purchase. Fixed an issue where having one item in the seller's inventory could result in multiple copies being displayed, two of which were unavailable for purchase. When entering an amount that exceeds the quantity of resources available for trade, the value is now automatically replaced with the maximum available amount. Fixed the Skills window: After learning or leveling up a skill, the list of active and passive skills is now updated automatically without the need to close and reopen the window. Fixed Next Target behavior: Reusing the command no longer causes the character to automatically attack the selected target. The skill is now used only to cycle through available targets sequentially. Improved Command Channel interface: The collapsed window has been reduced in size, taking up less space on the screen. Fixed Party Matching display and functionality issues: Fixed character duplication in the party list when both Party Candidate and Party Member statuses were active after joining a party by invitation. Fixed the Party Matching window reopening when clicking the button while the window is already open — it now closes correctly. The main room list is now correctly updated when search filters (location and level range) are changed. After leaving a room, the list of available rooms is automatically updated and displays the latest data. Fixed an issue where changing the settings of an already created room caused Party Matching to malfunction. Fixed an issue where, after changing room parameters, the room owner and existing members disappeared from the player list. Fixed an issue where the room owner could lose the ability to return to the room after closing the Party Matching window or leaving the room. Fixed an issue where a room could continue to exist without an owner and could only be removed after the party was disbanded. Visual models have been added for some items lying on the ground, making them more noticeable and easier to find after dropping. Other Changes: Fixed geodata in the castle resurrection rooms of Gludio, Dion, Giran, Oren, and Innadril. Navigation issues in these areas have been resolved. Fixed world map display: when moving the map in expanded mode, extra areas outside the game map are no longer displayed. Improved and standardized the dialogue interface for Blacksmith NPCs in all cities. Added the ability to purchase Level 0 SA from all Mineral Traders in Blacksmith shops. Fixed visual effects for the Harbingers of Ankou skills. Fixed formatting issues in the monster drop and spoil information window. Fixed an issue with reopening some interface windows, as well as an issue where such windows could not be closed by clicking the X button. In addition to the changes listed above, more than 590 minor fixes and improvements have been made, including adjustments to descriptions, monster spawn points, individual game mechanics, and other minor issues. Most of them are not noticeable individually, but these cumulative changes make the gameplay more comfortable and polished Sight into the future Upcoming plans and changes that are already in active development: Game client: Aden Castle — visual and technical improvements Game chat – adapted to the new interface, useful familiar functionality, modern appearance Clan War auto-acceptance system! Alchemy: New game activity, part of the crafting system Allows you to create various useful potions and elixirs, Noblesse Blessing scrolls Epic and Raid Bosses: Epic Bosses Update New Epic Bosses New Raid Bosses: New bosses will appear in pools as the server develops. Starting August 17: High C-grade Raid Boss pool on Black, White & Carmine Starting August 24: Top C-grade Raid Boss pool on Black, White & Carmine Boss Pool — Top A-grade (September/October): Storm Winged Naga Longhorn Golkonda Cherub Galaxia Death Lord Ipos And many other Bosses with updated mechanics, Top A-grade loot and SA leveling up to 13 for Top A-grade weapons. Grand Olympiad: Work is currently underway to create and test arenas for the future Olympics. The Olympiad is still in its early stages of development, so the system's launch isn't expected anytime soon. We want to carefully consider all elements to create a high-quality and balanced game mode. 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