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Patchnote 07.09.26 - Liberta Ultimata: Alpha 1 (Global update #13)

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Liberta Ultimata Alpha 1 expansion 13

Restart: Monday, September 7, 2026

  • image.png Gamma, image.png Black & image.png White — 10:00 (UTC+3, Kiev/Moscow/Minsk)
  • image.png Carmine — 04:00 (UTC−3, Buenos Aires/Montevideo/Brasília)

 

Dear friends,

The game worlds image.png Gamma, image.png Black, image.png White, and image.png Carmine continue to evolve, and so does the project. As a result, we're preparing to make significant changes to the game's design philosophy as we enter a new phase of its development.

New development cycle

Starting September 14th, we will be moving to a two-week development and release cycle.

As the game continues to grow, its systems become increasingly complex, both from a gameplay perspective and in terms of their internal design. A change to a single system can affect related mechanics, data, server-side and client-side logic, and require additional integration and testing.
The clear scope of a task doesn't always reflect the amount of work required to implement it. A change that may seem like a minor detail to a playe, internally may require us to rework existing solutions or affect several interconnected systems. The further the game develops, the more of these interconnections need to be taken into account during development.
A two-week cycle gives us the time needed to handle this work properly: not only to implement changes, but also to integrate, test, and refine them. This will allow us to deliver updates in a more cohesive and polished state, particularly when it comes to changes that affect multiple systems or lay the groundwork for future development.
This means that new content will be released less frequently, but each update will have a greater impact on the game as a whole. Some of this work will remain invisible to players because it happens under the hood, but it is essential for consistently expanding the game's capabilities and making future changes more meaningful.

Meanwhile, the usual maintenance restarts will continue to take place every Monday, as they do now. The main update cycle, starting September 14th, will run for two weeks, giving us the opportunity to group related changes into each release and polish them to a finished state before deployment.

In this patch note, you'll learn about all the major changes coming after maintenance on Monday, September 7th. Thank you for playing, supporting us, and continuing to be a part of image.png Lu4.

 

image.png Fatigue daily limits for September 7–13

  • Learn more about the Fatigue systemThis article provides detailed weekly limits for new servers.

image.png Gamma

  • image.png 56 000 000 per day
  • image.png 14 000 000 per day
  • Total: 70 000 000 per day

image.png Black image.png White image.png Carmine

  • image.png 8 000 000 per day
  • image.png 2 000 000 per day
  • Total: 10 000 000 per day
Period image.png image.png Total
31.08–06.09 6 400 000 1 600 000 8 000 000
07.09–13.09 8 000 000 2 000 000 10 000 000
14.09–20.09 10 000 000 2 500 000 12 500 000
21.09–27.09 12 800 000 3 200 000 16 000 000
28.09–04.10 16 000 000 4 000 000 20 000 000
05.10–11.10 19 200 000 4 800 000 24 000 000

 

 

Game Client

image.png VFX/SFX

  • Fixed an issue with the visual effect around weapons when using Focus Attack Focus Attack and Full Swing Full Swing. The effect now only appears on the appropriate weapon type and is correctly removed when unequipping or switching weapons.
  • Fixed the sound effects of Summon Soulless Soulless when taking damage.
  • Reworked the visual effect of Final Servitor Final Servitor.
  • Fixed the visual effect of skill0123.png Spirit Barrier.
  • Fixed visual effects for most triggered abilities when activated.
  • Fixed the display of dice and related visual effects when using dice-based skills.

image.png UI

  • Added a slot counter to the quest inventory.
  • Fixed an issue where equipped items were not counted when calculating the number of occupied inventory slots, including in the lower status bar.
  • Fixed the display of the number of free inventory and warehouse slots when interacting with the Warehouse.
  • Fixed the group member search button image.png. Clicking it now moves the map focus sequentially between group members.
  • Fixed the functionality of control buttons and notifications in the quest panel.
  • Fixed the display of icons for certain items and skills.
  • Added the damage bonus from Soulshot and Spiritshot to weapon descriptions.
    image.png

Improved Condition Character Buffs Panel

  • Added a blinking animation for debuffs.
  • Digital timers for buffs and debuffs no longer disappear.
  • Healing potions are now displayed correctly in their designated row and no longer change position.

etc_magic_book_black_i00.png Learning Skills

  • Added skill level sorting to the skill learning window.

image.png

image.png Other

  • Fixed an issue that allowed players to remove their own buffs by pressing Alt+LMB on buffs belonging to group members.
  • Added a display of the Flag (PvP) status on summons.

 

Summoners and summoned creatures

In this update, we've made a number of changes to summoner mechanics. These changes aren't final — we'll continue to collect statistics, analyze gameplay, and consider player feedback to make consistent balance adjustments based on our findings.
This is just one stage of our work on the archetype. We'll continue to introduce additional changes in upcoming updates, while a full-scale rework of summoners is still ahead. Our goal isn't simply to buff or nerf the class in a single update, but to gradually build balanced and enjoyable gameplay mechanics.
These changes are an interim stage: we'll closely monitor the results and make further adjustments if necessary.


Servitor Share Servitor Share

The skill has been enhanced.

  • Transfers character parameters to the summoned servant.
  • 70% P. Atk./P. Def. (was 50%)
  • 35% M. Atk./M. Def. (was 25%)
  • 25% Max HP/MP (was 15%)
  • 30% P. Crit. Rate (was 25%)
  • 20% Atk. Spd. (was 15%)
  • 10% Cast. Spd. (was 5%)

Summon Kat the Cat Summoned creatures

Summoned creatures have a number of passive properties that affect their stats and combat performance. All of these properties have been detailed and can now be explored on Wikipedia.

Similar to monsters, each summon belongs to a specific race, granting them additional passive properties. This mechanic has been in effect since the launch of Alpha One, and we're describing it here as a reminder.

Summon Kai the Cat Warlock and Summon Merrow the Unicorn Elemental Summoner - t_ic_elemental_big.png Spirits

  • P. Def. +5%
  • Evasion +5
  • Resistance to Mental +20%
  • Resistance to Sleep +20%
  • M. Def. -5%
  • Accuracy -5

Summon Soulless Phantom Summoner — Shadow Demons

  • M. Atk. +10%
  • Atk. Spd. +5%
  • Vampiric Rage effect +1%
  • Skill Vampiric Rage effect +2%
  • Resistance to Darkness +10%
  • P. Def. -5%
  • Resistance to Holy -10%
  • Resistance to Blunt -10%
  • Resistance to Dual Blunt -10%

Summon Corrupted Man Necromancer — t_ic_undead_big.png Undeads

  • HP Recovery +10%
  • Received P. Crit. Rate -5%
  • Received P. Crit. Damage -5%
  • Received M. Crit. Damage -5%
  • Vampiric Rage effect +1%
  • Skills Vampiric effect +3%
  • Resistance to Bleed +20%
  • Resistance to Holy -10%

Summon Mechanic Golem Warsmith — t_ic_construct_big.png  Magic Creatures

  • P. Def. +5%
  • Max HP +3%
  • Received P. Crit. Damage -10%
  • Received M. Crit. Damage -10%
  • Resistance to Bleed +20%
  • Resistance to Bow +10%
  • Speed -5
  • Resistance to Blunt -10%
  • Resistance to Dual Blunt -10%

Summon Dark Panther Dark Avenger — t_ic_animal_big.png Animals

  • P. Crit. Rate +25
  • Speed +5
  • P. Def. -5%
  • Resistance to Bleed -15%
  • Resistance to Speed Down +20%
  • Resistance to Bow -10%

Summon Kat the Cat First profession summons

  • Summon Kat the Cat Kat the Cat
  • Summon Mew the Cat Mew the Cat
  • Summon Boxer the Unicorn Boxer the Unicorn
  • Summon Mirage the Unicorn Mirage the Unicorn
  • Summon Shadow Shadow
  • Summon Silhouette Silhouette
  • Increased the effectiveness of summoned creatures in PvP: damage dealt to players increased by +4%.
  • Passive properties affecting P. Def. and M. Def. have been standardized. As a result, summoned creatures receive +10% P. Def. and M. Def. until they acquire a second profession. After acquiring a second profession, this bonus is applied by default.

Summon Kai the Cat Second profession summons

  • Summon Kai the Cat Kai the Cat
  • Summon Merrow the Unicorn Merrow the Unicorn
  • Summon Soulless Soulless
  • Increased the effectiveness of summoned creatures in PvP: damage dealt to players increased by +10%.

Summon Feline King Level 75 summons

  • Summon Feline King Feline King
  • Summon Magnus the Unicorn Magnus the Unicorn
  • Summon Spectral Lord Spectral Lord
  • Increased the effectiveness of summoned creatures in PvP: damage dealt to players increased by +10%.

image.png Summon skills

  • Summon Merrow the Unicorn Merrow the Unicorn
    • The passive skill Slightly Strong P. Atk. has been upgraded to Strong P. Atk., which ultimately increases P. Atk. by +10%, similar to Kai the Cat's existing skill.
    • Hydro Screw is an area-of-effect attack skill:
      • Increased number of levels and final power
      • There were 4 skill levels, from 26 to 51 power.
      • Now there are 12 skill levels, from 31 to 84 power.
  • Summon Mirage the Unicorn Mirage the Unicorn Summon Mew the Cat Mew the Cat
    • Mega Storm Strike — attack Skill:
      • Increased number of levels and final power
      • There were 6 skill levels, from 26 to 102 power.
      • Now there are 18 skill levels, from 35 to 125 power.
      • Base reload time increased to 6 sec.
      • The skill now deals Over-hit.
  • Summon Kai the Cat Kai the Cat
    • In one of the upcoming updates, it will receive a set of active attacking physical skills, similar to Summon Feline King Feline King
  • Summon Soulless Soulless
    • The passive skill Slightly Strong P. Atk. has been upgraded to Strong P. Atk., which ultimately increases P. Atk. by +10%, similar to Kai the Cat's existing skill.
    • The shadow will no longer apply a debuff that burns MP to its owner.
    • Corpse Burst is an area-of-effect attack skill:
      • Increased number of levels and final power.
      • There were 4 skill levels, from 26 to 51 power.
      • Now there are 12 skill levels, from 31 to 84 power.
  • Summon Silhouette Silhouette
    • Steal Blood — attack skill:
      • Increased number of levels and final power
      • There were 6 skill levels, from 26 to 102 power.
      • Now there are 18 skill levels, from 35 to 125 power.
      • Base reload time increased to 6 sec.
      • The skill now deals Over-hit.
  • Summon Cursed Man Cursed Man
    • Cursed Blow is an offensive skill:
      • Now deals Dark elemental damage
    • Steal Blood — attack skill:
      • Increased number of levels and final power
      • There were 6 skill levels, from 26 to 102 power.
      • Now there are 18 skill levels, from 35 to 125 power.
      • Base reload time increased to 6 sec.
      • The skill now deals Over-hit.

 

Gameplay and content

etc_magic_book_black_i00.png Skills and mechanics

etc_men_hena_i02 Tattoos

  • Added the ability to install new types of tattoos for Prophet, Warcryer, and Overlord:
    • etc_wit_hena_i02 +WIT -INT
    • etc_men_hena_i02 +MEN -INT
    • Important! +INT dyes cannot be installed, just like for healers!
  • Full list of classes for which the new tattoo types are available:
    • Bishop/Prophet
    • Elven Elder
    • Shillien Elder
    • Overlord/Warcryer
  • The new +WIT/-INT and +MEN/-INT tattoos are now also available for first-profession classes:
    • Cleric
    • Elven Oracle
    • Shillien Oracle
    • Orc Shaman
    • Important! Primary and secondary paints are different items. When obtaining a second profession, any installed primary dyes will be lost.
  • Effects of the main stats:
    • WIT increases the casting speed of magical abilities and the chance of magical critical hits and critical heals. For support classes, this allows them to cast healing, buffs, and other essential abilities more quickly.
    • MEN increases maximum MP, MP regeneration rate, and magical defense, while also improving resistance to magical debuffs. This gives the character more resources for healing and supporting the party, faster MP regeneration, and greater resistance to magical effects.
    • INT affects the effectiveness of magical attacks, debuff penetration, and Mana Burn. Reducing INT lowers a character's offensive potential, but allows those points to be invested in MEN instead, improving defensive and resource-related stats.
  • What the new tattoo options provide: Support classes can now trade some INT for WIT or MEN, gaining a larger MP pool and faster regeneration, higher magical defense, and increased resistance to magical debuffs. This is especially useful in prolonged fights, where healers need to provide constant support and buffers need to regularly refresh positive effects.
  • New tattoos don't make existing options obsolete — they provide an alternative. Players can choose between greater effectiveness for their own magical attacks and debuffs or increased survivability, resilience, and MP efficiency.
  • Read more about the tattoo system in our Wikipedia.
     

New build options
For a healer
For a buffer with a focus on group support

Earlier Now
+4 WIT -4 MEN +4 WIT −4 MEN
or
+4 WIT −4 INT
+4 DEX -4 STR +4 DEX -4 STR
or
+4 MEN -4 INT
+4 CON −4 STR +4 CON −4 STR

Mortal Blow Blow skills

The base chance of some Blow skills to succeed has been set to standard values, the same as, for example, Deadly Blow Deadly Blow.

  • Significantly increased chance of success:
    • Mortal Blow Mortal Blow is a standard ability for warriors and rogues.
    • Cursed Blow Cursed Blow is a combat skill used by Necromancer pets.
    • Panther Fatal Claw Fatal Claw is a skill used by the Dark Avenger's panther.
  • Minor increase in chance of success:
    • Blinding Blow Blinding Blow.
    • Critical Blow Critical Blow.

 

image.png Epic Bosses

image.png Schedule of upcoming events

  • Please note! All times shown are in the server's time zone and use the 24-hour format.
    • Black & White — UTC+3
    • Carmine — UTC−3
image.png Black image.png White image.png Carmine image.png Gamma
  • image.png Queen Ant — 07.09.2026, 21:00
  • image.png Core — 09.09.2026, 21:00
  • image.png Orfen — 16.09.2026, 21:00
  • image.png Queen Ant — 07.09.2026, 21:00
  • image.png Core — 09.09.2026, 21:00
  • image.png Orfen — 16.09.2026, 21:00

magic_barrier.png Boss Parameters

  • image.png Black image.png White image.png Carmine:
    • image.png Queen Ant image.png Orfen image.png Core accessory_crown_i00.png Fortress of Resistance 
      • Bosses and guards level — 55
      • Parameters have been adjusted

etc_treasure_box_i01.png Improved rewards

  •  image.png Black image.png White image.png Carmine:
    • Physical Ring of Queen Ant Ring of Core Earring of Orfen — boss-specific jewelry
    • Forgotten Scroll: Fighter's Will Forgotten Scroll: Archer's Will Forgotten Scroll: Magician's Will — one Will book of each type
    • weapon_sword_of_delusion_i00.png weapon_sages_staff_i00.png weapon_akat_long_bow_i00.png — random High C-grade weapon
    • weapon_samurai_longsword_i00.png weapon_ghouls_staff_i00.png weapon_eminence_bow_i00.png — random Top C-grade weapon
    • weapon_sword_of_valhalla_i00.png weapon_dark_elven_long_bow_i00.png weapon_kris_i00.png weapon_heavy_war_axe_i00.png weapon_great_axe_i00.png weapon_great_sword_i00.png — random Low B-grade weapon
    • armor_t61_ul_i00.png armor_t62_ul_i00.png armor_t63_u_i00.png armor_t21_ul_i00.png armor_t54_u_i00.png armor_t57_u_i00.png — random pieces of High or Top C-grade armor
    • armor_t59_ul_i00.png armor_t65_u_i00.png armor_t64_g_i00.png armor_t66_b_i00.png armor_helmet_i00.png — random pieces of Low B-grade armor
    • accessary_ring_of_ages_i00.png accessary_nassens_earing_i00.png accessary_necklace_of_mermaid_i00.png accessary_adamantite_ring_i00.png accessary_adamantite_earing_i00.png accessary_adamantite_necklace_i00.png — various High and Top C-grade, as well as Low B-grade jewelry
    • etc_add_buffslot_i02.png Ancient Book: Divine Inspiration (Manuscript) — 3-5 books

 

Raid Boss Raid Bosses

  • Rewards for killing Low B-grade Raid Bosses have been standardized to match those for higher-level Bosses.
  • Low B-grade boss levels have increased to 52–56. Boss stats have been adjusted.
  • Standardized general drops — Blessed Scroll: Enchant Weapon (D-Grade) Scrolls,  Proof of Loyalty Proof of Loyalty, Forgotten Scroll: Fighter's Will Forgotten Scroll: Archer's Will Forgotten Scroll: Magician's Will Books of Will
  • Standardized common drops (Weapons, Armor, and Jewelry, as well as parts and recipes for their creation)
  • Important! Onimage.png the Black, image.png White  &image.png Carmine servers, Raid Bosses will be unlocked in stages as the server develops, similar to what happened onimage.png Gamma  during launch.
  • Expertise C Low B-grade:
  • Hidden text
    • Respawn time from 8 to 12 hours
    • All Bosses are Turn to Stone invulnerable to damage and any effects for 2 minutes after spawning.
    • Flags (PvP) when interacting
    • Bosses cannot be moved more than 2500 from their spawn point.
    • Boss and guard levels have been adjusted to match the value of the rewards they provide:
      • The stats of bosses and their guards have been adjusted accordingly. On average, they have become stronger and more resilient by approximately 15–28%.
      • EXP and SP rewards have been increased to make the game more rewarding and in line with the increased difficulty.
    • Rewards (Weapons, Armor, and Jewelry) will be revised and improved upon the introduction of these Bosses to the new servers.
    • Overall Awards:
      • Proof of Loyalty Proof of Loyalty — from 2 to 4
      • Scroll: Enchant Armor (C-Grade) Blessed Scroll: Enchant Armor (C-Grade) Scroll: Enchant Weapon (C-Grade) Blessed Scroll: Enchant Weapon (C-Grade) Regular or Blessed C-grade enchant scrolls with a 40% chance
        or
      • etc_scroll_of_enchant_armor_i03.png etc_blessed_scrl_of_ench_am_b_i03.png etc_scroll_of_enchant_weapon_i03.png etc_blessed_scrl_of_ench_wp_b_i03.png Regular or Blessed B-grade enchant scrolls with a 60% chance
      • etc_add_buffslot_i02.png Ancient Book: Divine Inspiration (Manuscript)
      • Forgotten Scroll: Fighter's Will Forgotten Scroll: Archer's Will Forgotten Scroll: Magician's Will — Random Will books Jackpot🍀

 

First appearance of updated Bosses

image.png Gamma

  • September 7th with the server restart

image.png Black image.png White image.png Carmine

 

Low B-grade (level 52–56)

Hidden text
Zaken's Chief Mate Tillion (Lv.52)
  • Unidentified Kris Kris
  • Unidentified Hell Knife Hell Knife
  • Unidentified Dark Elven Long Bow Dark Elven Long Bow
  • Unidentified Avadon Circlet Avadon Circlet
  • Unidentified Zubei's Helmet Zubei's Helmet
  • Unidentified Avadon Shield Avadon Shield
  • Unidentified Zubei's Shield Zubei's Shield
Messenger of Fairy Queen Berun (Lv.52)
  • Unidentified Keshanberk Keshanberk
  • Unidentified Great Sword Great Sword
  • Unidentified Sword of Valhalla Sword of Valhalla
  • Unidentified Avadon BreastplateUnidentified Avadon Gaiters Avadon Breastplate & Gaiters
  • Unidentified Zubei's BreastplateUnidentified Zubei's Gaiters Zubei's Breastplate & Gaiters
Carnage Lord Gato (Lv. 52)
  • Unidentified Heavy War Axe Heavy War Axe
  • Unidentified Ice Storm Hammer Ice Storm Hammer
  • Unidentified Spell Breaker Spell Breaker
  • Unidentified Sprite's Staff Sprite's Staff
  • Unidentified Avadon Circlet Avadon Circlet
  • Unidentified Zubei's Helmet Zubei's Helmet
  • Unidentified Avadon Shield Avadon Shield
  • Unidentified Zubei's Shield Zubei's Shield
Cursed Clara (Lv. 52)
  • Unidentified Arthro Nail Arthro Nail
  • Unidentified Great Axe Great Axe
  • Adamantite RingAdamantite EarringAdamantite Necklace Adamantite Jewelry
Deadman Ereve (Lv. 53)
  • Unidentified Arthro Nail Arthro Nail
  • Unidentified Great Axe Great Axe
  • Unidentified Avadon Leather Armor Avadon Leather Armor
  • Unidentified Zubei's Leather ShirtUnidentified Zubei's Leather Gaiters Zubei's Leather Shirt & Gaiters
Captain of Red Flag Shaka (Lv.53)
  • Unidentified Keshanberk Keshanberk
  • Unidentified Great Sword Great Sword
  • Unidentified Sword of Valhalla Sword of Valhalla
  • Adamantite RingAdamantite EarringAdamantite Necklace Adamantite Jewelry
Fafurion's Envoy Pingolpin (Lv.53)
  • Unidentified Arthro Nail Arthro Nail
  • Unidentified Great Axe Great Axe
  • Unidentified Sealed Avadon GlovesUnidentified Sealed Avadon Boots Avadon Gloves & Boots
  • Unidentified Sealed Zubei's GauntletsUnidentified Sealed Zubei's Boots Zubei's Gauntlets & Boots
Atraiban (Lv.54)
  • Unidentified Kris Kris
  • Unidentified Hell Knife Hell Knife
  • Unidentified Dark Elven Long Bow Dark Elven Long Bow
  • Unidentified Avadon Robe Avadon Robe
  • Unidentified Tunic of ZubeiUnidentified Stockings of Zubei Tunic & Stockings of Zubei
Magus Kenishee (Lv.54)
  • Unidentified Kris Kris
  • Unidentified Hell Knife Hell Knife
  • Unidentified Dark Elven Long Bow Dark Elven Long Bow
  • Adamantite RingAdamantite EarringAdamantite Necklace Adamantite Jewelry
Paniel the Unicorn (Lv. 54)
  • Unidentified Heavy War Axe Heavy War Axe
  • Unidentified Ice Storm Hammer Ice Storm Hammer
  • Unidentified Spell Breaker Spell Breaker
  • Unidentified Sprite's Staff Sprite's Staff
  • Unidentified Avadon BreastplateUnidentified Avadon Gaiters Avadon Breastplate & Gaiters
  • Unidentified Zubei's BreastplateUnidentified Zubei's Gaiters Zubei's Breastplate & Gaiters
Furious Thieles (Lv. 55)
  • Unidentified Arthro Nail Arthro Nail
  • Unidentified Great Axe Great Axe
  • Unidentified Avadon Robe Avadon Robe
  • Unidentified Tunic of ZubeiUnidentified Stockings of Zubei Tunic & Stockings of Zubei
Enchanted Forest Watcher Ruell (Lv.55)
  • Unidentified Keshanberk Keshanberk
  • Unidentified Great Sword Great Sword
  • Unidentified Sword of Valhalla Sword of Valhalla
  • Unidentified Avadon Leather Armor Avadon Leather Armor
  • Unidentified Zubei's Leather ShirtUnidentified Zubei's Leather Gaiters Zubei's Leather Shirt & Gaiters
Sorcerer Isirr (Lv.55)
  • Unidentified Heavy War Axe Heavy War Axe
  • Unidentified Ice Storm Hammer Ice Storm Hammer
  • Unidentified Spell Breaker Spell Breaker
  • Unidentified Sprite's Staff Sprite's Staff
  • Unidentified Sealed Avadon GlovesUnidentified Sealed Avadon Boots Avadon Gloves & Boots
  • Unidentified Sealed Zubei's GauntletsUnidentified Sealed Zubei's Boots Zubei's Gauntlets & Boots
Beleth's Seer, Sephia (Lv.55)
  • Unidentified Arthro Nail Arthro Nail
  • Unidentified Great Axe Great Axe
  • Unidentified Avadon Circlet Avadon Circlet
  • Unidentified Zubei's Helmet Zubei's Helmet
  • Unidentified Avadon Shield Avadon Shield
  • Unidentified Zubei's Shield Zubei's Shield
Black Lily (Lv.56)
  • Unidentified Kris Kris
  • Unidentified Hell Knife Hell Knife
  • Unidentified Dark Elven Long Bow Dark Elven Long Bow
  • Unidentified Avadon Leather Armor Avadon Leather Armor
  • Unidentified Zubei's Leather ShirtUnidentified Zubei's Leather Gaiters Zubei's Leather Shirt & Gaiters
Harit Hero Tamash (Lv.56)
  • Unidentified Kris Kris
  • Unidentified Hell Knife Hell Knife
  • Unidentified Dark Elven Long Bow Dark Elven Long Bow
  • Unidentified Avadon BreastplateUnidentified Avadon Gaiters Avadon Breastplate & Gaiters
  • Unidentified Zubei's BreastplateUnidentified Zubei's Gaiters Zubei's Breastplate & Gaiters
Zaken's Butcher Krantz (Lv.56)
  • Unidentified Heavy War Axe Heavy War Axe
  • Unidentified Ice Storm Hammer Ice Storm Hammer
  • Unidentified Spell Breaker Spell Breaker
  • Unidentified Sprite's Staff Sprite's Staff
  • Unidentified Avadon Robe Avadon Robe
  • Unidentified Tunic of ZubeiUnidentified Stockings of Zubei Tunic & Stockings of Zubei
Bandit Leader Barda (Lv. 56)
  • Unidentified Keshanberk Keshanberk
  • Unidentified Great Sword Great Sword
  • Unidentified Sword of Valhalla Sword of Valhalla
  • Unidentified Sealed Avadon GlovesUnidentified Sealed Avadon Boots Avadon Gloves & Boots
  • Unidentified Sealed Zubei's GauntletsUnidentified Sealed Zubei's Boots Zubei's Gauntlets & Boots
Eva's Spirit Niniel (Lv. 56)
  • Unidentified Heavy War Axe Heavy War Axe
  • Unidentified Ice Storm Hammer Ice Storm Hammer
  • Unidentified Spell Breaker Spell Breaker
  • Unidentified Sprite's Staff Sprite's Staff
  • Adamantite RingAdamantite EarringAdamantite Necklace Adamantite Jewelry

 

weapon_sword_of_damascus_i00.png Items

glory_expand_inventory.png Expand Inventory

In addition to the current bonuses, it now also grants +30 000 to carrying capacity. This increase is fixed, so it is not multiplied by bonuses from glory_expand_inventory.png Expand Inventory and buff_inc_lu4.png Premium Account.

glory_expand_inventory.png Expand Inventory

  • Before: 78 660 × 1,5 = 117 990 carrying capacity.
  • After: 78 660 × 1,5 + 30 000 = 147 990 carrying capacity.

glory_expand_inventory.png Expand Inventory and buff_inc_lu4.png Premium Account

When buff_inc_lu4.png Premium Account and glory_expand_inventory.png Expand Inventory are used simultaneously, the fixed +30 000 is also added after all percentage multipliers.

  • Before: 78 660 × 1,5 × 1,5 = 176 985 carrying capacity.
  • After: 78 660 × 1,5 × 1,5 + 30 000 = 206 985 carrying capacity.

The change is intended to reduce the gap between characters with different base CON without completely removing the advantage of high carrying capacity. For characters with low CON, the percentage bonus provided significantly less absolute increase, while for characters with high CON, the same +50% already allowed them to carry large amounts of items without difficulty. The fixed +30 000 makes Expand Inventory noticeably more useful for characters with low base CON while preserving the value of the CON stat itself.


Clan Clarity MP Regeneration value has been revised for B and A-grade sets. These changes are intended to improve mana management, particularly for mage and support classes. This makes MP regeneration a more meaningful part of gear and helps maintain consistent character performance in both PvE and PvP. Other set bonuses remain unchanged.

armor_t70_u_i00.png Blue Wolf Robe Set

  • MP Regeneration: +16%

armor_t72_ul_i00.png Doom Light Set

  • MP Regeneration: +16%

armor_t73_u_i00.png Doom Robe Set

  • MP Regeneration: +20%
  • The set is currently being reworked. We plan to release the remaining changes around September 14th.

armor_t74_u_i00.png Dark Crystal Heavy Set

  • MP Regeneration: +20%

armor_t78_ul_i00.png Tallum Light Set

  • MP Regeneration: +20%

armor_t85_ul_i00.png Majestic Robe Set

  • MP Regeneration: +24%

 

image.png Other changes

Alchemical Expertise Alchemy

  • The witch Sa Izzuruk can now open reagent chests.
  • Added the ability to open 100, 500, or 1000 chests at once.
    image.png image.png image.png

Grumpy Grumpy

  • Now aggressive monsters have a special status that distinguishes them from ordinary ones.

image.png

Doom Knight Fields of Massacre

  • Adjusted the location of spots and improved monster spawning.

Harit Lizardman Matriarch Forrest of Mirrors

  • The monster population has been increased and their placement has been improved.
  • Adjusted spawn zones and monster respawn times.
  • We recommend paying attention to this location as an alternative to other popular spots.

 

 

 

 

 

image.png Sight into the future

  • Upcoming plans and changes that are already in active development
    • image.png Game client:
      • Aden Castle — visual and technical improvements
      • Game chat – adapted to the new interface, useful familiar functionality, modern appearance
      • Group Window — sort characters in a group, display specific buffs, highlight the group, and indicate the status of group members
    • image.png Epic and Raid Bosses:
      • Epic Bosses Update
      • New Epic Bosses
      • New Raid Bosses:
      • New bosses will appear in pools as the server develops.
      • Boss pool Top A-grade (November/December):
        • Storm Winged Naga
        • Longhorn Golkonda
        • Cherub Galaxia
        • Death Lord Ipos
        • And many other Bosses with updated mechanics, Top A-grade loot and etc_soul_stone_i01.png SA leveling up to 13 for Top A-grade weapons.
      • A-grade armor upgrade quest (shoulder)
    • Spirit Sharing Summoners:
      • Changes to various aspects of summoner gameplay.
    • accessory_hero_cap_i00.png Grand Olympiad:
      • Work is currently underway to create and test arenas for the future Olympiad.
      • The Olympiad is still in its early stages of development, so the system's launch isn't expected anytime soon. We want to carefully consider all elements to create a high-quality and balanced game mode.

 

 

 

You will need to use our image.png Launcher in order for the update to be displayed correctly. 
We strongly recommend using the Check Files feature, as we regularly release various minor and major updates.

with ❤️, E-Global & Averia

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