ReadFile beyond EOF 0+4/0
History: ULinkerLoad::Serialize <- FUnrealfileSummary<< <- LoadSummary <- ULinkerLoad::Load <- ULinkerLoad::ULinkerLoad <- UObject::GetPackageLinker <- UObject::StaticLoadObject <- (Engine.Texture CustomIcon.etc_ev_small_egg NULL) <- NWndUtil::LoadTexture <- NCObject::LoadTexture <- NCItemInfo::LoadIconTex <- NCItemWnd::AddItem <- UItemWindowHandle::execAddItem <- UObject::ProcessEvent <- (InventoryWnd Transient.InventoryWnd, Function Interface.InventoryWnd.OnEvent) <- XMLUIManager::ExecuteUIEvent <- ID:2600, param:classID=31841 name=�Маленькое Яйцо� iconName=�CustomIcon.etc_ev_small_egg� description=�Маленькое Яйцо Дракона. Вырасти его, чтобы получить Большое Яйцо.� itemType=5 serverID=273251982 itemNum=�1� slotBitType=0 enchanted=0 blessed=0 damaged=0 equipped=0 price=�0� reserved=-1 reserved64=�0� defaultPrice=�0� refineryOp1=0 refineryOp2=0 currentDurability=0 currentPeriod=0 enchantOption1=0 enchantOption2=0 enchantOption3=0 relatedQuestCnt=0 weight=0 materialType=8 durability=-1 crystalType=0 consumeType=0 ItemSubType=0 AttackAttributeType=-2 AttackAttributeValue=0 DefenseAttributeValueFire=0 DefenseAttributeValueWater=0 DefenseAttributeValueWind=0 DefenseAttributeValueEarth=0 DefenseAttributeValueHoly=0 DefenseAttributeValueUnholy=0 IsBRPremium=0 BR_CurrentEnergy=-1 BR_MaxEnergy=-1 Order=0 <- NConsoleWnd::AddInventoryItem <- ItemListPacket <- UNetworkHandler::Tick <- Function Name=ItemListPacket <- UGameEngine::Tick <- UpdateWorld <- MainLoop
какой файлик мне удалить? :D