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Apache Ant

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Сообщения, опубликованные пользователем Apache Ant

  1. Запускаю апдейтер, он типо проверяет файлы, хотя все 22 ГБ скаченно, а потом через 5 минут тупо вырубается и исчезает!!

    У коого такое было?

    Скиньте пожалуйста файл из апдейтера - Game Launcher (305 kb) закачан 4 апреля 2019 г. Joxi

    Называется launcher.log

  2. Половину скилов не работает, в локациях в рендже 500 ресаются одинаковые мобы с разницей в экспе 2x из-за динамических рейтов, которые никто не настроил, вся игра в чёрных квадратах половину раз как её запускаешь, две недели не могут сделать альт клик снайпа, зато плащи сделали, это просто пиздец.

     

    Господа, спасибо вам огромное за то, что скидывайте нам отчеты о проблемах - мы их решаем.

    При этом, не стоит забывать, что нам необходимо довести продукт до готовности.

    Плащи, это часть всего процесса.

  3. Добрый день! По делу:

    1.Будет ли пересмотрен донат шоп, а именно сундук с топ с со сменой на Лоу с ?

    2.Будет ли добавлено в Люксор топ С за кристалы или адену? Если да, то когда?

    3. Возможно ли понижение цен на наборы?

    Спасибо, спросил за многих.

     

    Конечно, я повторю ответы в одной точке и закрою тему, дабы прочитать могли все желающие:

     

    1. Нет, в наборах останется топ С.
    2. Да, будет введено для упрощения старта, однозначно после запуска сервера;
    3. По сравнению с нашими предыдущими Интерлюд серверами, мы каждое открытие снижаем среднюю цену чека (как на наборы, так и отдельные категории).

    Возможно, это все-равно для многих дорого, но по существу речь о билетах в кино или отдыхе в заведении.

    И это, все-таки, одноразовые категории, мы все-же про относительно длительную сессию говорим.

     

    Рекомендуем всё же ознакомиться с вариативом игры на сервере, а именно:

    • Экипировка от Newbie Guide
    • Купоны на Д и Ц оружие по получению профессий
    • Пайлаки
    • Камалоки, Лабы
    • Динамические рейты

    Мы осознаем недовольство с вашей стороны, ведь косяки у новых систем (клиент, апдейтер) - неизбежны, но мы стараемся улучшить ваш игровой опыт, к сожалению это не проходит без стадии тестирования и горения.

  4. Почему удаляют темы ? Люди обсуждают сервер каким будет старт , работает ли вобше на сервере администраторы меняют они чтото или нет , феил или нет и вобще стартане ли он А ТЕМЫ УДАЛЯЕТЕ ЗАЧЕМ ?????Осталось два дня до старта и мне сыкатно закидывать бабло или нет ((

     

    Удаляют не темы, а панику, которую вы же на четверых тут и разводите.

     

    Мы работу делаем, пишите проблемы по делу, а не о том "Как сложно живется на Глобале обитаванном".

  5. Во время игры видел как глюкануло окно моей основы прошло пару секунд и проподает валакс 7 лвл из инвентаря и из панели быстрого доступа написал тех поддержку и админу и мне говорят что с этим ничего не смогут сделать! Классно с таким ходом точно скоро начну забивать на л2

     

    Нам не сложно и не жалко восстановить Валакаса, но мы честно говорим, что система логов на Аверийском сервере - просто древнейшая, нет возможности найти.

    Дабы не разводить бунт - сам зайду и постараюсь выкопать эти логи.

  6. Наш Лорн уже давно порядок навел бы, если-бы ему просто дали доступ!

    Но у Лорна есть все необходимые доступы.

    К сожалению, Рома занят другими задачами и не может заниматься разработкой сервера.

     

    Но все фиксы, которые просили сделать (форум, описание, внутри-игровые корректировки) мы с Радишем сделали.

    Не хочу вас вводить в заблуждение, вы и сами видите как много технической работы проделано нами за 3 месяца:

    • Разработка апдейтера
    • Разработка сайта
    • Слияние двух крупнейших форумов и их последующая оптимизация
    • Параллельная разработка двух продуктов

    Но, вполне вероятно, что мы все-же найдем время и силы для запуска Аверийского сервера, ради олдов)

  7. извини это не Crysis 3 и не Battlefield с ихними требованиями, а 13 летняя l2

    [automerge]1553810330[/automerge]

     

    кроме дошиков тут нечего нового не появилось, увы

     

    Клиент весит 22 гига, а его графические параметры вполне соответствую современным требованиям.

    Видимо что-то меняется.

  8. А когда "современный апдейтер" перестанет обновлять клиент после абсолютно каждого запуска и нагружать диск непонятно чем без нагрузки на сеть(из чего следует, что это не раздача через торрент)?

     

    В качестве решения предложили игрокам вот такую опцию:

    http://joxi.ru/YmEG3XGFw9XJlA

     

    Однако, хочу обратить внимание:

    При подключении приложения (от 5 - 10 минут) процессор будет грузиться, это происходит в силу проверки обновлений самого апдейтера + состояния вашего игрового клиента.

  9. Вопрос такой я ща попытался задонить ну просто так и увидел что там не вьебовая комиссия, на старте это уберут или такая комиссия и будет как и сейчас стоит???. (Просто играл на валхале там такой байды не была)

    Вы платите при помощи g2a или unitpay?

  10. image.php?di=GDTH.png

    Dear players!

     

    On this week we can finally present our new Interlude Final update 1.5!

    We know that's a bit later, that you've expected, but it's finally here wink.png

     

    We want to mention, that update is going to be implemented in 2 parts:

    First is going to be implemented today (with restart 08:00 CEST). 2nd part - at the end of the week.

     

     

     

    First time of update

     

     

    Soul Crystals Enchantment

     

     

    • Common rules for all following points:

    Chance is personal for every member of a group

    All you need is to have a quest "Enchange Your Weapon" and Soul Crystal of certain level in your inventory

    • Folloing Bosses will now have 15% chance to enchant SA from 10 to 12:
      • Tanatos (72)
      • Kandra (72)

     

    • Chance of enchantment will be increased for following RB (SA10 => 12, from 5 to 15%):
      • Roaring Skylancer
      • Beast Lord Behemoth
      • Meanas Anor
      • Antharas Priest Cloe
      • Eilhalder von Hellmann

     

    • Following Raid Bosses are now will enchant SA on 12 and 13 level (10% rate):
      • Gordon (85)
      • Varka's Chief Horus (87)
      • Ketra's Chief Brakki (87)
      • Queen Shyeed (80)
      • Death Lord Ipos (75)
      • Death Lord Shax (75)
      • Storm Winged Naga (75)
      • Ocean Flame Ashakiel (76)
      • Hestia, Guardian Deity of the Hot Springs (78)
      • Cherub Galaxia (79)

     

    • Chance of enchantment Soul Crystals from 12 to 13 on Anakazel at Hero Rift has been increased from 15% to 20%
    • Chance of enchantment Soul Crystals from 12 to 13 on Ember at Forge of Gods has been increased from 5% to 10%

    So, now you can enchant SA on regular Raid Boss (except Epic Bosses and Tyrannosaurus), such as:

    • From 10 to 12, wich 15% chance rate for each member of a group:
      • Tanatos
      • Kandra
      • Roaring Skylancer
      • Beast Lord Behemoth
      • Meanas Anor
      • Antharas Priest Cloe
      • Eilhalder von Hellmann

     

    • From 12 to 13, wich 10% chance rate for each member of a group:
      • Gordon
      • Varka's Chief Horus
      • Ketra's Chief Brakki
      • Queen Shyeed
      • Death Lord Ipos
      • Death Lord Shax
      • Storm Winged Naga
      • Ocean Flame Ashakiel
      • Hestia, Guardian Deity of the Hot Springs
      • Cherub Galaxia

     

    • From 12 to 13 уровень, wich 20% chance rate for each member of a group:
      • Anakazel (Hero Rift)

     

     

     

    Magic Damage Dispersion

     

     

    We've add the magic damage dispersion, whcih depends on type of weapon:

    • Blunt - 20%
    • Sword - 10%
    • Bow - 5%
    • Dagger - 5%
    • Dual Fist - 5%
    • Polearm - 10%
    • Etc (spellbook) - 10%
    • Weaponless - 10%

    Exsample:

    Using Sword of Miracle (Sword)

    • Before: fixed 1000 dmg
    • Now: from 900 to 1100 dmg

    Using Arcana Mace (Blunt)

    • Before: fixed 1000 dmg
    • Now: from 800 to 1200 dmg

     

     

     

    Improved system of Over Enchant Equipment of A and S-Grade

     

     

    We've re-worked system of equipment enchantment of full A and S-Grade sets:

     

    post-29008-0-98339000-1534789979.png

     

    If full set have been enchanted

     

    For exsample:

    A0AD9306.png Dark Crystal Robe Set is:

    • A0AD9306.png Dark Crystal Robe
    • armor_helmet_i00_0.png Dark Crystal Helmet
    • armor_t76_g_i00_0.png Dark Crystal Gloves (Robe)
    • armor_t76_b_i00_0.png Dark Crystal Boots (Robe)

    Even if Helmet, Gloves and Boots are rare - you will still receive Set Bonus.

     

    If you have items with different level of enchant - bonus will work on the lowest level of enchantment item.

    Exsample:

    • Dark Crystal Robe +8
    • Dark Crystal Helmet +4
    • Rare Dark Crystal Gloves (Robe) +5
    • Dark Crystal Boots (Robe) +6

    Bonus will be from +4 level, because the lowest part of the set - Helmet +4. If it will be enchanted for +5 - it will fit the Robe and the general bonus will be +5 level.

     

    By the way,

     

     

    On Interlude Final any armor which is enchanted on +4 will provide additional HP, expemt regular P.Def:

    • Armor: Helmet, Boots, Gloves, Upped, Lower, Fullbody, Shield;
    • Regular and Rare bonuses will give same bonus;
    • Sealed and unsealed items give a same bonus;
    • HP bonus is fixed, and is not effected by buffs, active and passive skills, CON and other HP parametrs;
    • Jewelry and Weapon will not give any additional HP bonus;

    Additional HP, depending on grade:

     

    c8b5edd83276c73667fe1b0f7667.png

     

     

     

     

     

    Increasing chance of Foundation armors craft

     

     

    • Chance of getting Rare (Foundation) items (Helmet, Gloves, Boots, Upped, Lower, Fullbody, Shield) has been increased from ~ 2 to 5%
      • Before: 60% - regular item, 38% - fail, 2% - rare item;
      • Now: 60% - regular item, 35% - fail, 5% - rare item.

      [*]More detailed information regarding Rare items

     

     

     

    Forgotten Scrolls has been added

     

     

    Now all classes can learn Forgotten skills:

    • skill0945_0.png Magician's Will
      • Passive skill, works with any weapon;
      • Increasing M.Attack +5%, casting speed +5%, MP consumption rate by +5%;
      • Can be learned by all Mystic classes.

      [*]skill0758_0.png Fighter's Will

      • Passive skill, works with melee weapon;
      • Increasing P.Attack +5%, attack speaed +5%, MP consumption rate of physical skills, including dances and songes by +5%;
      • Can be learned by all Fighter classes.

      [*]skill0759_0.png Archer's Will

      • Passive skill, works with range weapon;
      • Increasing accuracy +8, range of archer attack by +50, speed +5;
      • Can be learned by all Fighter classes.

    Information:

    • Skills available on 76 level;
    • To learn skill you will need to use Forgotten Scroll.

    Where to receive Forgotten Scroll:

    • Core - drop 1 scroll randomly from all types;
    • Orfen - drop 1 scroll randomly from all types;
    • Queen Ant - drop 1 scroll randomly from all types;
    • Zaken - drop 1 scroll randomly from all types;
    • Frintezza - drop 1 scroll of each type;
    • Baium - drop 2 scroll of each type;
    • Antharas - drop 2 scroll of each type;
    • Valakas - drop 2 scroll of each type;
    • 3 новых РБ в Silent Valley - drop 1 q-ty, randomly from all types.

     

     

     

    Transfer of Epic Bosses respawn

     

     

    Due to the fact that some of the Epic Bosses respawn timer has been moved to very awkward time we've decided to change the respawn to more comfortable time for most of the players.

     

    For following Epic Bosses the respawn going to be 19:00 CEST:

    • Accessory_ring_of_queen_ant_i00_0.jpg Queen Ant - 31.08.2018, 18:00 - 20:00
    • Accessory_earring_of_zaken_i00_0.jpg Zaken - 01.09.2018, 18:00 - 20:00
    • Accessory_ring_of_baium_i00_0.jpgBaium - 02.09.2018, 17:00 - 21:00

    It's 1 time conrection, which mean that next Baium is going to be killed at 20:30 - next resp is going to be from 18:45 to 21:45, in 5 days.

     

    Respawn timer:

    • Accessory_ring_of_queen_ant_i00_0.jpg Queen Ant - 24 +- 1h
    • Accessory_earring_of_zaken_i00_0.jpg Zaken - 48 часов +- 1h
    • Accessory_ring_of_baium_i00_0.jpgBaium - 5 дней +- 2h
    • Accessory_earring_of_antaras_i00_0.jpgAntharas - 8 days
    • Accessory_necklace_of_valakas_i00_0.jpgValakas - 11 days
    • Accessory_ring_of_core_i00_0.jpg Core - 36h +-1h
    • Accessory_earring_of_orfen_i00_0.jpg Orfen - 36h +- 1h
    • Accessory_necklace_of_frintessa_i00_0.jpg Frintezza - 48h +- 60 min

     

     

     

     

     

    Second part of update

     

     

    New location

     

     

    • At Sillent Valley fleding from the wrath of the gods the Fallen Giants, which have betrayed they brothers during the war with Mother of Dragons Shillien and been banished from Giant's Cave.
    • Etc_map_yellow_i00_0.jpg Changes at Silent Valley (under Giant Cave):
      • Q-ty of monsters has been changed;
      • There is a chain of quests at the location (increasing the level of trust) - more details in next section;
      • There will be 3 Raid Bosses in this location with unique drop (Bosses will have fixed evening spawn timer);
      • By making quest and killing monster you will have a chance to get:
        • Special breastplate for S-Grade armor, which will classify it;
        • Resources;
        • and other.

    Location will perfect fit for full and small groups, because useful drop and gaining experience wink.png

     

     

     

    Improvement of S-Grade equipment

     

     

    At new location you will have a chance to complete the chain of quest to increase the level of trust with the race of Giants. From their side they will offer you exchange the proofs of killing the Fallen Giant on their knowledge.

     

    As the result of this trade you will receive the special breastplate for S-Grade armor, which will classify it, which will provide additional bonuses which was designed especially for you class.

     

    For example:

    • Bonus for certain class:
      • Draconic Leather Armor can be improved for your class (which have Light Armor Mastery), to receive a bonus which was designed especially for you class.
      • Example
        • Draconic Leather Armor [Archer Mastery]
        • Please note: after you will create a Archer Mastery on your armor, none of any other class will be allowed to put this part of armor.

    Bonus of sets:

     

    Heavy

     

     

    post-28593-0-38471700-1535544215.png

     

     

    Light

     

     

    post-28593-0-65435100-1535544215.png

     

     

    Robe

     

     

    post-28593-0-92454700-1535544215.png

     

     

     

     

     

    New skills

     

     

    human_adventurer.png Treasuse Hunter elf_wind_rider.png Plains Walker darkelf_ghost_hunter.png Abyss Walker

     

     

    skill1559_0.pngPotential Ability

    • Passive skills;
    • When equipped with a dagger or a dual dagger, increases Critical Rate and Critical Damage;
    • Requires a light armor to be equipped.

    3 level of skill:

    • + 10% chance, + 78 power;
    • + 15% chance, + 196 power;
    • + 20% chance, + 256 power.

    Can be learned:

    • 28 level - 10.000 SP;
    • 52 level - 40.000 SP;
    • 70 level - 200.000 SP.

    Please note: it works on autoattack, not skills. It will help with a PvE aspect.

     

     

    human_sagittarius.png Hawkey

     

     

    skill0534_0.pngCounter Dash

    • Passive skills - trigger;
    • When attacked, with certain chance party members' Increases Speed;
    • Buff will not take a buff slot.

    3 level of skill:

    • Personal speed bonus +15, party speed bonus +7. Effect time - 10 sec;
    • Personal speed bonus +20, party speed bonus +10. Effect time - 20 sec;
    • Personal speed bonus +25, party speed bonus +15. Effect time - 30 sec.

    Can be learned:

    • 40 level - 150.000 adena and 15.000 SP
    • 64 level - 3.000.000 adena and 220.000 SP
    • 79 level - 10.000.000 adena and 20.000.000 SP

     

     

    elf_moonlight_sentinel.png Silver Ranger

     

     

    skill0533_0.pngCounter Rapid Shot

    • Passive skills - trigger;
    • When attacked, with certain chance party members' Increases Attack Speed;
    • Buff will not take a buff slot.

    3 level of skill:

    • Personal attack speed bonus +10%, party attack speed bonus +5%. Effect time - 10 sec;
    • Personal attack speed bonus +12%, party attack speed bonus +7%. Effect time - 20 sec;
    • Personal attack speed bonus +15%, party attack speed bonus +10%. Effect time - 30 sec.

    Can be learned:

    • 40 level - 150.000 adena and 15.000 SP;
    • 64 level - 3.000.000 adena and 220.000 SP;
    • 79 level - 10.000.000 adena and 20.000.000 SP.

     

     

    darkelf_ghost_sentinel.png Phantom Ranger

     

     

    Skill_10904_1.jpgCounter Power Shot

    • Passive skills - trigger;
    • When attacked, with certain chance party members' Increases Damage from Physical Skills;
    • Buff will not take a buff slot.

    3 level of skill:

    • Personal physical skills damage bonus + 10%, party physical skills damage bonus + 7%. Effect time - 10 sec;
    • Personal physical skills damage bonus + 15%, party physical skills damage bonus + 10%. Effect time - 20 sec;
    • Personal physical skills damage bonus + 20%, party physical skills damage bonus + 15%. Effect time - 30 sec.

    Can be learned:

    • 40 level - 150.000 adena and 15.000 SP;
    • 64 level - 3.000.000 adena and 220.000 SP;
    • 79 level - 10.000.000 adena and 20.000.000 SP.

     

     

    human_duelist.png Gladiator

     

     

    skill0008_0.png Sonic Focus - Level 8

    • 8 level of skill has been added;
    • Can be learned at 77 level, 12.250.000 SP

    post-29008-0-30745300-1534612887.png Soul of Hunter

    • Active skill;
    • Increasing outcome and decreasing income PvE damage. Duration: 20 min.

    3 level of skill:

    • Increased PvE damage by 10%, increasing PvE defence by 5%;
    • Increased PvE damage by 15%, increasing PvE defence by 7%;
    • Increased PvE damage by 20%, increasing PvE defence by 10%.

    Can be learned:

    • 28 level - 12.000 SP;
    • 55 level - 120.000 SP;
    • 72 level - 700.000 SP.

     

     

    human_dreadnought.png Warlord

     

     

    post-29008-0-30745300-1534612887.png Soul of Hunter

    • Active skill;
    • Increasing outcome and decreasing income PvE damage. Duration: 20 min.

    3 level of skill:

    • Increased PvE damage by 10%, increasing PvE defence by 5%;
    • Increased PvE damage by 15%, increasing PvE defence by 7%;
    • Increased PvE damage by 20%, increasing PvE defence by 10%.

    Can be learned:

    • 28 level - 12.000 SP
    • 55 level - 120.000 SP
    • 72 level - 700.000 SP

     

     

    orc_grand_khavatari.png Tyrant

     

     

    skill0050_0.png Focused Force - Level 8

    • 8 level of skill has been added;
    • Can be learned at 77 level, 13.000.000 SP

     

     

    elf_elder.pngElven Elder

     

     

     

    Skill_11856_1.jpgMental Recharge (this skill has been added for mid\high rate server concept)

    • Active Magic skill;
    • Fully restore MP of 1 member of the group;
    • Can not be used on yourself and other "rechargers" class (SE, EE);
    • Fixed cooldown - 10 min;
    • Can be learned on 40 level, 3000 SP

     

     

    darkelf_shillien_saint.png Shilien Elder (this skill has been added for mid\high rate server concept)

     

     

     

    Skill_11856_1.jpgMental Recharge

    • Active Magic skill;
    • Fully restore MP of 1 member of the group;
    • Can not be used on yourself and other "rechargers" class (SE, EE);
    • Fixed cooldown - 10 min;
    • Can be learned on 40 level, 3000 SP.

    skill1551_0.png Mass Purify

    • Active Magic skill;
    • Cancels paralysis and petrification effects, and also cures poison and bleed condition of all party members;
    • Fixed cooldown - 2 min;
    • Can be learned on 76 level, 5.000.000 adena and 5.000.000 SP.

    skill1357_0.png Prophecy of Wind

    • Skill has been reworked:
      • Earlier:
        • +4 Accuracy;
        • +4 Agility;
        • +20% Attack speed;
        • + 5% Vampiric;
        • +20% Crit. chance from behind;
        • +20% Crit. power from behind;
        • +10% Resistance from defubb and cancel attacks.

        [*]Now:

        • +4 Accuracy
        • +7 Agility (+3)
        • +25% Attack speed (+5%)
        • +5% Vampiric
        • +25% Crit. chance from behind (+5%)
        • +30% Crit. power from behind (+10%)
        • +30% Resistance from defubb and cancel attacks (+20%)
        • +25% chance to avoid physical and magical skills (NEW);
        • Skill can be enchanted (NEW):
        • Each +1 level will increase speed by 1% (15% max).

     

     

    human_hierophant.png Prophet

     

     

    darkelf_spectral_master.png Phantom Summoner

     

     

    skill0779_0.pngSummon Smart Cubic

    • Active skill;
    • Cancels all the bad abnormal conditions which were cast on the master, and uses useful skills additionally;
    • Can be learned on 76 level, 5.000.000 Adena and 6.000.000 SP.

    skill1348_0.png Assassin Servitor

     

    Skill has been reworked:

    • +4 Accuracy;
    • +7 Agility (+3);
    • +25% Attack speed (+5%);
    • +5% Vampiric;
    • +25% Crit. chance from behind (+5%);
    • +30% Crit. power from behind (+10%);
    • +30% Resistance from defubb and cancel attacks (+20%);
    • +25% Chance to avoid physical and magical skills (NEW).

     

     

    darkelf_shillien_templar.png Shilien Knight

     

     

    skill0779_0.pngSummon Smart Cubic

    • Active skill;
    • Cancels all the bad abnormal conditions which were cast on the master, and uses useful skills additionally;
    • Can be learned on 76 level, 5.000.000 Adena and 6.000.000 SP.

     

     

    dwarf_fortune_seeker.png Bounty Hunter

     

     

     

    Skill0444_0.jpg Sweeper Festival (this skill has been added for mid\high rate server concept)

    • Active skill;
    • When used on nearby corpses that are in a Spoil state;
    • Fixed cooldown, depending on skill level;
    • Maximum amount of targets depends on skill level;
    • Radius - 200.

    3 level of skill:

    • 5 targets, fixed cooldown - 10 min;
    • 10 targets, fixed cooldown - 3 min;
    • 15 targets, fixed cooldown - 3 min.

    Can be learned:

    • 36 level - 250.000 adena and 15.000 SP;
    • 60 level - 5.000.000 adena and 300.000 SP;
    • 76 level - 15.000.000 adena and 5.000.000 SP.

    skill0997_0.png Crushing StrikeEffect has been improved on each level of the skill (from 40 to 74):

    • Power of decreasing P/M. def. From 10 to 15%
    • Stun defence reduction on 18%
    • This skill will now remove Ressist Shock buff (same as Surrender\Ressist mechanic);
    • Successful rate has been increased.

     

     

    dwarf_maestro.png Warsmith

     

     

    skill0997_0.png Crushing Strike

    Effect has been improved on each level of the skill (from 40 to 74):

    • Power of decreasing P/M. def. From 10 to 15%
    • Stun defence reduction on 18%
    • This skill will now remove Ressist Shock buff (same as Surrender\Ressist mechanic);
    • Successful rate has been increased.

     

     

     

     

     

    Clan level

     

     

    9th level of clan has been added

     

    To obtain 9th level of clan you will need:

    • 75.000 Clan Reputation;
    • 120 or more clan members;
    • Be a Lord of a Castle.

    Capabilities of 9th Clan Level:

    • Knight Orden will now have 20 slots (instead of 10);
    • Status of each member will be increased proportionally:
      • Clan Leader
        • 1 character;
        • Marquis => Duke

        [*]Royal Guard Captain

        • 2 characters;
        • Count => Marquis

        [*]Knights Commander

        • 4 characters;
        • Viscount => Count

        [*]Main clan member

        • 40 characters;
        • Baron => Viscount

        [*]Royal Guard Member

        • 2х20 = 40 characters;
        • Elder (Wise Man) => Baron

        [*]Knight Member

        • 4х20 = 80 characters;
        • Knight => Elder (Wise Man)

     

     

     

    Clan skills

     

     

    New Active skills:

     

    Coming soon...

     

    • Skills can be learned by Clan Leader once clan will acheive certain level;
    • Skills will affect on every clan member (not ally) in 1500 radius near Clan Leader;
    • Fixed cooldown - 30 min;
    • Skills will not use buff slot;
    • Skills can not be alt+clicked;
    • Each cast of skill will use etc_broken_crystal_red_i00_0.png Blood Oath, which can be purchased at NPC Family Store Butler for 350 %D0%A0%D0%B5%D0%BF%D1%83%D1%82%D0%B0%D1%86%D0%B8%D1%8F_%D0%BA%D0%BB%D0%B0%D0%BD%D0%B0.jpg CRP.

    Bonus from Castles:

     

    Starting from next Castle Sieges (2 September at 15:00 and 19:00 CEST):

    • All clan members that will receive a Castle Passive Skill - +1 Con, +1 Men.

     

     

  11. Beloved friends, for a more convenient way of working with bug reports, I suggest using this topic.

     

    The rule is Simple:

    In each message you should describe a gaming Error you found.

    Example of report!

     

    If we agree with the error you found - Your message will be marked "Added to Fix list".

    If not - "Rejected"

    If we need details or more - we will write to you personaly.

     

    :2622: Flooding or any off topic messages = delete!

    :1f381: According to the results of yout activity - we will issue prizes at the start.

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