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Alkyon

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  1. I would appreciate it if the staff could provide at least a small preview of what they have planned for the class, assuming there is already a general direction for the rework. I am asking because I am currently playing on the Carmine (LATAM) server, and I previously played on Gamma. I do not have many hours available to play, so both adena and the time invested into obtaining gear are quite important resources for me. My main concern is how the future class changes will affect gearing. I am worried that a possible rework could make a large part of the time and resources we are currently investing become obsolete, essentially forcing us to start almost from scratch with a completely different build. For example, I am currently working toward a Light Armor set and dual Tarbars for my C-grade equipment. If the plan is to shift the Summoner toward a more magic-oriented build using Robes, or to restrict or change the viability of certain weapon types, it would be very helpful to know this in advance. There is no need to reveal every detail of the rework, but at least some general guidance regarding which types of equipment are expected to remain viable would greatly help players who are currently investing time and adena into their characters and want to plan their progression properly.
  2. Alkyon

    Сумоны СА

    It has been quite a long time since I last did PvP. The last time I took part in a party vs. party fight, I got completely destroyed because Transfer Pain was not working properly, and neither were the cubics. Because of that, my experience from back then does not really reflect the current state of the class. I usually played in groups only with friends, since I was almost never accepted into other parties, mainly because of my low damage. Now, thanks to Share, I switched to a light armor and dual-blunt build, but before that I used a mage setup: an Avadon set and a B-grade staff with Acumen. While Kai was attacking, I also used magic attacks. They dealt very little damage, but at least they helped increase the overall DPS a little.
  3. Alkyon

    Сумоны СА

    Summoners are designed around a mage-based framework, which is why physical stats such as STR, CON, and DEX scale less effectively than they do for warrior classes. This affects SAs, augments, and dyes as well. With the latest skill updates and improvements, summoners received very few changes compared to other classes. For now, I would add some minor improvements, such as one additional level of Transfer Pain, Weapon Mastery, or another passive skill that provides more value to the class, since summoners currently have very few useful passive skills. These kinds of changes would also be faster to implement than creating new active skills with their own animations, configurations, and balance adjustments. The current passive skills are still basically those of a generic first-class mage, even though summoners do not have any magic attack skills beyond Dimension Spiral. In other threads on this forum, it has been mentioned that at some point in the future, with no confirmed date yet, the transfer of SAs and other effects to the summon will be improved. However, we will not know how it will actually work until that update arrives. I play Warlock with Servitor Share. At the moment, I use a light armor build focused mainly on increasing P. Atk. I have not tried a critical-focused build yet, because Kai does not usually land many critical hits. I am considering using Doom Light and a Dual Blunt weapon, since that seems to be the combination that provides the highest P. Atk. I also use Haste SA on the duals, although very little of it is transferred to the summon. I do not know what builds you are using. If you could share them, it would help us better understand how to develop the class in the future. It could also help the staff see that a mage build does not seem to be the most suitable option for a summoner. As for the other summoner classes, it would be better for players who actually play those classes to share their opinions.
  4. I believe that, throughout all this time, the main request has been to preserve what already existed in L2 OG, adding the missing skills, correcting the ones that are already implemented, reviewing Transfer Pain, the Cubics, and also the stats of the summons. The latter, in theory, would already be covered by Servitor Share. That said, there are still some important skills and roles missing for the summoner to function properly in a party. These include their support summons, as well as skills such as Warrior Bane, Mage Bane, Final Servitor, and Warrior Servitor. Regarding skills that already exist in other classes, such as the Prophecies, I don’t see why the summoner should not have access to their third job skills, especially if other classes already have theirs. Additionally, they could add something extra: along with Summon Friend, they could include Gate Chant, so that the summoner can also teleport the party.
  5. What bothers me the most is that they say they don’t want to give too much power to the summoner so it doesn’t become broken, but at the same time, classes that are already strong by default are given ranged stun and damage increases with third-job skills. On the other hand, the few skills the summoner already had, such as Final Servitor (CoV) or Warrior Servitor( PoF), are not available here, even though they already exist in other buffer classes. On top of that, its Bane debuffs, which are one of its strengths in PvP, are also missing. I don’t understand why it is no longer considered a damage-oriented character, since it belongs to a wizard branch. I have always thought it would make sense for the character itself to focus on debuffs like the Maestro, while the summon provides the damage and fulfills its PvP role. I played this class for quite a long time, especially in Interlude, where I belonged to an archer party. With Feline buffs, it increased damage and critical rate, while the cubics and Bane debuffs created disadvantages for the enemy. The party summon skill, back then, worked for a full party and allowed everyone to be positioned quickly in events such as sieges. I believe they don’t want to strengthen it or give it an efficient role because of the Olympiad. It feels like there is a preference toward the most commonly played classes, especially the Gladiator. But reading between the lines, I think they don’t want it to have that advantage in 1v1 self-buff Olympiad fights. And I don’t think the focus should be to turn it into a class for solo players. This is an MMO, where people are the main focus. In L2 OG, it had a role in parties: its party buffs helped a lot, while the Dark Elf summoner was further behind in that regard. It is sad to ask for a party and have no one accept you because of your class; it feels discriminatory. But they already said they would not implement Feline for the Warlock, even though that could help reduce that rejection a bit. No one is asking for it to be the best class or to be able to solo a raid boss. We are only asking for it not to be inferior to what it already was in L2 OG and, most importantly, for it to be fun. This is an MMO, and it makes no sense for a class to be unable to contribute, whether through damage, debuffs, or buffs for the party.
  6. First, I'd like to know if there will be a fix for the Warlock class. I'm not familiar with the status of the other summoners. I've been playing this class for quite some time, and I know that other classes have had their abilities modified, added, or redesigned. Warlocks aren't functioning correctly, at least not in retail without modifications. Abilities like Transfer Pain aren't working. Transfer Pain only consumes MP; if the player is hit, the damage percentage isn't transferred to the summon. Summon Binding Cubic plays the activation animation, but it doesn't perform its effect, even on mobs 20 levels lower than the player. Summon Storm Cubic has always been a bad Cubic spell, and it's no different here. It doesn't do more than 200 damage. They should at least make it unusable for Spirit Ore, just as a suggestion. Summon Kai the Cat, this is just a hunch because I don't know how to test it, but I think the critical hit rate stats don't increase. I've used it with buffs, chants/dances, and the Warmishth buff (Hardened Weapons), and the critical hit rate has been the same as without any buffs. As I said, it's just a hunch. The new "Replace" ability creates a visual bug and is annoying. You don't see that you're being transported until you move, and when you do move, it causes a micro-lag. It would be good if they added the Summon Feline Queen. It's very difficult to get accepted into a party because you don't do damage, unlike other classes. Finally, with the Queen, there would be a chance of being accepted because of the buff. Translated from Spanish to English
  7. The Search In his studies and in search of a spell, a young wizard investigates an ancient power. But he finds only traces of something powerful, always associated with the same name: the blood brotherhood. In the great libraries, he finds a small clue about Hardin, the famous wizard, but something doesn't add up, as it speaks of a circle of witches who are part of a coven. The young man, somewhat suspicious of this source, only says: "Hardin, he's been missing for years and is now just a legend. But if anyone knows about this, it will be the witch Athrea." When he visits the witch and tells her about his research, she reacts as if she knew or had been expecting this visit. With a chilling smile, she simply says: "What you seek is beyond your capabilities. If you are willing to obtain it, you should search east of Ivory. It was once said that an old witch lived there; she knows what Hardin left behind." "It will be a long journey," replied the young man. "I'd better rest and start tomorrow." That night his dreams felt real, as if he were reliving someone else's memory—a battle, nothing more catastrophic, just bodies of all ages and a small town with a trail of blood. Early in the morning, his journey began, still haunted by the strange dream. The more he walked, the stranger he felt, a chill on the back of his neck, despite the daytime sun. He was surprised by how desolate the road was; it was odd these days not to encounter another traveler or bandit. As he approached his destination in the twilight, he saw only a hill and a strange house. "What a remote and strange place to live," he thought. "I hope it holds some answers." When he knocked, no one answered. Only a deathly silence and a door conveniently ajar. With each step he took inside the house, he felt the strange sensation intensify, as if eyes were piercing his back. But curiosity won out, and he moved toward a stack of books that looked brand new, as if time hadn't touched them, leaving them dusty and worn. Browsing and reviewing, he found information he'd never heard or read before: that the Einhasad church was corrupt, secretly worshipping a god, and that conflicts arose between castle lords, as if everything that would happen in the world were written here. Suddenly, in an instant, everything went dark, and he heard only the voice of a little girl. "You seek it, don't you, just like everyone else. Can you bear it?" "What? Who are you?" he replied, trembling slightly. But when he looked, he saw only a sword with a red gem that resembled an eye. "What you want is power, and it's right in front of you. Take it; it's yours. It always was yours." The voice seemed to come from inside his mind, and almost unconsciously, his hand rose and reached for the sword's hilt. A powerful tremor coursed through his entire being, and the sky turned red before his eyes. Then he sees a small town as if he were transported there, and something called to him… Now I'm looking for him, my friend, a young mage. He's a good guy, he'd never hurt a fly, but everything I've investigated leads me here, to a devastated town, a bloodbath, with no witnesses, only a book. A book that seems to record what happens in this world. The more I examine it, the more what was written in it disappears, and now only one sentence remains: "Can you bear it?" Server Black - Lu4 - Alkyon.
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