Summoners
Transformations
Spirit of Saggitarius
Spirit of Magician
Spirit of Assassin
Spirit of Knight
Spirit of Saggitarius:
This transformation was developed so that a class that rarely gets a place in a group could potentially replace a classic archer, provide the necessary buff, and the group would not lose any of its combat characteristics.
A new skill that allows you to absorb the spirit of your summon to change the type of skills to combat ones;
If you have a summon, it disappears, but you don't need to specifically summon it to go into transformation.
Please note! This is an open-world combat transformation. It will not be available for use at the Olympiad.
Casting time: 2 seconds;
Cooldown: 2 seconds (fixed);
Level 2 is learned at character level 76, upon receiving the 3rd profession:
When you gain this skill, the transformation does not recall the summoned creature;
Relevant for skills:
List of transformation skills and features:
Passive skills:
Spirit Archer:
Increases PvE damage from Physical Skills by 15%, 25%, 35%, Atk. Power by +50, +100, +200, and maximum attack range by 25, 50, 100 when using a bow.
Spirit Long Shot:
Increases the range of bow shooting.
At level 40: +200;
At level 60: +300;
At level 72: +400.
Blessing of Saggitarius (Level 1)
Spirit of Saggitarius (Level 1)
Active skills:
Spirit Stun:
A stunning shot that damages the target and stuns them for 9 seconds. Requires a bow. Can be overridden;
After level 74, the skill will improve, similar to the +Chance upgrade for the base skill.
Double Spirit Shot:
Allows you to quickly fire two arrows. Critical hit possible. Overhit possible. Requires a bow;
Increased Skill Power for the skill. Range and casting speed remain unchanged;
The skill has a basic binding to the fire attribute.
Spirit Burst:
Exploding arrows damage multiple enemies at a distance. Requires a bow. Can overpower.
Increased damage for this skill in PvP, significantly increased damage in PvE (similar to Burst Shot). The radius and range of the skill remain unchanged;
The skill has a basic binding to the fire attribute.
Now the skill can deal a critical hit (x2, STR affects).
Please note that the critical strike chance is higher in PvE than in PvP.
Rapid Spirit:
Increases bow shooting speed by 12%.
Race- appropriate archer skill with reduced stats:
Snipe: Chance P. Crete. Atk. +10%. The remaining parameters are unchanged.
Rapid Fire: Attack Speed increases by 10%. Other stats remain unchanged.
Dead Eye: Physical Critical Atk. Power +10%. Other stats remain unchanged.
Basic parameters:
STR: 36;
DEX: 35;
CON: 36.
Spirit of Magician:
This transformation was developed so that a class that rarely gets a place in a group could potentially replace a classic mage, provide the necessary buff, and the group would not lose any of its combat characteristics.
A new skill that allows you to absorb the spirit of your summon to change the type of skills to combat ones;
If you have a summon, it disappears, but you don't need to specifically summon it to go into transformation.
Please note! This is an open-world combat transformation. It will not be available for use at the Olympiad.
Each class has its own set of skills, which correspond to a mage of the same race. That is, the Warlock's skills are similar to those of a Sorcerer.
Casting time: 2 seconds;
Cooldown: 2 seconds (fixed);
Level 2 is learned at character level 76, upon receiving the 3rd profession:
When you gain this skill, the transformation does not recall the summoned creature;
In stock:
Analogues of targeted attack skills
Analogues of mass attack skills
Elemental skill "Surrender"
Spirit Flash: similar to the mage's Aura Flash skill, cooldown is 10 sec.
Class-appropriate support skill set
For the Follower of Darkness:
Curse Fear
The basic parameters correspond to the summoner class, that is, they do not change.
Spirit of Assassin:
This transformation was developed so that a class that rarely gets a place in a group could potentially replace a melee character, provide the necessary buff, and the group would not lose any of its combat characteristics.
A new skill that allows you to absorb the spirit of your summon to change the type of skills to combat ones;
If you have a summon, it disappears, but you don't need to specifically summon it to go into transformation.
Please note! This is an open-world combat transformation. It will not be available for use at the Olympiad.
Casting time: 2 seconds;
Cooldown: 2 seconds (fixed);
Level 2 is learned at character level 76, upon receiving the 3rd profession:
When you gain this skill, the transformation does not recall the summoned creature;
List of skills in transformation:
Spirit Blow:
Potentially fatal attack. Possible fatal blow. Possible overblow. Requires a dagger;
Power: 1107 - 5479.
Spirit Stab:
Suddenly attacks the enemy from behind. Requires a Dagger or Dual Daggers. Critical hit possible. Near-fatal strike possible. Overstrike possible;
Power: 1107 - 5479.
Spirit Dash:
Increases movement speed by 40 (60);
Spirit Chance
Reduces the chance of a critical hit from the front by 30% and from the side by 30%. Increases the chance of a critical hit from behind by 60%.
Spirit Power
Reduces critical strike damage from the front by 30%. Increases critical strike damage from the side by 30% and from behind by 60%.
Spirit Step
Approaches the enemy from behind.
Class-appropriate support skill set
Basic parameters:
STR: 41
DEX: 34
CON: 32
Spirit of Knight:
This transformation was developed so that a class that rarely gets a place in a group could potentially replace a tank, provide the necessary buff, and the group would not lose any of its combat characteristics.
A new skill that allows you to absorb the spirit of your summon to change the type of skills to combat ones;
If you have a summon, it disappears, but you don't need to specifically summon it to go into transformation.
Please note! This is an open-world combat transformation. It will not be available for use at the Olympiad.
Casting time: 2 seconds;
Cooldown: 2 seconds (fixed);
Level 2 is learned at character level 76, upon receiving the 3rd profession:
When you gain this skill, the transformation does not recall the summoned creature;
List of skills in transformation
Passive skills:
Heavy Armor Mastery
Shield Mastery
Active skills:
Hate of Spirit
Ultimate Defense
Arrest of Spirit
Judgment of Spirit
Class-appropriate support skill set
Basic parameters:
STR: 41
CON: 34
DEX: 32
Warlock
Total class changes on MasterWork:
MasterWork Season 6 Skill Changes:
All 12 Summoner TRANSFORMATIONS have been upgraded to Level 2.
Level 2 is learned at character level 76, when receiving the 3rd profession:
When you gain this skill, the transformation does not recall the summoned creature;
Relevant for skills:
Spirit of Saggitarius;
Spirit of Magician;
Spirit of Assassin;
Spirit of Knight.
Anti-Summoning Field:
In addition to other bonuses, it now also cancels the following from targets hit by the Dome:
all variations of Blessing of Queen;
all variations of Gift of Queen;
all variations of Blessing of Seraphim;
all variations of Gift of Seraphim;
all variations of Shadow Blessing;
all variations of the Shadow Gift skill.
Summon Feline King:
Now, when upgrading (enchanting) the skill, the number of targets that the Cat attacks increases:
Default: 1 target;
+1..4 up to 2 targets;
+5..9 up to 3 targets;
+10..14 up to 4 targets;
+15 to 5 targets.
Summon Kai the Cat:
Now, when increasing the level and improving (enchanting) the skill, the number of targets that the Cat attacks increases:
1..4 skill levels - standard Kai the Cat, attacking 1 target;
From skill level 5 (learned at character level 56) - The Cat begins to attack up to 2 targets;
From skill level 12 (character level 70) - up to 3 targets.
When enchanting a skill:
+1..6 up to 4 targets;
+7..12 up to 5 targets;
+13..18 up to 6 targets;
+19..24 up to 7 targets;
+25..29 up to 8 targets;
+30 to 9 targets.
Summon Lore:
At level 52, level 1 can be learned. Increases P. Def by 20 and Magic Spd by 2% when wearing light armor; increases P. Def by 15 and Magic Spd by 2% when wearing magic armor. Decreases MP consumption for magic skills by 1%;
At level 70, level 2 can be learned. Increases P. Def by 40 and Magic Spd by 3% when wearing light armor; increases P. Def by 30 and Magic Spd by 4% when wearing magic armor. Decreases MP consumption for magic skills by 2%;
At level 78, level 3 can be learned. Increases P. Def by 80 and Magic Spd by 5% when wearing light armor; increases P. Def by 60 and Magic Spd by 7% when wearing magic armor. Decreases MP consumption for magic skills by 3%.
Added the ability to enchant Power:
Magic Speed +0.2% and P. Def. +2 for every +1.
Spirit of the Cat:
Increased duration of action:
Level 1: 10 minutes (was 5), cooldown 60 minutes, fixed;
Level 2: 15 minutes (was 5), cooldown 30 minutes, fixed.
The following skills are now available in transformation:
Party Blessing of Queen;
Single Blessing of Queen;
Party Gift of Queen;
Single Gift of Queen.Increases P. Atk. by 6% and Accuracy by 2.
Servitor Share:
The first level of the skill is available at character level 40:
Transfers 50% P. Atk./Def., 25% M. Atk./M. Def., 15% Max HP/MP, 25% Critical Hit Rate, 15% P. Atk. Speed, and 5% M. Atk. Speed to the Servant relative to the Summoner's stats.
The second level is available at level 76 with the Third Profession:
Transfers 75% P. Atk./Def., 35% M. Atk./M. Def., 25% Max HP/MP, 35% Critical Hit Rate, 25% P. Atk. Speed, and 7% M. Atk. Speed to the Servant relative to the Summoner's stats.
Now the skill can be improved, enchanting for Power;
Increased skill power.
Battle Heal:
Level 1 is learned automatically;
Level 2 and all subsequent levels have been removed from auto-learning.
Blaze:
Now the skill will be learned after the second profession.
At skill levels 9-23, the cooldown is untied from the Dimension Spiral skill;
Skill level 9 is NOT learned automatically when taking a second profession;
Now you can learning it yourself and it will no longer be "rolled back" by contacting support.
The reload time is 6 seconds, fixed.
Final Servitor:
The skill is divided into two levels:
At level 70: Restores 20% HP. Max HP +20%, Accuracy +4, P. Atk. +10%, P. Def. +20%, Atk. Spd +20%, P. Crit. Power/Chance +20%, M. Def. +20%, M. Atk. +20%, M. Spd +20%, Debuff Resistance +20. Speed -20%.
Does not work in the Olympiad!
At level 78: Restores 20% HP. Max HP +20%, Accuracy +4, P. Atk. +10%, P. Def. +20%, Atk. Spd +20%, P. Crit. Power/Chance +20%, M. Def. +20%, M. Atk. +20%, M. Spd +20%, Debuff Resistance +20. Speed -20%.
Works in the Olympiad.
Mass Surrender to Fire:
Added a +20 fire ATT binding, which increases the chance of passing.
The skill no longer increases defense against ATT of the opposite element.
Class buffs have been removed from the game:
Party Blessing of Queen;
Party Gift of Queen;
And their variations (except for Agathions' skills);
In return, summoners received new, improved buffs:
Please note!
The new buffs only work while the summoner is in a group and disappear upon leaving.
Gift of the Queen's Blessing:
Warlock skill;
Combines bonuses from both Blessing and Gift buffs:
Level 1 (character level 56) — P. Crit. Rate +15%, P. Crit. Power +10%, P. Atk. +4%, Accuracy +1;
Level 2 (character level 62) — P. Crit. Rate +20%, P. Crit. Power +15%, P. Atk. +6%, Accuracy +2;
Level 3 (character level 68) — P. Crit. Rate +25%, P. Crit. Power +20%, P. Atk. +8%, Accuracy +3;
Level 4 (character level 74) — P. Crit. Rate +30%, P. Crit. Power +25%, P. Atk. +10%, Accuracy +4;
The skill can be improved by Power:
+30: P. Crit. Atk. Chance +35%, P. Crit. Atk. Power +30%, P. Atk. +12%, Accuracy +6.
All summons live noticeably longer, consume Spirit Ore and do not consume experience.
Replace:
Available for learning from level 48:
At level 48: Swaps the summoner with his Servant at a distance of 700 range. Cooldown: 60 seconds;
At level 64: Swaps the summoner with his servitor at a distance of 1100 range. Cooldown: 60 seconds;
At level 76: Swaps the summoner with his servitor at a distance of 1500 range. 60-second cooldown.
Dimension Spiral:
Magic attack available from level 40;
Studied up to level 85;
Now the base cooldown of the skill is 12 seconds instead of 15.
Items and abilities that reduce cooldown now affect Dimension Spiral.
Overdrive is available.
Mutual Response:
Available for learning from level 40:
During auto-attack and attack with Dimension Spiral skill - has a chance to restore HP and MP of the servant.
Summon Smart Cubic:
The skill is divided into 3 levels, the character level for learning the maximum level has been reduced from 80 to 79:
Level 55: Cleanses the character, removing up to 1 negative effect, no more than once every 30 seconds. Summon cost: 18 Spirit Ore;
Level 70: Cleanses the character, removing up to 2 negative effects, no more than once every 20 seconds. Summoning cost: 28 Spirit Ore;
Level 79: Standard skill function: Cleanses the character, periodically removing all negative effects, periodically dealing Magic damage to the target, and healing the Master. Summon cost: 38 Spirit Ore.
Increased the cube's lifespan from 15 to 60 minutes.
The cube's functionality has been fixed. Previously, its activation rate would significantly decrease after 20 activations. Now, the cube can activate every 10 seconds (i.e., ~360 times over its lifetime).
Summon Storm Cubic:
Increased the cube's lifespan from 15 to 60 minutes.
The cube's functionality has been fixed. Previously, its activation rate would significantly decrease after 20 activations. Now, the cube can activate every 10 seconds (i.e., ~360 times over its lifetime).
Summon Binding Cubic:
Increased the cube's lifespan from 15 to 60 minutes.
The cube's functionality has been fixed. Previously, its activation rate would significantly decrease after 20 activations. Now, the cube can activate every 10 seconds (i.e., ~360 times over its lifetime).
Boost Mana:
When enchanted, it now increases Max MP from 200 to 500, by +10 per round.
Fast Mana Recovery:
When enchanted, it now evenly increases MP Regeneration from 3.4 to 8 units per tick, +0.15 per round.
Servitor Barrier:
Now available for learning from level 60:
Level 1 can be learned at level 60. Grants the Servant invulnerability for 10 seconds. Consumes 5 Spirit Ore;
Level 2 can be learned at level 72. Grants the Servant invulnerability for 15 seconds. Consumes 5 Spirit Ore;
Level 3 can be learned at level 79. Grants the Servant invulnerability for 30 seconds. Consumes 5 Spirit Ore.
Servitor Blessing:
Removes the effects of Hold, Paralysis, and decrease in Atk. Spd and Speed from the Servant.
Now available for learning at level 60 for 150,000 SP
Spirit of the Cat:
The skill has been divided into 2 levels;
You absorb the spirit of your servant to transform into a powerful being, improving your stats and gaining new abilities. Lasts 5/5 minutes. Cooldown: 60/30 minutes.
Levels of learning:
1st level: 80 lvl, 40,000,000 SP;
Level 2: 83 lvl, Forgotten Scroll - Spirit of the Cat.
Class buffs have been removed from the game:
Party Blessing of Queen;
Party Gift of Queen;
And their variations (except for Agathions' skills);
In return, summoners received new, improved buffs:
Please note!
The new buffs only work while the summoner is in a group and disappear upon leaving.
Gift of the Queen's Blessing:
Warlock skill;
Combines bonuses from both Blessing and Gift buffs:
Level 1 (character level 56) — P. Crit. Rate +15%, P. Crit. Power +10%, P. Atk. +4%, Accuracy +1;
Level 2 (character level 62) — P. Crit. Rate +20%, P. Crit. Power +15%, P. Atk. +6%, Accuracy +2;
Level 3 (character level 68) — P. Crit. Rate +25%, P. Crit. Power +20%, P. Atk. +8%, Accuracy +3;
Level 4 (character level 74) — P. Crit. Rate +30%, P. Crit. Power +25%, P. Atk. +10%, Accuracy +4;
The skill can be improved by Power:
+30: P. Crit. Atk. Chance +35%, P. Crit. Atk. Power +30%, P. Atk. +12%, Accuracy +6.
Elemental Summoner
Total class changes on MasterWork:
MasterWork Season 6 Skill Changes:
All 12 Summoner TRANSFORMATIONS have been upgraded to Level 2.
Level 2 is learned at character level 76, when receiving the 3rd profession:
When you gain this skill, the transformation does not recall the summoned creature;
Relevant for skills:
Spirit of Saggitarius;
Spirit of Magician;
Spirit of Assassin;
Spirit of Knight.
Anti-Summoning Field:
In addition to other bonuses, it now also cancels the following from targets hit by the Dome:
all variations of Blessing of Queen;
all variations of Gift of Queen;
all variations of Blessing of Seraphim;
all variations of Gift of Seraphim;
all variations of Shadow Blessing;
all variations of the Shadow Gift skill.
Summon Magnus the Unicorn:
Now, when upgrading (enchanting) the skill, the number of targets that the Unicorn attacks increases:
Default: 1 target;
+1..4 up to 2 targets;
+5..9 up to 3 targets;
+10..14 up to 4 targets;
+15 to 5 targets.
Summon Merrow the Unicorn:
Now, when leveling up and upgrading (enchanting) the skill, the number of targets that the Unicorn attacks increases:
1..4 skill levels - standard Merrow the Unicorn, attacking 1 target;
From skill level 5 (learned at character level 56), the Unicorn begins to attack up to 2 targets;
From skill level 12 (character level 70) - up to 3 targets.
When enchanting a skill:
+1..6 up to 4 targets;
+7..12 up to 5 targets;
+13..18 up to 6 targets;
+19..24 up to 7 targets;
+25..29 up to 8 targets;
+30 to 9 targets.
Summon Lore:
At level 52, level 1 can be learned. Increases P. Def by 20 and Magic Spd by 2% when wearing light armor; increases P. Def by 15 and Magic Spd by 2% when wearing magic armor. Decreases MP consumption for magic skills by 1%;
At level 70, level 2 can be learned. Increases P. Def by 40 and Magic Spd by 3% when wearing light armor; increases P. Def by 30 and Magic Spd by 4% when wearing magic armor. Decreases MP consumption for magic skills by 2%;
At level 78, level 3 can be learned. Increases P. Def by 80 and Magic Spd by 5% when wearing light armor; increases P. Def by 60 and Magic Spd by 7% when wearing magic armor. Decreases MP consumption for magic skills by 3%.
Added the ability to enchant Power:
Magic Speed +0.2% and P. Def. +2 for every +1.
Spirit of the Unicorn:
Increased duration of action:
Level 1: 10 minutes (was 5), cooldown 60 minutes, fixed;
Level 2: 15 minutes (was 5), cooldown 30 minutes, fixed.
Servitor Share:
The first level of the skill is available at character level 40:
Transfers 50% P. Atk./Def., 25% M. Atk./M. Def., 15% Max HP/MP, 25% Critical Hit Rate, 15% P. Atk. Speed, and 5% M. Atk. Speed to the Servant relative to the Summoner's stats.
The second level is available at level 76 with the Third Profession:
Transfers 75% P. Atk./Def., 35% M. Atk./M. Def., 25% Max HP/MP, 35% Critical Hit Rate, 25% P. Atk. Speed, and 7% M. Atk. Speed to the Servant relative to the Summoner's stats.
Now the skill can be improved, enchanting for Power;
Increased skill power.
Battle Heal:
Level 1 is learned automatically;
Level 2 and all subsequent levels have been removed from auto-learning.
Dimension Spiral:
Magic attack available from level 40;
Studied up to level 85;
Now the base cooldown of the skill is 12 seconds instead of 15.
Items and abilities that reduce cooldown now affect Dimension Spiral.
Overdrive is available.
Final Servitor:
The skill is divided into two levels.
At level 70: Restores 20% HP. Max HP +20%, Accuracy +4, P. Atk. +10%, P. Def. +20%, Atk. Spd +20%, P. Crit. Power/Chance +20%, M. Def. +20%, M. Atk. +20%, M. Spd +20%, Debuff Resistance +20. Speed -20%.
Doesn't work at the Olympiad!
At level 78: Restores 20% HP. Max HP +20%, Accuracy +4, P. Atk. +10%, P. Def. +20%, Atk. Spd +20%, P. Crit. Power/Chance +20%, M. Def. +20%, M. Atk. +20%, M. Spd +20%, Debuff Resistance +20. Speed -20%.
Works in the Olympiad.
Mass Surrender to Water:
Added a binding to the ATT of water +20 units, which increases the chance of passing;
Now the skill does not increase protection from ATT of the opposite element;
If successful, cancels Resist Aqua.
Summoner class buffs have been removed from the game:
Party Blessing of Seraphim
Party Gift of Seraphim
And their variations (except for Agathions' skills);
In return, summoners received new, improved buffs:
Please note!
The new buffs only work while the summoner is in a group and disappear upon leaving.
Gift of the Seraphim`s Blessing:
Elemental Summoner skill;
Combines bonuses from both Blessing and Gift buffs:
Level 1 (character level 56) — MP recovery speed +20%, Magic skill cooldown -20%;
Level 2 (character level 62) — MP recovery speed +25%, Magic skill cooldown -25%;
Level 3 (character level 68) — MP recovery speed +30%, Magic skill cooldown -30%;
Level 4 (character level 74) — MP recovery speed +35%, Magic skill cooldown -35%;
The skill can be improved by Power:
+30: MP recovery speed +40%, Magic skill cooldown -40%.
All summons live noticeably longer, consume Spirit Ore and do not consume experience.
Replace:
Available for learning from level 48:
At level 48: Swaps the summoner with his Servant at a distance of 700 range. Cooldown: 60 seconds;
At level 64: Swaps the summoner with his servitor at a distance of 1100 range. Cooldown: 60 seconds;
At level 76: Swaps the summoner with his servitor at a distance of 1500 range. 60-second cooldown.
Dimension Spiral:
Magic attack available from level 40;
Studied up to level 85;
Now the base cooldown of the skill is 12 seconds instead of 15.
Items and abilities that reduce cooldown now affect Dimension Spiral.
Overdrive is available.
Mutual Response:
Available for learning from level 40:
During auto-attack and attack with Dimension Spiral skill - has a chance to restore HP and MP of the servant.
Summon Smart Cubic:
The skill is divided into 3 levels, the character level for learning the maximum level has been reduced from 80 to 79:
Level 55: Cleanses the character, removing up to 1 negative effect, no more than once every 30 seconds. Summon cost: 18 Spirit Ore;
Level 70: Cleanses the character, removing up to 2 negative effects, no more than once every 20 seconds. Summoning cost: 28 Spirit Ore;
Level 79: Standard skill function: Cleanses the character, periodically removing all negative effects, periodically dealing Magic damage to the target, and healing the Master. Summon cost: 38 Spirit Ore.
Increased the cube's lifespan from 15 to 60 minutes.
The cube's functionality has been fixed. Previously, its activation rate would significantly decrease after 20 activations. Now, the cube can activate every 10 seconds (i.e., ~360 times over its lifetime).
Boost Mana:
When enchanted, it now increases Max MP from 200 to 500, by +10 per round.
Fast Mana Recovery:
When enchanted, it now evenly increases MP Regeneration from 3.4 to 8 units per tick, +0.15 per round.
Servitor Barrier:
Now available for learning from level 60:
Level 1 can be learned at level 60. Grants the Servant invulnerability for 10 seconds. Consumes 5 Spirit Ore;
Level 2 can be learned at level 72. Grants the Servant invulnerability for 15 seconds. Consumes 5 Spirit Ore;
Level 3 can be learned at level 79. Grants the Servant invulnerability for 30 seconds. Consumes 5 Spirit Ore.
Servitor Blessing:
Removes the effects of Hold, Paralysis, and decrease in Atk. Spd and Speed from the Servant.
Now available for learning at level 60 for 150,000 SP
Summoner class buffs have been removed from the game:
Party Blessing of Seraphim
Party Gift of Seraphim
And their variations (except for Agathions' skills);
In return, summoners received new, improved buffs:
Please note!
The new buffs only work while the summoner is in a group and disappear upon leaving.
Gift of the Seraphim`s Blessing:
Elemental Summoner skill;
Combines bonuses from both Blessing and Gift buffs:
Level 1 (character level 56) — MP recovery speed +20%, Magic skill cooldown -20%;
Level 2 (character level 62) — MP recovery speed +25%, Magic skill cooldown -25%;
Level 3 (character level 68) — MP recovery speed +30%, Magic skill cooldown -30%;
Level 4 (character level 74) — MP recovery speed +35%, Magic skill cooldown -35%;
The skill can be improved by Power:
+30: MP recovery speed +40%, Magic skill cooldown -40%.
Phantom Summoner
Total class changes on MasterWork:
MasterWork Season 6 Skill Changes:
All 12 Summoner TRANSFORMATIONS have been upgraded to Level 2.
Level 2 is learned at character level 76, when receiving the 3rd profession:
Upon acquiring this skill, the transformation does not recall the summoned creature;
Relevant for skills:
Spirit of Saggitarius;
Spirit of Magician;
Spirit of Assassin;
Spirit of Knight.
Anti-Summoning Field:
In addition to other bonuses, it now also cancels the following from targets hit by the Dome:
all variations of Blessing of Queen;
all variations of Gift of Queen;
all variations of Blessing of Seraphim;
all variations of Gift of Seraphim;
all variations of Shadow Blessing;
all variations of the Shadow Gift skill.
Servitor Share:
The first level of the skill is available at character level 40:
Transfers 50% P. Atk./Def., 25% M. Atk./M. Def., 15% Max HP/MP, 25% Critical Hit Rate, 15% P. Atk. Speed, and 5% M. Atk. Speed to the Servant relative to the Summoner's stats.
The second level is available at level 76 with the Third Profession:
Transfers 75% P. Atk./Def., 35% M. Atk./M. Def., 25% Max HP/MP, 35% Critical Hit Rate, 25% P. Atk. Speed, and 7% M. Atk. Speed to the Servant relative to the Summoner's stats.
Now the skill can be improved, enchanting for Power;
Increased skill power.
Summon Lore:
At level 52, level 1 can be learned. Increases P. Def by 20 and Magic Spd by 2% when wearing light armor; increases P. Def by 15 and Magic Spd by 2% when wearing magic armor. Decreases MP consumption for magic skills by 1%;
At level 70, level 2 can be learned. Increases P. Def by 40 and Magic Spd by 3% when wearing light armor; increases P. Def by 30 and Magic Spd by 4% when wearing magic armor. Decreases MP consumption for magic skills by 2%;
At level 78, level 3 can be learned. Increases P. Def by 80 and Magic Spd by 5% when wearing light armor; increases P. Def by 60 and Magic Spd by 7% when wearing magic armor. Decreases MP consumption for magic skills by 3%.
Added the ability to enchant Power:
Magic Speed +0.2% and P. Def. +2 for every +1.
Dimension Spiral:
Magic attack available from level 40;
Studied up to level 85;
Now the base cooldown of the skill is 12 seconds instead of 15.
Items and abilities that reduce cooldown now affect Dimension Spiral.
Overdrive is available.
Mutual Response:
Available for learning from level 40:
During auto-attack and attack with Dimension Spiral skill - has a chance to restore HP and MP of the servant.
Replace:
Available for learning from level 48:
At level 48: Swaps the summoner with his Servant at a distance of 700 range. Cooldown: 60 seconds;
At level 64: Swaps the summoner with his servitor at a distance of 1100 range. Cooldown: 60 seconds;
At level 76: Swaps the summoner with his servitor at a distance of 1500 range. 60-second cooldown.
Summon Smart Cubic:
The skill is divided into 3 levels, the character level for learning the maximum level has been reduced from 80 to 79:
Level 55: Cleanses the character, removing up to 1 negative effect, no more than once every 30 seconds. Summon cost: 18 Spirit Ore;
Level 70: Cleanses the character, removing up to 2 negative effects, no more than once every 20 seconds. Summoning cost: 28 Spirit Ore;
Level 79: Standard skill function: Cleanses the character, periodically removing all negative effects, periodically dealing Magic damage to the target, and healing the Master. Summon cost: 38 Spirit Ore.
Increased the cube's lifespan from 15 to 60 minutes.
The cube's functionality has been fixed. Previously, its activation rate would significantly decrease after 20 activations. Now, the cube can activate every 10 seconds (i.e., ~360 times over its lifetime).
Summon Spectral Lord:
Now, when upgrading (enchanting) the skill, the number of targets that the Unicorn attacks increases:
Default: 1 target;
+1..4 up to 2 targets;
+5..9 up to 3 targets;
+10..14 up to 4 targets;
+15 to 5 targets.
Summon Soulless:
Now, when increasing the level and improving (enchanting) the skill, the number of targets that the Shadow attacks increases:
1..4 skill levels - standard Soulless, attacking 1 target;
From skill level 5 (learned at character level 56), the Shadow begins to attack up to 2 targets;
From skill level 12 (character level 70) - up to 3 targets.
When enchanting a skill:
+1..6 up to 4 targets;
+7..12 up to 5 targets;
+13..18 up to 6 targets;
+19..24 up to 7 targets;
+25..29 up to 8 targets;
+30 to 9 targets.
Spirit of the Demon:
Changed skill learning levels and cooldown:
1st level of skill:
At character level 79;
Duration: 10 minutes;
Fixed cooldown: 30 minutes.
Level 2 skills:
At character level 83;
Duration: 15 minutes;
Fixed cooldown: 25 minutes.
Anti Magic:
Skill enchanting has been slightly updated.
Increases M. Def. by +1~2 units;
Increases the Chance to Block Magic by +1% every 6 rounds, up to +5% in total.
Servitor Barrier:
Now available for learning from level 60:
Level 1 can be learned at level 60. Grants the Servant invulnerability for 10 seconds. Consumes 5 Spirit Ore;
Level 2 can be learned at level 72. Grants the Servant invulnerability for 15 seconds. Consumes 5 Spirit Ore;
Level 3 can be learned at level 79. Grants the Servant invulnerability for 30 seconds. Consumes 5 Spirit Ore.
All summons live noticeably longer, consume Spirit Ore and do not consume experience.
Death Spike:
Slightly increased MP consumption of the skill, to the level of similar skills of mages.
Summoner class buffs have been removed from the game:
Party Shadow Blessing;
Party Shadow Gift;
And their variations (except for Agathions' skills);
In return, summoners received new, improved buffs:
Please note!
The new buffs only work while the summoner is in a group and disappear upon leaving.
Gift of the Shadow`s Blessing:
Phantom Summoner skill;
Combines bonuses from both Blessing and Gift buffs:
Level 1 (character level 56) — Physical skill power +6%, Blow skill accuracy +10%, upper threshold of Blow skill hit chance +4%.
Level 2 (character level 62) — Physical Skill Power +8%, Blow Skill Accuracy +15%, Upper Blow Skill Hit Chance +6%;
Level 3 (character level 68) — Physical Skill Power +10%, Blow Skill Accuracy +20%, Upper Blow Skill Hit Chance +8%;
Level 4 (character level 74) — Physical Skill Power +12%, Blow Skill Accuracy +25%, Upper Blow Skill Hit Chance +10%;
The skill can be improved by Power:
+30: Physical Skill Power +15%, Blow Skill Accuracy +30%.
Death Spike:
Slightly increased MP consumption of the skill, to the level of similar skills of mages.
Summoner class buffs have been removed from the game:
Party Shadow Blessing;
Party Shadow Gift;
And their variations (except for Agathions' skills);
In return, summoners received new, improved buffs:
Please note!
The new buffs only work while the summoner is in a group and disappear upon leaving.
Gift of the Shadow`s Blessing:
Phantom Summoner skill;
Combines bonuses from both Blessing and Gift buffs:
Level 1 (character level 56) — Physical skill power +6%, Blow skill accuracy +10%, upper threshold of Blow skill hit chance +4%.
Level 2 (character level 62) — Physical Skill Power +8%, Blow Skill Accuracy +15%, Upper Blow Skill Hit Chance +6%;
Level 3 (character level 68) — Physical Skill Power +10%, Blow Skill Accuracy +20%, Upper Blow Skill Hit Chance +8%;
Level 4 (character level 74) — Physical Skill Power +12%, Blow Skill Accuracy +25%, Upper Blow Skill Hit Chance +10%;
The skill can be improved by Power:
+30: Physical Skill Power +15%, Blow Skill Accuracy +30%.